#################################################
# MONSTER DEFINITION FILE
#################################################

[MONSTER]
<FAMILY>:Gel
<NAME>:Gelax topaze
<RARITY>:1
<MINIMUM_DEPTH>:1
<MAXIMUM_DEPTH>:5
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/JELLY/jelly.ams
<COLLISION_MODEL>:MONSTERS/JELLY/collision.mdl
<SCALE>:.5:.9
<WALKING_SPEED>:3
<RUNNING_SPEED>:5
<TURN_RATE>:2
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:2:6
<NATURAL_ARMOR>:4
<TOHIT>:12

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:2:4
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:15
<DEXTERITY>:14
<VITALITY>:14
<MAGIC>:0
<EXPERIENCE>:15
<DEATH_SOUND>:SOUNDS/MONSTERS/GEL/jellydie.wav
<STEP_SOUND>:SOUNDS/MONSTERS/GEL/jellystep1.wav
<STEP_SOUND>:SOUNDS/MONSTERS/GEL/jellystep2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GEL/jellyswing.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:JELLYBLOOD
<DAMAGE_RESISTANCE>:CRUSHING:20
<DAMAGE_RESISTANCE>:ICE:-40
<DAMAGE_RESISTANCE>:PIERCING:-20
<MATCH_SPEED>:0
[/MONSTER]

[MONSTER]
<FAMILY>:Gel
<NAME>:Gelax émeraude
<RARITY>:1
<MINIMUM_DEPTH>:1
<MAXIMUM_DEPTH>:6
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/JELLY/jelly.ams
<COLLISION_MODEL>:MONSTERS/JELLY/collision.mdl
<MATERIAL_OVERRIDE>:MONSTERS/JELLY/jellygreen.png:MONSTERS/JELLY/jelly_a.png:NONE:NONE:MONSTERS/JELLY/jelly_c.png
<SCALE>:.6:1.0
<WALKING_SPEED>:3
<RUNNING_SPEED>:5
<TURN_RATE>:2
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:7:10
<NATURAL_ARMOR>:4
<TOHIT>:17

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:2:5
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:18
<DEXTERITY>:15
<VITALITY>:16
<MAGIC>:0
<EXPERIENCE>:24
<DEATH_SOUND>:SOUNDS/MONSTERS/GEL/jellydie.wav
<STEP_SOUND>:SOUNDS/MONSTERS/GEL/jellystep1.wav
<STEP_SOUND>:SOUNDS/MONSTERS/GEL/jellystep2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GEL/jellyswing.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:JELLYBLOODGREEN
<DAMAGE_RESISTANCE>:CRUSHING:30
<DAMAGE_RESISTANCE>:ICE:-40
<DAMAGE_RESISTANCE>:PIERCING:-20
<MATCH_SPEED>:0
[/MONSTER]

[MONSTER]
<FAMILY>:Gel
<NAME>:Gelax rubis
<MINIMUM_DEPTH>:1
<MAXIMUM_DEPTH>:12
<RARITY>:1
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/JELLY/jelly.ams
<COLLISION_MODEL>:MONSTERS/JELLY/collision.mdl
<MATERIAL_OVERRIDE>:MONSTERS/JELLY/jellyred.png:MONSTERS/JELLY/jelly_a.png:NONE:NONE:MONSTERS/JELLY/jelly_c.png
<SCALE>:.7:1.2
<WALKING_SPEED>:3
<RUNNING_SPEED>:5
<TURN_RATE>:2
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:10:11
<NATURAL_ARMOR>:12
<TOHIT>:12

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:2:7
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:20
<DEXTERITY>:26
<VITALITY>:18
<MAGIC>:0
<EXPERIENCE>:28
<DEATH_SOUND>:SOUNDS/MONSTERS/GEL/jellydie.wav
<STEP_SOUND>:SOUNDS/MONSTERS/GEL/jellystep1.wav
<STEP_SOUND>:SOUNDS/MONSTERS/GEL/jellystep2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GEL/jellyswing.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:JELLYBLOODRED
<DAMAGE_RESISTANCE>:CRUSHING:40
<DAMAGE_RESISTANCE>:ICE:-40
<DAMAGE_RESISTANCE>:PIERCING:-20
<MATCH_SPEED>:0
[/MONSTER]

[MONSTER]
<FAMILY>:Fungus
<NAME>:Tête de mort
<RARITY>:1
<BRAVERY>:.5
<MINIMUM_DEPTH>:1
<MAXIMUM_DEPTH>:6
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/MUSHROOMMAN/mushroomman.sms
<COLLISION_MODEL>:MONSTERS/MUSHROOMMAN/collision.mdl
<SCALE>:.8:1.1
<WALKING_SPEED>:7
<RUNNING_SPEED>:10
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:15
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:9:12
<NATURAL_ARMOR>:13
<TOHIT>:14

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:6:8
<DAMAGE>:2:7
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:20
<DEXTERITY>:22
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:37
<DEATH_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/die4.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/sight2.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/MUSHROOMMAN/attack1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/woodflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:PURPLEBLOOD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<PREFERRED_WEAPON>:Massue en bois
<PREFERRED_WEAPON>:Lance
<PREFERRED_ARMOR>:WOODEN SHIELD
<SOUND_RADIUS>:42
[/MONSTER]

[MONSTER]
<FAMILY>:RODENT
<NAME>:Bat
<RARITY>:1
<BASE_LEVEL>:1
<MINIMUM_DEPTH>:1
<MAXIMUM_DEPTH>:4
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/BAT/bat.sms
<COLLISION_MODEL>:MONSTERS/BAT/collision.mdl
<SCALE>:.9:1.1
<WALKING_SPEED>:8
<RUNNING_SPEED>:16
<TURN_RATE>:20
<VIEW_RADIUS>:40
<MOTION_RADIUS>:40
<ATTENTION_RADIUS>:50
<FOLLOW_RADIUS>:72
<HP>:5:10
<NATURAL_ARMOR>:2
<TOHIT>:22

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:1:3
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:1:3
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

<STRENGTH>:5
<DEXTERITY>:60
<VITALITY>:15
<MAGIC>:0
<EXPERIENCE>:12
<DEATH_SOUND>:SOUNDS/MONSTERS/BAT/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BAT/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BAT/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BAT/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BAT/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BAT/attack2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/BAT/attack1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/BAT/attack2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<MISS_SOUND>:ATTACK2:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLOOD
[/MONSTER]

[MONSTER]
<FAMILY>:RODENT
<NAME>:Rat
<BRAVERY>:.7
<RARITY>:1
<BASE_LEVEL>:1
<MINIMUM_DEPTH>:1
<MAXIMUM_DEPTH>:4
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/RAT/rat.sms
<COLLISION_MODEL>:MONSTERS/RAT/collision.mdl
<SCALE>:.8:1.4
<WALKING_SPEED>:8
<RUNNING_SPEED>:16
<TURN_RATE>:20
<VIEW_RADIUS>:35
<MOTION_RADIUS>:35
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:5:10
<NATURAL_ARMOR>:7
<TOHIT>:9

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:1:4
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:1:4
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

<STRENGTH>:10
<DEXTERITY>:20
<VITALITY>:25
<MAGIC>:0
<EXPERIENCE>:22
<DEATH_SOUND>:SOUNDS/MONSTERS/RAT/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/RAT/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/RAT/idle1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/RAT/idle2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/RAT/idle1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/RAT/idle2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/RAT/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/RAT/idle2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLOOD
[/MONSTER]

[MONSTER]
<FAMILY>:Spider
<NAME>:Menace mouchetée
<RARITY>:2
<BRAVERY>:.9
<ALIGNMENT>:EVIL
<MINIMUM_DEPTH>:2
<MAXIMUM_DEPTH>:6
<MODEL>:MONSTERS/SPIDER2/spider.sms
<COLLISION_MODEL>:MONSTERS/SPIDER2/collision.mdl
<SCALE>:.5:.8
<WALKING_SPEED>:8
<RUNNING_SPEED>:15
<TURN_RATE>:7
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:72
<HP>:8:12
<NATURAL_ARMOR>:8
<TOHIT>:16

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:2:4
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

<STRENGTH>:14
<DEXTERITY>:25
<VITALITY>:13
<MAGIC>:0
<EXPERIENCE>:32
<DEATH_SOUND>:SOUNDS/MONSTERS/SPIDER/death1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SPIDER/death2.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:GREENBLOOD
[/MONSTER]

[MONSTER]
<FAMILY>:Insect
<NAME>:Scarabée des cavernes
<RARITY>:2
<BRAVERY>:.9
<ALIGNMENT>:EVIL
<MINIMUM_DEPTH>:2
<MAXIMUM_DEPTH>:6
<MODEL>:MONSTERS/BEETLE/Beetle.sms
<COLLISION_MODEL>:MONSTERS/BEETLE/collision.mdl
<SCALE>:.7:1.2
<WALKING_SPEED>:5
<RUNNING_SPEED>:14
<TURN_RATE>:5
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:72
<HP>:8:12
<NATURAL_ARMOR>:10
<TOHIT>:12

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:9:11
<DAMAGE>:3:4
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:9:11
<DAMAGE>:2:6
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

<STRENGTH>:14
<DEXTERITY>:25
<VITALITY>:21
<MAGIC>:0
<EXPERIENCE>:32
<DEATH_SOUND>:SOUNDS/MONSTERS/BEETLE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BEETLE/die2.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/BEETLE/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/BEETLE/roar2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BEETLE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BEETLE/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BEETLE/attack3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BEETLE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BEETLE/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BEETLE/attack3.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<MISS_SOUND>:ATTACK2:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:PURPLEBLOOD
[/MONSTER]

[MONSTER]
<FAMILY>:Goblin
<NAME>:Goblin
<RARITY>:4
<BRAVERY>:.5
<ALIGNMENT>:EVIL
<BASE_LEVEL>:2
<MINIMUM_DEPTH>:2
<MAXIMUM_DEPTH>:8
<MODEL>:MONSTERS/GOBLIN/goblin.sms
<COLLISION_MODEL>:MONSTERS/GOBLIN/collision.mdl
<SCALE>:.9:1.25
<WALKING_SPEED>:6
<RUNNING_SPEED>:15
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:15:25
<NATURAL_ARMOR>:14
<TOHIT>:12

[UNARMED_ATTACK]
<ANIMATION>:RIGHTSLASH
<RANGE>:8:10
<DAMAGE>:3:7
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:35
<DEXTERITY>:35
<VITALITY>:40
<MAGIC>:0
<EXPERIENCE>:40
<DEATH_SOUND>:SOUNDS/MONSTERS/GOBLIN/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GOBLIN/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GOBLIN/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GOBLIN/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GOBLIN/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GOBLIN/growl1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GOBLIN/growl2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GOBLIN/growl3.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh1.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh2.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh3.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/GOBLIN/attack1.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/GOBLIN/attack2.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/GOBLIN/attack3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GOBLIN/attack1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GOBLIN/attack2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GOBLIN/attack3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:BOW
<CAN_EQUIP>:CROSSBOW
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Épée courte
<PREFERRED_WEAPON>:Sabre
<PREFERRED_WEAPON>:Étoile du matin
<PREFERRED_WEAPON>:Cimeterre gobelin
<PREFERRED_WEAPON>:Arc court
<PREFERRED_WEAPON>:Fourche
<DUAL_WIELDING>:1
[/MONSTER]


[MONSTER]
<FAMILY>:Imp
<NAME>:Lutin sylvestre
<MINIMUM_DEPTH>:3
<MAXIMUM_DEPTH>:8
<RARITY>:2
<BRAVERY>:.5
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/IMP/imp.sms
<COLLISION_MODEL>:MONSTERS/IMP/collision.mdl
<SCALE>:.8:1.2
<WALKING_SPEED>:7
<RUNNING_SPEED>:12
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:70
<HP>:17:22
<NATURAL_ARMOR>:16
<TOHIT>:14

[UNARMED_ATTACK]
<ANIMATION>:PUNCH
<RANGE>:6:8
<DAMAGE>:2:7
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:28
<DEXTERITY>:42
<VITALITY>:24
<MAGIC>:0
<EXPERIENCE>:45
<DEATH_SOUND>:SOUNDS/MONSTERS/IMP/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/IMP/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/IMP/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle5.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle6.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle7.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle8.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/IMP/attack1.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/IMP/attack2.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/IMP/attack3.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/BATTLE/woodflesh3.wav
<MISS_SOUND>:PUNCH:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLOOD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Épée courte
<PREFERRED_WEAPON>:Sabre
<PREFERRED_WEAPON>:Étoile du matin
<PREFERRED_WEAPON>:Lance
<SOUND_RADIUS>:42
<DUAL_WIELDING>:1
[/MONSTER]

[MONSTER]
<FAMILY>:Gel
<NAME>:Gelax venimeux
<RARITY>:5
<BASE_LEVEL>:2
<MINIMUM_DEPTH>:3
<MAXIMUM_DEPTH>:10
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/JELLY/jelly.ams
<COLLISION_MODEL>:MONSTERS/JELLY/collision.mdl
<MATERIAL_OVERRIDE>:MONSTERS/JELLY/jellypoison.png:MONSTERS/JELLY/jelly_a.png:NONE:NONE:MONSTERS/JELLY/jelly_c.png
<SCALE>:.6:1.0
<WALKING_SPEED>:3
<RUNNING_SPEED>:5
<TURN_RATE>:2
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:15:23
<NATURAL_ARMOR>:25
<TOHIT>:21

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:5:10
<DAMAGE_TYPE>:CRUSHING

[EFFECT]
<NAME>:POISON
<EXCLUSIVE>:1
<MESSAGE>:Empoisonné !
<CHANCE_OF_SUCCESS>:30
<ACTIVATION>:USAGE
<TYPE>:HPRECHARGE
<DURATION>:20
<VALUE>:-45
<DAMAGE_TYPE>:POISON
[/EFFECT]
[/UNARMED_ATTACK]

<STRENGTH>:24
<DEXTERITY>:24
<VITALITY>:23
<MAGIC>:0
<EXPERIENCE>:38
<DEATH_SOUND>:SOUNDS/MONSTERS/GEL/jellydie.wav
<STEP_SOUND>:SOUNDS/MONSTERS/GEL/jellystep1.wav
<STEP_SOUND>:SOUNDS/MONSTERS/GEL/jellystep2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GEL/jellyswing.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:JELLYBLOODGREEN
<DAMAGE_RESISTANCE>:CRUSHING:50
<DAMAGE_RESISTANCE>:ICE:-40
<DAMAGE_RESISTANCE>:PIERCING:-20
<MATCH_SPEED>:0
[/MONSTER]

[MONSTER]
<FAMILY>:RODENT
<NAME>:Rat d’égout
<RARITY>:400
<BASE_LEVEL>:1
<MINIMUM_DEPTH>:3
<MAXIMUM_DEPTH>:6
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/RAT/rat.sms
<COLLISION_MODEL>:MONSTERS/RAT/collision.mdl
<MATERIAL_OVERRIDE>:MONSTERS/RAT/blackrat.png:NONE:NONE:NONE:NONE
<SCALE>:1.2:1.6
<WALKING_SPEED>:8
<RUNNING_SPEED>:16
<TURN_RATE>:20
<VIEW_RADIUS>:35
<MOTION_RADIUS>:35
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:10:25
<NATURAL_ARMOR>:10
<TOHIT>:10

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:2:6
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:2:6
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

<STRENGTH>:20
<DEXTERITY>:30
<VITALITY>:30
<MAGIC>:0
<EXPERIENCE>:34
<DEATH_SOUND>:SOUNDS/MONSTERS/RAT/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/RAT/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/RAT/idle1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/RAT/idle2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/RAT/idle1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/RAT/idle2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/RAT/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/RAT/idle2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLOOD
#<MINION>:Minion Name:Minimum Minions:Maximum Minions
<MINION>:Rat:2:5
[/MONSTER]

[MONSTER]
<FAMILY>:REPTILE
<NAME>:Basilic
<RARITY>:7
<BASE_LEVEL>:3
<MINIMUM_DEPTH>:4
<MAXIMUM_DEPTH>:10
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/BASILISK/basilisk.sms
<COLLISION_MODEL>:MONSTERS/BASILISK/collision.mdl
<SCALE>:.9:1.1
<WALKING_SPEED>:6
<RUNNING_SPEED>:14
<TURN_RATE>:20
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:15:27
<NATURAL_ARMOR>:12
<TOHIT>:19

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:6:8
<DAMAGE>:4:8
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:6:8
<DAMAGE>:4:8
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK3
<RANGE>:6:8
<DAMAGE>:4:8
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK4
<RANGE>:9:12
<DAMAGE>:1:2
<DAMAGE_TYPE>:MAGIC
<BREATH_PARTICLE>:BASILISKBEAM:0:10:1
<BREATH_PARTICLE>:TINYFASTGLEAM:0:0:0
[/UNARMED_ATTACK]

<STRENGTH>:20
<DEXTERITY>:40
<VITALITY>:20
<MAGIC>:0
<EXPERIENCE>:42
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BASILISK/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BASILISK/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BASILISK/die3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BASILISK/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BASILISK/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BASILISK/attack3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BASILISK/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BASILISK/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BASILISK/attack3.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/BASILISK/attack1.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/BASILISK/attack2.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/BASILISK/attack3.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/BASILISK/beam.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/MONSTERS/ABOMINATION/eyehit.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:GREENBLOOD
<VERTICAL_OFFSET>:.25
[/MONSTER]

[MONSTER]
<FAMILY>:Insect
<NAME>:Rampant des tunnels
<RARITY>:2
<BRAVERY>:1
<ALIGNMENT>:EVIL
<MINIMUM_DEPTH>:4
<MAXIMUM_DEPTH>:8
<MODEL>:MONSTERS/CRAWLER/crawler.sms
<COLLISION_MODEL>:MONSTERS/CRAWLER/collision.mdl
<SCALE>:.7:1.2
<WALKING_SPEED>:4
<RUNNING_SPEED>:9
<TURN_RATE>:2
<VIEW_RADIUS>:35
<MOTION_RADIUS>:30
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:12:20
<NATURAL_ARMOR>:20
<TOHIT>:22

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:10:12
<DAMAGE>:3:4
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:10:12
<DAMAGE>:2:3
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

<STRENGTH>:24
<DEXTERITY>:45
<VITALITY>:23
<MAGIC>:0
<EXPERIENCE>:38
<DEATH_SOUND>:SOUNDS/MONSTERS/CRAWLER/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/CRAWLER/die2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/CRAWLER/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/CRAWLER/roar2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/CRAWLER/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/CRAWLER/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/CRAWLER/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/CRAWLER/attack2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPIDER/strike1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPIDER/strike2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<MISS_SOUND>:ATTACK2:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:PURPLEBLOOD
[/MONSTER]

[MONSTER]
<FAMILY>:UNDEAD
<NAME>:Squelette
<RARITY>:2
<BRAVERY>:.9
<MINIMUM_DEPTH>:5
<MAXIMUM_DEPTH>:12
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/SKELETON/skeleton.sms
<COLLISION_MODEL>:MONSTERS/SKELETON/collision.mdl
<SCALE>:1.0:1.1
<WALKING_SPEED>:10
<RUNNING_SPEED>:18
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:80
<HP>:10:15
<NATURAL_ARMOR>:10
<TOHIT>:19

[UNARMED_ATTACK]
<ANIMATION>:RIGHTSLASH
<RANGE>:6:8
<DAMAGE>:7:10
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:40
<DEXTERITY>:45
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:41
<DEATH_SOUND>:SOUNDS/MONSTERS/SKELETON/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SKELETON/die2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SKELETON/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SKELETON/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SKELETON/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SKELETON/idle1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SKELETON/idle2.wav
<STEP_SOUND>:SOUNDS/MONSTERS/SKELETON/step1.wav
<STEP_SOUND>:SOUNDS/MONSTERS/SKELETON/step2.wav
<STEP_SOUND>:SOUNDS/MONSTERS/SKELETON/step3.wav
<STEP_SOUND>:SOUNDS/MONSTERS/SKELETON/step4.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/swordswing.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/SKELETON/hit.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh3.wav
<MISS_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<DAMAGE_RESISTANCE>:PIERCING:80
<DAMAGE_RESISTANCE>:SLASHING:30
<DAMAGE_RESISTANCE>:UNDEAD:0
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:BOW
<CAN_EQUIP>:AXE
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<CAN_EQUIP>:HAMMER
<PREFERRED_WEAPON>:Épée courte
<PREFERRED_WEAPON>:Hache de poing légère
<PREFERRED_WEAPON>:Épée longue
<PREFERRED_WEAPON>:Lance
<PREFERRED_WEAPON>:Arc court
<PREFERRED_ARMOR>:Studded Wooden Shield
<DUAL_WIELDING>:1
[/MONSTER]

[MONSTER]
<FAMILY>:Fungus
<NAME>:Champignon nocturne
<BRAVERY>:.8
<RARITY>:20
<ALIGNMENT>:EVIL
<BASE_LEVEL>:2
<MINIMUM_DEPTH>:5
<MAXIMUM_DEPTH>:9
<MODEL>:MONSTERS/MUSHROOMMAN/mushroomman.sms
<MATERIAL_OVERRIDE>:MONSTERS/MUSHROOMMAN/mushroomman_blue.png:NONE:MONSTERS/MUSHROOMMAN/mushroomman_glow.png:NONE:NONE
<COLLISION_MODEL>:MONSTERS/MUSHROOMMAN/collision.mdl
<SCALE>:.8:1.1
<WALKING_SPEED>:7
<RUNNING_SPEED>:10
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:17:25
<NATURAL_ARMOR>:17
<TOHIT>:22

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:6:8
<DAMAGE>:4:8
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:40
<DEXTERITY>:38
<VITALITY>:20
<MAGIC>:0
<EXPERIENCE>:56
<DEATH_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/die4.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MUSHROOMMAN/sight2.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/MUSHROOMMAN/attack1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/woodflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:PURPLEBLOOD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<PREFERRED_WEAPON>:Sabre
<PREFERRED_WEAPON>:Cimeterre
<PREFERRED_WEAPON>:Massue à pointe
<PREFERRED_WEAPON>:Marteau d’ardoise
<PREFERRED_WEAPON>:Fourche
<PREFERRED_SHIELD>:SMALL SHIELD
<SOUND_RADIUS>:42
[/MONSTER]

[MONSTER]
<FAMILY>:MIMIC
<NAME>:Imitateur
<MIMIC_NAME>:Large Chest
<RARITY>:800
<BASE_LEVEL>:5
<MINIMUM_DEPTH>:5
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/MIMIC/mimic.sms
<COLLISION_MODEL>:MONSTERS/MIMIC/collision.mdl
<SCALE>:1:1
<WALKING_SPEED>:0
<RUNNING_SPEED>:12
<TURN_RATE>:4
<VIEW_RADIUS>:30
<MOTION_RADIUS>:7
<ATTENTION_RADIUS>:7
<FOLLOW_RADIUS>:92
<HP>:120:145
<NATURAL_ARMOR>:22
<TOHIT>:52

[UNARMED_ATTACK]
<ANIMATION>:ATTACK
<RANGE>:6:8
<DAMAGE>:2:10
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

<STRENGTH>:80
<DEXTERITY>:45
<VITALITY>:90
<MAGIC>:0
<EXPERIENCE>:100
<STEP_SOUND>:SOUNDS/BATTLE/bite1.wav
<STEP_SOUND>:SOUNDS/BATTLE/bite2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GARGOYLE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GARGOYLE/die2.wav
<ATTACK_SOUND>:ATTACK:SOUNDS/MONSTERS/GARGOYLE/roar3.wav
<ATTACK_SOUND>:ATTACK:SOUNDS/MONSTERS/GARGOYLE/roar4.wav
<STRIKE_SOUND>:ATTACK:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK:SOUNDS/BATTLE/heavyflesh2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GARGOYLE/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GARGOYLE/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GARGOYLE/roar3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GARGOYLE/roar4.wav
<BLOOD_PARTICLE>:PURPLEBLOOD
<SOUND_RADIUS>:45
<DAMAGE_RESISTANCE>:MAGIC:100
<DAMAGE_RESISTANCE>:FIRE:100
<DAMAGE_RESISTANCE>:ICE:100
<DAMAGE_RESISTANCE>:ELECTRIC:100
<LIGHT>:IMAGES/purplelight.png:6:PULSE
[/MONSTER]

[MONSTER]
<FAMILY>:Imp
<NAME>:Lutin chamane
<RARITY>:50
<BRAVERY>:.25
<BASE_LEVEL>:4
<MINIMUM_DEPTH>:6
<MAXIMUM_DEPTH>:11
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/IMP/shaman.sms
<COLLISION_MODEL>:MONSTERS/IMP/collision.mdl
<SCALE>:1.1:1.3
<WALKING_SPEED>:7
<RUNNING_SPEED>:12
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:70
<HP>:30:36
<NATURAL_ARMOR>:21
<TOHIT>:15

[UNARMED_ATTACK]
<ANIMATION>:PUNCH
<RANGE>:6:8
<DAMAGE>:2:7
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:38
<DEXTERITY>:52
<VITALITY>:24
<MAGIC>:30
<EXPERIENCE>:58
<DEATH_SOUND>:SOUNDS/MONSTERS/IMP/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/IMP/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/IMP/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle5.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle6.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle7.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle8.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/IMP/attack1.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/IMP/attack2.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/IMP/attack3.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/BATTLE/woodflesh3.wav
<MISS_SOUND>:PUNCH:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLOOD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Bâton long pourpre
<PREFERRED_WEAPON>:Bâton long d’azur
<PREFERRED_WEAPON>:Lance
<SOUND_RADIUS>:42
<SPELL>:Petite guérison
<SPELL>:Petite guérison de groupe
<SPELL>:Petite guérison de cible
<SPELL>:Lent
<SPELL>:Accélération
#<MINION>:Minion Name:Minimum Minions:Maximum Minions
<MINION>:Forest Imp:2:3
<MINIONS_COLLIDE>:1
<TACTICS>:MAGE
<DUAL_WIELDING>:1
[/MONSTER]

[MONSTER]
<FAMILY>:Reptile
<NAME>:Homme lézard
<RARITY>:4
<BRAVERY>:.5
<ALIGNMENT>:EVIL
<BASE_LEVEL>:3
<MINIMUM_DEPTH>:6
<MAXIMUM_DEPTH>:12
<MODEL>:MONSTERS/LIZARDMAN/lizardman.sms
<COLLISION_MODEL>:MONSTERS/LIZARDMAN/collision.mdl
<SCALE>:.8:1.25
<WALKING_SPEED>:6
<RUNNING_SPEED>:15
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:25:43
<NATURAL_ARMOR>:28
<TOHIT>:21

[UNARMED_ATTACK]
<ANIMATION>:RIGHTSLASH
<RANGE>:8:10
<DAMAGE>:4:8
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:45
<DEXTERITY>:45
<VITALITY>:40
<MAGIC>:0
<EXPERIENCE>:67
<DEATH_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/die2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/roar3.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh1.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh2.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh3.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/LIZARDMAN/attack1.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/LIZARDMAN/attack2.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/LIZARDMAN/attack3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/attack1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/attack2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/attack3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:BOW
<CAN_EQUIP>:CROSSBOW
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Cimeterre
<PREFERRED_WEAPON>:Sabre
<PREFERRED_WEAPON>:Masse grossière
<PREFERRED_WEAPON>:Lance
<PREFERRED_WEAPON>:Arc sylvestre
<PREFERRED_WEAPON>:Trident
<PREFERRED_WEAPON>:Marteau d’ardoise
<DUAL_WIELDING>:1
<DAMAGE_RESISTANCE>:ELECTRIC:-40
[/MONSTER]

[MONSTER]
<FAMILY>:Kobold
<NAME>:Kobold
<RARITY>:8
<BRAVERY>:.8
<ALIGNMENT>:EVIL
<BASE_LEVEL>:4
<MINIMUM_DEPTH>:6
<MAXIMUM_DEPTH>:12
<MODEL>:MONSTERS/KOBOLD/kobold.sms
<COLLISION_MODEL>:MONSTERS/KOBOLD/collision.mdl
<SCALE>:.8:1.0
<WALKING_SPEED>:6
<RUNNING_SPEED>:16
<TURN_RATE>:5
<VIEW_RADIUS>:30
<MOTION_RADIUS>:15
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:40:49
<NATURAL_ARMOR>:32
<TOHIT>:25

[UNARMED_ATTACK]
<ANIMATION>:RIGHTSLASH
<RANGE>:8:10
<DAMAGE>:6:12
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:55
<DEXTERITY>:45
<VITALITY>:48
<MAGIC>:20
<EXPERIENCE>:75
<DEATH_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl3.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh1.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh2.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh3.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/JACKALFIEND/growl1.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/JACKALFIEND/growl2.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/JACKALFIEND/growl3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:BOW
<CAN_EQUIP>:CROSSBOW
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Lame assassine
<PREFERRED_WEAPON>:Axe
<PREFERRED_WEAPON>:Grande hache
<PREFERRED_WEAPON>:Cimeterre
<PREFERRED_WEAPON>:Axe
<PREFERRED_WEAPON>:Lance de tournoi
<PREFERRED_WEAPON>:Arc sylvestre
<PREFERRED_WEAPON>:Massue
<PREFERRED_WEAPON>:Arbalète légère
<DUAL_WIELDING>:1
[/MONSTER]

[MONSTER]
<FAMILY>:REPTILE
<NAME>:Grand Basilic
<RARITY>:25
<BASE_LEVEL>:6
<MINIMUM_DEPTH>:6
<MAXIMUM_DEPTH>:15
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/BASILISK/basilisk.sms
<COLLISION_MODEL>:MONSTERS/BASILISK/collision.mdl
<SCALE>:1.1:1.4
<WALKING_SPEED>:6
<RUNNING_SPEED>:14
<TURN_RATE>:20
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:25:40
<NATURAL_ARMOR>:25
<TOHIT>:25

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:6:8
<DAMAGE>:5:10
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:6:8
<DAMAGE>:5:10
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK3
<RANGE>:6:8
<DAMAGE>:5:10
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK4
<RANGE>:9:12
<DAMAGE>:1:3
<DAMAGE_TYPE>:MAGIC
<BREATH_PARTICLE>:BASILISKBEAM:0:10:1
<BREATH_PARTICLE>:TINYFASTGLEAM:0:0:0
[/UNARMED_ATTACK]

<STRENGTH>:27
<DEXTERITY>:55
<VITALITY>:38
<MAGIC>:0
<EXPERIENCE>:72
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BASILISK/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BASILISK/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BASILISK/die3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BASILISK/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BASILISK/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BASILISK/attack3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BASILISK/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BASILISK/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BASILISK/attack3.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/BASILISK/attack1.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/BASILISK/attack2.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/BASILISK/attack3.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/BASILISK/beam.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/MONSTERS/ABOMINATION/eyehit.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:GREENBLOOD
<VERTICAL_OFFSET>:.25
[/MONSTER]

[MONSTER]
<FAMILY>:GHOST
<NAME>:Épée maudite
<RARITY>:970
<BASE_LEVEL>:7
<MINIMUM_DEPTH>:7
<MAXIMUM_DEPTH>:27
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/MAGICSWORD/magicsword.sms
<COLLISION_MODEL>:MONSTERS/MAGICSWORD/collision.mdl
<SCALE>:1.2:1.2
<WALKING_SPEED>:8
<RUNNING_SPEED>:14
<TURN_RATE>:5
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:80:96
<NATURAL_ARMOR>:25
<TOHIT>:30

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:7:10
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:7:10
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK3
<RANGE>:8:10
<DAMAGE>:7:10
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

<STRENGTH>:23
<DEXTERITY>:55
<VITALITY>:20
<MAGIC>:0
<EXPERIENCE>:75
<DEATH_SOUND>:SOUNDS/MONSTERS/MAGICSWORD/die.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/BATTLE/swordswing.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/metalflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/metalflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/BATTLE/swordswing.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh3.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/BATTLE/swordswing.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/metalflesh1.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/metalflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLUEFIRE
<LIGHT>:IMAGES/bluelight.png:6:PULSE
<DAMAGE_RESISTANCE>:MAGIC:100
<DAMAGE_RESISTANCE>:FIRE:100
<DAMAGE_RESISTANCE>:ELECTRIC:100
<DAMAGE_RESISTANCE>:ICE:100
[/MONSTER]

[MONSTER]
<FAMILY>:Spider
<NAME>:Veuve rampante
<RARITY>:5
<ALIGNMENT>:EVIL
<MINIMUM_DEPTH>:7
<MAXIMUM_DEPTH>:14
<BASE_LEVEL>:4
<MODEL>:MONSTERS/SPIDER2/spider.sms
<MATERIAL_OVERRIDE>:MONSTERS/SPIDER2/widow.png:MONSTERS/SPIDER2/spiderref.png:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/SPIDER2/collision.mdl
<SCALE>:.5:1.0
<WALKING_SPEED>:8
<RUNNING_SPEED>:15
<TURN_RATE>:7
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:26:44
<NATURAL_ARMOR>:25
<TOHIT>:30

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:8:10
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

<STRENGTH>:44
<DEXTERITY>:46
<VITALITY>:37
<MAGIC>:0
<EXPERIENCE>:83
<DEATH_SOUND>:SOUNDS/MONSTERS/SPIDER/death1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SPIDER/death2.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:GREENBLOOD
[/MONSTER]

[MONSTER]
<FAMILY>:Minotaur
<NAME>:Ours-garou
<RARITY>:20
<BRAVERY>:.6
<ALIGNMENT>:EVIL
<BASE_LEVEL>:5
<MINIMUM_DEPTH>:7
<MAXIMUM_DEPTH>:13
<MODEL>:MONSTERS/WEREBOAR/wereboar.sms
<COLLISION_MODEL>:MONSTERS/WEREBOAR/collision.mdl
<SCALE>:1.0:1.3
<WALKING_SPEED>:6
<RUNNING_SPEED>:14
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:50:52
<NATURAL_ARMOR>:26
<TOHIT>:36

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:8:12
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:95
<DEXTERITY>:50
<VITALITY>:52
<MAGIC>:0
<EXPERIENCE>:92
<DEATH_SOUND>:SOUNDS/MONSTERS/WEREBOAR/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/WEREBOAR/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/WEREBOAR/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/WEREBOAR/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/WEREBOAR/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/WEREBOAR/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/WEREBOAR/idle1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/WEREBOAR/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/WEREBOAR/attack3.wav
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<STEP_SOUND>:SOUNDS/step2.wav
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<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/WEREBOAR/attack3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/WEREBOAR/attack1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/WEREBOAR/attack2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/WEREBOAR/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
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<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Cimeterre gobelin
<PREFERRED_WEAPON>:Faucille
<PREFERRED_WEAPON>:Hache d’armes
<PREFERRED_WEAPON>:Grande hache
<PREFERRED_WEAPON>:Masse grossière
<PREFERRED_WEAPON>:Massue
<PREFERRED_WEAPON>:Cimeterre
<PREFERRED_WEAPON>:Trident
<DUAL_WIELDING>:1
<DAMAGE_RESISTANCE>:FIRE:-25
[/MONSTER]

[MONSTER]
<FAMILY>:Goblin
<NAME>:Gobelin éclaireur
<RARITY>:10
<BRAVERY>:.9
<ALIGNMENT>:EVIL
<BASE_LEVEL>:5
<MINIMUM_DEPTH>:7
<MAXIMUM_DEPTH>:13
<MODEL>:MONSTERS/GOBLIN/goblin.sms
<MATERIAL_OVERRIDE>:MONSTERS/GOBLIN/goblin2.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/GOBLIN/collision.mdl
<SCALE>:1.1:1.5
<WALKING_SPEED>:6
<RUNNING_SPEED>:15
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:45:55
<NATURAL_ARMOR>:32
<TOHIT>:41

[UNARMED_ATTACK]
<ANIMATION>:RIGHTSLASH
<RANGE>:8:10
<DAMAGE>:6:14
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:80
<DEXTERITY>:65
<VITALITY>:53
<MAGIC>:0
<EXPERIENCE>:95
<DEATH_SOUND>:SOUNDS/MONSTERS/GOBLIN/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GOBLIN/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GOBLIN/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GOBLIN/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GOBLIN/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GOBLIN/growl1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GOBLIN/growl2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GOBLIN/growl3.wav
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<STEP_SOUND>:SOUNDS/step2.wav
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<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh3.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/GOBLIN/attack1.wav
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<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GOBLIN/attack2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GOBLIN/attack3.wav
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<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
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<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:BOW
<CAN_EQUIP>:CROSSBOW
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Faucille
<PREFERRED_WEAPON>:Lame assassine
<PREFERRED_WEAPON>:Massue
<PREFERRED_WEAPON>:Lance militaire
<PREFERRED_WEAPON>:Marteau d’ardoise
<PREFERRED_WEAPON>:Cimeterre gobelin
<PREFERRED_WEAPON>:Arc sylvestre
<PREFERRED_WEAPON>:Arc anglais
<DUAL_WIELDING>:1
[/MONSTER]


[MONSTER]
<FAMILY>:Spider
<NAME>:Araignée des tunnels
<RARITY>:25
<BRAVERY>:.9
<ALIGNMENT>:EVIL
<BASE_LEVEL>:6
<MINIMUM_DEPTH>:8
<MAXIMUM_DEPTH>:14
<MODEL>:MONSTERS/SPIDER2/hairyspider.sms
<COLLISION_MODEL>:MONSTERS/SPIDER2/collision.mdl
<SCALE>:.5:1.1
<WALKING_SPEED>:8
<RUNNING_SPEED>:13
<TURN_RATE>:6
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:72
<HP>:34:61
<NATURAL_ARMOR>:29
<TOHIT>:35

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:7:10
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

<STRENGTH>:54
<DEXTERITY>:54
<VITALITY>:59
<MAGIC>:0
<EXPERIENCE>:95
<DEATH_SOUND>:SOUNDS/MONSTERS/SPIDER/death1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SPIDER/death2.wav
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<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:PURPLEBLOOD
[/MONSTER]

[MONSTER]
<FAMILY>:UNDEAD
<NAME>:Zombie
<RARITY>:1
<BRAVERY>:1
<MINIMUM_DEPTH>:8
<MAXIMUM_DEPTH>:16
<BASE_LEVEL>:6
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/ZOMBIE/zombie.sms
<COLLISION_MODEL>:MONSTERS/ZOMBIE/collision.mdl
<SCALE>:1.2:1.5
<WALKING_SPEED>:1
<RUNNING_SPEED>:1
<TURN_RATE>:2
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:80
<HP>:60:79
<NATURAL_ARMOR>:6
<TOHIT>:23

[UNARMED_ATTACK]
<ANIMATION>:SLASH1
<RANGE>:6:8
<DAMAGE>:5:14
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:SLASH2
<RANGE>:6:8
<DAMAGE>:5:14
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:65
<DEXTERITY>:15
<VITALITY>:81
<MAGIC>:0
<EXPERIENCE>:80
<DEATH_SOUND>:SOUNDS/MONSTERS/ZOMBIE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/ZOMBIE/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/ZOMBIE/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle4.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/ZOMBIE/attack1.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/ZOMBIE/attack2.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/ZOMBIE/attack1.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/ZOMBIE/attack2.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<DAMAGE_RESISTANCE>:FIRE:-50
<DAMAGE_RESISTANCE>:ICE:100
<DAMAGE_RESISTANCE>:ELECTRIC:100
<DAMAGE_RESISTANCE>:UNDEAD:0
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<MATCH_SPEED>:0
[/MONSTER]

[MONSTER]
<FAMILY>:WOLF
<NAME>:Loup
<RARITY>:12
<BASE_LEVEL>:7
<MINIMUM_DEPTH>:8
<MAXIMUM_DEPTH>:17
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/WOLF/wolf.sms
<COLLISION_MODEL>:MONSTERS/WOLF/collision.mdl
<SCALE>:.9:1.1
<WALKING_SPEED>:9
<RUNNING_SPEED>:18
<TURN_RATE>:10
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:55:67
<NATURAL_ARMOR>:37
<TOHIT>:36

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:6:10
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:6:10
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

<STRENGTH>:60
<DEXTERITY>:80
<VITALITY>:57
<MAGIC>:0
<EXPERIENCE>:105
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/WOLF/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/WOLF/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/WOLF/growl1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/WOLF/growl2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/WOLF/growl1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/WOLF/growl2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/WOLF/growl1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/WOLF/growl2.wav
<UNIQUE_IDLE_SOUND>:SOUNDS/MONSTERS/WOLF/howl1.wav
<UNIQUE_IDLE_SOUND>:SOUNDS/MONSTERS/WOLF/howl2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/WOLF/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/WOLF/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/WOLF/roar3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<UNIQUE_IDLE>:HOWL
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:50
[/MONSTER]

[MONSTER]
<FAMILY>:Minotaur
<NAME>:Minotaure
<RARITY>:4
<BRAVERY>:.9
<ALIGNMENT>:EVIL
<BASE_LEVEL>:8
<MINIMUM_DEPTH>:9
<MAXIMUM_DEPTH>:14
<MODEL>:MONSTERS/MINOTAUR/minotaur.sms
<COLLISION_MODEL>:MONSTERS/MINOTAUR/collision.mdl
<SCALE>:1.3:1.5
<WALKING_SPEED>:6
<RUNNING_SPEED>:14
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:30
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:50:70
<NATURAL_ARMOR>:35
<TOHIT>:36

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:8:12
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:65
<DEXTERITY>:75
<VITALITY>:66
<MAGIC>:0
<EXPERIENCE>:105
<DEATH_SOUND>:SOUNDS/MONSTERS/MINOTAUR/die.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MINOTAUR/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MINOTAUR/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MINOTAUR/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MINOTAUR/attack1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MINOTAUR/idle2.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/woodflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/woodflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/woodflesh3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/MINOTAUR/attack1.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:BOW
<CAN_EQUIP>:CROSSBOW
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Grande hache
<PREFERRED_WEAPON>:Massue en cristal
<PREFERRED_WEAPON>:Masse grossière
<PREFERRED_WEAPON>:Arc anglais
<PREFERRED_WEAPON>:Faux
<PREFERRED_WEAPON>:Langue-de-serpent
<DUAL_WIELDING>:1
[/MONSTER]

[MONSTER]
<FAMILY>:UNDEAD
<NAME>:Momie
<RARITY>:1
<BRAVERY>:1
<MINIMUM_DEPTH>:9
<MAXIMUM_DEPTH>:14
<BASE_LEVEL>:8
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/MUMMY/mummy.sms
<COLLISION_MODEL>:MONSTERS/MUMMY/collision.mdl
<SCALE>:1.2:1.5
<WALKING_SPEED>:4
<RUNNING_SPEED>:6
<TURN_RATE>:2
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:80
<HP>:56:87
<NATURAL_ARMOR>:36
<TOHIT>:30

[UNARMED_ATTACK]
<ANIMATION>:SLASH1
<RANGE>:6:8
<DAMAGE>:2:10
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:SLASH2
<RANGE>:6:8
<DAMAGE>:2:10
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:55
<DEXTERITY>:25
<VITALITY>:70
<MAGIC>:0
<EXPERIENCE>:106
<DEATH_SOUND>:SOUNDS/MONSTERS/MUMMY/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/MUMMY/die2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MUMMY/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MUMMY/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MUMMY/idle1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MUMMY/idle2.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/MUMMY/attack1.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/MUMMY/attack2.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/MUMMY/attack3.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/MUMMY/attack1.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/MUMMY/attack2.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/MUMMY/attack3.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<DAMAGE_RESISTANCE>:FIRE:-50
<DAMAGE_RESISTANCE>:ICE:50
<DAMAGE_RESISTANCE>:UNDEAD:0
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<MATCH_SPEED>:0
[/MONSTER]

[MONSTER]
<FAMILY>:Goblin
<NAME>:Ogre
<RARITY>:10
<ALIGNMENT>:EVIL
<BASE_LEVEL>:8
<MINIMUM_DEPTH>:9
<MAXIMUM_DEPTH>:17
<MODEL>:MONSTERS/BUGBEAR/bugbear.sms
<MATERIAL_OVERRIDE>:MONSTERS/BUGBEAR/bugbear.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/BUGBEAR/collision.mdl
<SCALE>:1.4:1.6
<WALKING_SPEED>:6
<RUNNING_SPEED>:16
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:30
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:70
<HP>:50:80
<NATURAL_ARMOR>:25
<TOHIT>:34
<REACH_BONUS>:2

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:6:12
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:53
<DEXTERITY>:66
<VITALITY>:70
<MAGIC>:30
<EXPERIENCE>:114
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die5.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight3.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/rockhit.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:BOW
<CAN_EQUIP>:AXE
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<CAN_EQUIP>:HAMMER
<PREFERRED_WEAPON>:Lame assassine
<PREFERRED_WEAPON>:Masse à pointe
<PREFERRED_WEAPON>:Épée large
<PREFERRED_WEAPON>:Hache de guerre
<PREFERRED_WEAPON>:Arc anglais
<PREFERRED_WEAPON>:Bec de Corbin
<PREFERRED_SHIELD>:LARGE SHIELD
<DUAL_WIELDING>:1
[/MONSTER]

[MONSTER]
<FAMILY>:Jackal Fiend
<NAME>:Chacal malin
<RARITY>:4
<BRAVERY>:.8
<ALIGNMENT>:EVIL
<BASE_LEVEL>:8
<MINIMUM_DEPTH>:9
<MAXIMUM_DEPTH>:17
<MODEL>:MONSTERS/JACKALFIEND/jackalfiend.sms
<MATERIAL_OVERRIDE>:MONSTERS/JACKALFIEND/jackalfiend.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/JACKALFIEND/collision.mdl
<SCALE>:1.1:1.6
<WALKING_SPEED>:6
<RUNNING_SPEED>:16
<TURN_RATE>:5
<VIEW_RADIUS>:30
<MOTION_RADIUS>:15
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:55:78
<NATURAL_ARMOR>:32
<TOHIT>:36

[UNARMED_ATTACK]
<ANIMATION>:RIGHTSLASH
<RANGE>:8:10
<DAMAGE>:6:15
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:60
<DEXTERITY>:75
<VITALITY>:75
<MAGIC>:30
<EXPERIENCE>:119
<DEATH_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl3.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh1.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh2.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh3.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/JACKALFIEND/growl1.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/JACKALFIEND/growl2.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/JACKALFIEND/growl3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:BOW
<CAN_EQUIP>:CROSSBOW
<CAN_EQUIP>:STAFF
<CAN_EQUIP>:POLEARM
<PREFERRED_WEAPON>:Lame assassine
<PREFERRED_WEAPON>:Langue-de-serpent
<PREFERRED_WEAPON>:Épée large
<PREFERRED_WEAPON>:Hache à double tranchant
<PREFERRED_WEAPON>:Lance militaire
<PREFERRED_WEAPON>:Arc anglais
<PREFERRED_WEAPON>:Arbalète légère
<DUAL_WIELDING>:1
[/MONSTER]

[MONSTER]
<FAMILY>:CAT
<NAME>:Prédateur nocturne
<RARITY>:16
<BASE_LEVEL>:8
<MINIMUM_DEPTH>:9
<MAXIMUM_DEPTH>:17
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/SABRETOOTH/sabretooth.sms
<COLLISION_MODEL>:MONSTERS/SABRETOOTH/collision.mdl
<SCALE>:1.2:1.3
<WALKING_SPEED>:5
<RUNNING_SPEED>:18
<TURN_RATE>:10
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:55:85
<NATURAL_ARMOR>:42
<TOHIT>:40

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:6:10
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:6:10
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

<STRENGTH>:55
<DEXTERITY>:90
<VITALITY>:54
<MAGIC>:0
<EXPERIENCE>:115
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SABRETOOTH/roar1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SABRETOOTH/roar2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SABRETOOTH/roar1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SABRETOOTH/roar2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/sight2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:50
[/MONSTER]

[MONSTER]
<FAMILY>:Spider
<NAME>:Veuve royale
<RARITY>:20
<ALIGNMENT>:EVIL
<MINIMUM_DEPTH>:10
<MAXIMUM_DEPTH>:18
<BASE_LEVEL>:8
<MODEL>:MONSTERS/SPIDER2/spider.sms
<MATERIAL_OVERRIDE>:MONSTERS/SPIDER2/widow.png:MONSTERS/SPIDER2/spiderref.png:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/SPIDER2/collision.mdl
<SCALE>:.9:1.0
<WALKING_SPEED>:8
<RUNNING_SPEED>:15
<TURN_RATE>:7
<VIEW_RADIUS>:35
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:58:81
<NATURAL_ARMOR>:31
<TOHIT>:44

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:9:12
<DAMAGE_TYPE>:PIERCING

[EFFECT]
<NAME>:POISON
<EXCLUSIVE>:1
<MESSAGE>:Empoisonné !
<CHANCE_OF_SUCCESS>:50
<ACTIVATION>:USAGE
<TYPE>:HPRECHARGE
<DURATION>:40
<VALUE>:-105
<DAMAGE_TYPE>:POISON
[/EFFECT]

[/UNARMED_ATTACK]

<STRENGTH>:44
<DEXTERITY>:65
<VITALITY>:82
<MAGIC>:0
<EXPERIENCE>:119
<DEATH_SOUND>:SOUNDS/MONSTERS/SPIDER/death1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SPIDER/death2.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:GREENBLOOD
#<MINION>:Minion Name:Minimum Minions:Maximum Minions
<MINION>:Widowling:3:6
[/MONSTER]


[MONSTER]
<FAMILY>:UNDEAD
<NAME>:Vampire
<RARITY>:1
<BRAVERY>:1
<MINIMUM_DEPTH>:10
<MAXIMUM_DEPTH>:18
<BASE_LEVEL>:9
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/VAMPIRE/vampire.sms
<COLLISION_MODEL>:MONSTERS/VAMPIRE/collision.mdl
<SCALE>:1.2:1.5
<WALKING_SPEED>:5
<RUNNING_SPEED>:12
<TURN_RATE>:4
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:80
<HP>:60:75
<NATURAL_ARMOR>:40
<TOHIT>:47

[UNARMED_ATTACK]
<ANIMATION>:SLASH1
<RANGE>:6:8
<DAMAGE>:3:15
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:SLASH2
<RANGE>:6:8
<DAMAGE>:3:15
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[EFFECT]
<NAME>:LIFESTEAL
<ACTIVATION>:PASSIVE
<TYPE>:PERCENTLIFESTOLEN
<DURATION>:ALWAYS
<VALUE>:15
[/EFFECT]

<STRENGTH>:65
<DEXTERITY>:65
<VITALITY>:84
<MAGIC>:30
<EXPERIENCE>:122
<DEATH_SOUND>:SOUNDS/MONSTERS/VAMPIRE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/VAMPIRE/die2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle3.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/VAMPIRE/attack1.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/VAMPIRE/attack2.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/VAMPIRE/attack1.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/VAMPIRE/attack2.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<DAMAGE_RESISTANCE>:FIRE:40
<DAMAGE_RESISTANCE>:ICE:60
<DAMAGE_RESISTANCE>:ELECTRIC:60
<DAMAGE_RESISTANCE>:UNDEAD:0
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<SPELL>:Invocation de rats
<SPELL>:Invocation de zombies
<SKILL>:SKILLATTACKMAGIC:5
<SKILL>:SKILLCHARMMAGIC:5
[/MONSTER]

[MONSTER]
<FAMILY>:UNDEAD
<NAME>:Fantôme
<RARITY>:40
<BASE_LEVEL>:9
<MINIMUM_DEPTH>:10
<MAXIMUM_DEPTH>:20
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/SPECTRE/ghost.sms
<COLLISION_MODEL>:MONSTERS/SPECTRE/collision.mdl
<SCALE>:1.2:1.5
<WALKING_SPEED>:6
<RUNNING_SPEED>:10
<TURN_RATE>:4
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:55:71
<NATURAL_ARMOR>:25
<TOHIT>:41

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:5:15
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:5:15
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK3
<RANGE>:8:10
<DAMAGE>:5:15
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:60
<DEXTERITY>:75
<VITALITY>:70
<MAGIC>:60
<EXPERIENCE>:130
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/lightflesh3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar4.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLUEFIRE
<SPELL>:Petite guérison
<SPELL>:Lent
<SPELL>:Accélération
<SPELL>:Boule de feu
<SPELL>:Gel
<SOUND_RADIUS>:50
<DAMAGE_RESISTANCE>:UNDEAD:0
<LIGHT>:IMAGES/greenlight.png:6:PULSE
[/MONSTER]

[MONSTER]
<FAMILY>:GOLEM
<NAME>:Gargouille
<RARITY>:15
<BASE_LEVEL>:10
<MINIMUM_DEPTH>:11
<MAXIMUM_DEPTH>:20
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/GARGOYLE/gargoyle.sms
<COLLISION_MODEL>:MONSTERS/GARGOYLE/collision.mdl
<SCALE>:.9:1.1
<WALKING_SPEED>:9
<RUNNING_SPEED>:16
<TURN_RATE>:4
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:60:75
<NATURAL_ARMOR>:32
<TOHIT>:43

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:7:12
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:7:12
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK3
<RANGE>:8:10
<DAMAGE>:7:20
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

<STRENGTH>:80
<DEXTERITY>:45
<VITALITY>:90
<MAGIC>:0
<EXPERIENCE>:139
<STEP_SOUND>:SOUNDS/clopstep1.wav
<STEP_SOUND>:SOUNDS/clopstep2.wav
<STEP_SOUND>:SOUNDS/clopstep3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GARGOYLE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GARGOYLE/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GARGOYLE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GARGOYLE/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GARGOYLE/attack3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/metalflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/metalflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/GARGOYLE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/GARGOYLE/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/GARGOYLE/attack3.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh3.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/GARGOYLE/attack1.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/GARGOYLE/attack2.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/GARGOYLE/attack3.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/metalflesh1.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/metalflesh3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GARGOYLE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GARGOYLE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GARGOYLE/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GARGOYLE/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GARGOYLE/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GARGOYLE/roar3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GARGOYLE/roar4.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:ROCK
<SOUND_RADIUS>:45
<DAMAGE_RESISTANCE>:SLASHING:20
<DAMAGE_RESISTANCE>:PIERCING:40
<DAMAGE_RESISTANCE>:FIRE:40
<DAMAGE_RESISTANCE>:CRUSHING:-30
[/MONSTER]

[MONSTER]
<FAMILY>:HUMAN
<NAME>:Sorcière
<RARITY>:60
<BRAVERY>:.6
<BASE_LEVEL>:10
<MINIMUM_DEPTH>:11
<MAXIMUM_DEPTH>:20
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/HAG/hag.sms
<COLLISION_MODEL>:MONSTERS/HAG/collision.mdl
<SCALE>:.9:1.0
<WALKING_SPEED>:6
<RUNNING_SPEED>:18
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:30
<ATTENTION_RADIUS>:60
<FOLLOW_RADIUS>:90
<HP>:50:76
<NATURAL_ARMOR>:37
<TOHIT>:39

[UNARMED_ATTACK]
<ANIMATION>:SLASH1
<RANGE>:7:9
<DAMAGE>:4:10
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:SLASH2
<RANGE>:7:9
<DAMAGE>:4:10
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:45
<DEXTERITY>:85
<VITALITY>:80
<MAGIC>:50
<EXPERIENCE>:120
<DEATH_SOUND>:SOUNDS/MONSTERS/IMP/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/IMP/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/IMP/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle5.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle6.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle7.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle8.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/IMP/attack1.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/IMP/attack2.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/IMP/attack3.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<SPELL>:Petite guérison
<SPELL>:Lent
<SPELL>:Accélération
<SPELL>:Invocation de rats
<SPELL>:Bannissement
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
[/MONSTER]

[MONSTER]
<FAMILY>:Giant
<NAME>:Ogresse
<RARITY>:20
<ALIGNMENT>:EVIL
<BASE_LEVEL>:10
<MINIMUM_DEPTH>:12
<MAXIMUM_DEPTH>:18
<MODEL>:MONSTERS/OGRE/ogre.sms
<COLLISION_MODEL>:MONSTERS/OGRE/collision.mdl
<SCALE>:1.0:1.5
<WALKING_SPEED>:8
<RUNNING_SPEED>:15
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:30
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:70
<HP>:95:105
<NATURAL_ARMOR>:43
<TOHIT>:42
<REACH_BONUS>:1

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:10:14
<DAMAGE>:12:25
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:75
<DEXTERITY>:63
<VITALITY>:70
<MAGIC>:0
<EXPERIENCE>:145
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die5.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight3.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/rockhit.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:AXE
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<CAN_EQUIP>:HAMMER
<PREFERRED_WEAPON>:Maillet
<PREFERRED_WEAPON>:Masse
<PREFERRED_WEAPON>:Masse à pointe
<PREFERRED_WEAPON>:Masse grossière
<PREFERRED_WEAPON>:Marteau de guerre
<PREFERRED_WEAPON>:Couperet de guerre
<PREFERRED_WEAPON>:Hache de guerre
[/MONSTER]

[MONSTER]
<FAMILY>:Goblin
<NAME>:Gobelin chamane
<RARITY>:30
<BRAVERY>:.9
<ALIGNMENT>:EVIL
<BASE_LEVEL>:10
<MINIMUM_DEPTH>:12
<MAXIMUM_DEPTH>:18
<MODEL>:MONSTERS/GOBLIN/goblin.sms
<MATERIAL_OVERRIDE>:MONSTERS/GOBLIN/goblin3.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/GOBLIN/collision.mdl
<SCALE>:1.2:1.6
<WALKING_SPEED>:6
<RUNNING_SPEED>:15
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:70:80
<NATURAL_ARMOR>:39
<TOHIT>:35

[UNARMED_ATTACK]
<ANIMATION>:RIGHTSLASH
<RANGE>:8:10
<DAMAGE>:7:14
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:55
<DEXTERITY>:75
<VITALITY>:68
<MAGIC>:100
<EXPERIENCE>:140
<DEATH_SOUND>:SOUNDS/MONSTERS/GOBLIN/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GOBLIN/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GOBLIN/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GOBLIN/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GOBLIN/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GOBLIN/growl1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GOBLIN/growl2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GOBLIN/growl3.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh1.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh2.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh3.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/GOBLIN/attack1.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/GOBLIN/attack2.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/GOBLIN/attack3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GOBLIN/attack1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GOBLIN/attack2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GOBLIN/attack3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:BOW
<CAN_EQUIP>:CROSSBOW
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Faucille
<PREFERRED_WEAPON>:Massue
<PREFERRED_WEAPON>:Lance militaire
<PREFERRED_WEAPON>:Cimeterre gobelin
<PREFERRED_WEAPON>:Arc sylvestre
<PREFERRED_WEAPON>:Arc anglais
<DUAL_WIELDING>:1
<SPELL>:Boule de feu
<SPELL>:Gel
<SPELL>:Nuage de poison
<SPELL>:Reflet
<SPELL>:Armure spectrale
<SPELL>:Petite guérison
<SPELL>:Petite guérison de groupe
<SPELL>:Petite guérison de cible
<SPELL>:Lent
<SPELL>:Accélération
<SPELL>:Invocation de squelette
<SPELL>:Bannissement
<TACTICS>:MAGE
<SKILL>:SKILLATTACKMAGIC:5
<SKILL>:SKILLDEFENSEMAGIC:5
<SKILL>:SKILLCHARMMAGIC:6
#<MINION>:Minion Name:Minimum Minions:Maximum Minions
<MINION>:Goblin:2:3
<MINIONS_COLLIDE>:1
[/MONSTER]

[MONSTER]
<FAMILY>:Insect
<NAME>:Scarabée volcanique
<RARITY>:2
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:13
<MINIMUM_DEPTH>:13
<MAXIMUM_DEPTH>:20
<MODEL>:MONSTERS/BEETLE/firebeetle.sms
<COLLISION_MODEL>:MONSTERS/BEETLE/collision.mdl
<SCALE>:1:1.3
<WALKING_SPEED>:5
<RUNNING_SPEED>:14
<TURN_RATE>:5
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:72
<HP>:60:85
<NATURAL_ARMOR>:30
<TOHIT>:34

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:9:11
<DAMAGE>:9:16
<DAMAGE_TYPE>:FIRE
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:9:11
<DAMAGE>:9:16
<DAMAGE_TYPE>:FIRE
[/UNARMED_ATTACK]

<STRENGTH>:53
<DEXTERITY>:65
<VITALITY>:53
<MAGIC>:0
<EXPERIENCE>:150
<DEATH_SOUND>:SOUNDS/MONSTERS/BEETLE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BEETLE/die2.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/BEETLE/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/BEETLE/roar2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BEETLE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BEETLE/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BEETLE/attack3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BEETLE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BEETLE/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BEETLE/attack3.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<MISS_SOUND>:ATTACK2:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:PURPLEBLOOD
<DAMAGE_RESISTANCE>:FIRE:100
<DAMAGE_RESISTANCE>:ICE:-70
[/MONSTER]

[MONSTER]
<FAMILY>:Insect
<NAME>:Scarabée électrique
<RARITY>:2
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:13
<MINIMUM_DEPTH>:13
<MAXIMUM_DEPTH>:20
<MODEL>:MONSTERS/BEETLE/electricbeetle.sms
<COLLISION_MODEL>:MONSTERS/BEETLE/collision.mdl
<SCALE>:1:1.3
<WALKING_SPEED>:5
<RUNNING_SPEED>:14
<TURN_RATE>:5
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:72
<HP>:66:91
<NATURAL_ARMOR>:30
<TOHIT>:34

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:9:11
<DAMAGE>:6:18
<DAMAGE_TYPE>:ELECTRIC
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:9:11
<DAMAGE>:6:18
<DAMAGE_TYPE>:ELECTRIC
[/UNARMED_ATTACK]

<STRENGTH>:53
<DEXTERITY>:68
<VITALITY>:53
<MAGIC>:0
<EXPERIENCE>:155
<DEATH_SOUND>:SOUNDS/MONSTERS/BEETLE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BEETLE/die2.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/BEETLE/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/BEETLE/roar2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BEETLE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BEETLE/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BEETLE/attack3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BEETLE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BEETLE/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BEETLE/attack3.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<MISS_SOUND>:ATTACK2:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:PURPLEBLOOD
<DAMAGE_RESISTANCE>:FIRE:-30
<DAMAGE_RESISTANCE>:ICE:-30
<DAMAGE_RESISTANCE>:ELECTRIC:100
[/MONSTER]

[MONSTER]
<FAMILY>:DRAGON
<NAME>:Vouivre
<RARITY>:3
<BASE_LEVEL>:12
<MINIMUM_DEPTH>:13
<MAXIMUM_DEPTH>:18
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/WYVERN/wyvern.sms
<COLLISION_MODEL>:MONSTERS/WYVERN/collision.mdl
<SCALE>:.9:1.1
<WALKING_SPEED>:8
<RUNNING_SPEED>:16
<TURN_RATE>:4
<VIEW_RADIUS>:40
<MOTION_RADIUS>:40
<ATTENTION_RADIUS>:60
<FOLLOW_RADIUS>:72
<HP>:80:95
<NATURAL_ARMOR>:60
<TOHIT>:39

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:6:7
<DAMAGE>:8:20
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:6:7
<DAMAGE>:8:20
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

<STRENGTH>:62
<DEXTERITY>:86
<VITALITY>:72
<MAGIC>:0
<EXPERIENCE>:165
<STEP_SOUND>:SOUNDS/flap1.wav
<STEP_SOUND>:SOUNDS/flap2.wav
<STEP_SOUND>:SOUNDS/flap3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/WYVERN/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/WYVERN/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/WYVERN/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/WYVERN/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/WYVERN/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/WYVERN/attack2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/WYVERN/attack1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/WYVERN/attack2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<MISS_SOUND>:ATTACK2:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLOOD
[/MONSTER]

[MONSTER]
<FAMILY>:RODENT
<NAME>:Chauve-souris vampire
<RARITY>:20
<BASE_LEVEL>:10
<MINIMUM_DEPTH>:10
<MAXIMUM_DEPTH>:20
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/BAT/bat.sms
<MATERIAL_OVERRIDE>:MONSTERS/BAT/bat2.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/BAT/collision.mdl
<SCALE>:1.1:1.3
<WALKING_SPEED>:8
<RUNNING_SPEED>:16
<TURN_RATE>:20
<VIEW_RADIUS>:40
<MOTION_RADIUS>:40
<ATTENTION_RADIUS>:50
<FOLLOW_RADIUS>:72
<HP>:30:40
<NATURAL_ARMOR>:60
<TOHIT>:52

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:5:10
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:5:10
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[EFFECT]
<NAME>:LIFESTEAL
<ACTIVATION>:PASSIVE
<TYPE>:PERCENTLIFESTOLEN
<DURATION>:ALWAYS
<VALUE>:5
[/EFFECT]

<STRENGTH>:30
<DEXTERITY>:82
<VITALITY>:32
<MAGIC>:0
<EXPERIENCE>:100
<DEATH_SOUND>:SOUNDS/MONSTERS/BAT/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BAT/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BAT/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BAT/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BAT/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BAT/attack2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/BAT/attack1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/BAT/attack2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<MISS_SOUND>:ATTACK2:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLOOD
[/MONSTER]

[MONSTER]
<FAMILY>:UNDEAD
<NAME>:Liche
<RARITY>:200
<BRAVERY>:1
<MINIMUM_DEPTH>:14
<MAXIMUM_DEPTH>:32
<BASE_LEVEL>:14
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/LICH/lich.sms
<COLLISION_MODEL>:MONSTERS/LICH/collision.mdl
<SCALE>:1.2:1.5
<WALKING_SPEED>:5
<RUNNING_SPEED>:12
<TURN_RATE>:3
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:80
<HP>:100:150
<NATURAL_ARMOR>:43
<TOHIT>:35

[UNARMED_ATTACK]
<ANIMATION>:RIGHTSLASH
<RANGE>:6:8
<DAMAGE>:13:20
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:105
<DEXTERITY>:65
<VITALITY>:100
<MAGIC>:120
<EXPERIENCE>:161
<DEATH_SOUND>:SOUNDS/MONSTERS/ZOMBIE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/ZOMBIE/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/ZOMBIE/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle4.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/ZOMBIE/attack1.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/ZOMBIE/attack2.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/lightflesh3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<DAMAGE_RESISTANCE>:FIRE:-40
<DAMAGE_RESISTANCE>:ICE:100
<DAMAGE_RESISTANCE>:ELECTRIC:100
<DAMAGE_RESISTANCE>:UNDEAD:0
<DUAL_WIELDING>:1
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<SPELL>:Boule de feu
<SPELL>:Gel
<SPELL>:Invocation de zombies
<SPELL>:Invocation de momies
<SPELL>:Invocation de squelette
<PREFERRED_WEAPON>:Fauchon
<PREFERRED_WEAPON>:Lame assassine
<PREFERRED_WEAPON>:Masse grossière
<PREFERRED_WEAPON>:Trident
<PREFERRED_WEAPON>:Fourche de combat
<SKILL>:SKILLATTACKMAGIC:5
<SKILL>:SKILLCHARMMAGIC:5
[/MONSTER]

[MONSTER]
<FAMILY>:Minotaur
<NAME>:Taureau-garou
<RARITY>:10
<ALIGNMENT>:EVIL
<BASE_LEVEL>:11
<MINIMUM_DEPTH>:14
<MAXIMUM_DEPTH>:22
<MODEL>:MONSTERS/MINOTAUR/minotaur.sms
<MATERIAL_OVERRIDE>:MONSTERS/MINOTAUR/minotaurblack.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/MINOTAUR/collision.mdl
<SCALE>:1.6:1.8
<WALKING_SPEED>:6
<RUNNING_SPEED>:14
<TURN_RATE>:10
<VIEW_RADIUS>:40
<MOTION_RADIUS>:35
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:70
<HP>:87:105
<NATURAL_ARMOR>:41
<TOHIT>:39

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:7:25
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<SPELL>:Petite guérison

<STRENGTH>:75
<DEXTERITY>:73
<VITALITY>:80
<MAGIC>:20
<EXPERIENCE>:160
<DEATH_SOUND>:SOUNDS/MONSTERS/MINOTAUR/die.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MINOTAUR/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MINOTAUR/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MINOTAUR/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MINOTAUR/attack1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MINOTAUR/idle2.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/woodflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/woodflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/woodflesh3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/MINOTAUR/attack1.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:BOW
<CAN_EQUIP>:CROSSBOW
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Fourche de combat
<PREFERRED_WEAPON>:Arbalète lourde
<PREFERRED_WEAPON>:Hallebarde
<PREFERRED_WEAPON>:Fauchon
<PREFERRED_WEAPON>:Couperet d’orque
<PREFERRED_WEAPON>:Hache de guerre
<PREFERRED_WEAPON>:Masse à pointe
<PREFERRED_WEAPON>:Arc anglais
<DUAL_WIELDING>:1
<DAMAGE_RESISTANCE>:FIRE:-25
<SOUND_RADIUS>:42
[/MONSTER]

[MONSTER]
<FAMILY>:Insect
<NAME>:Scarabée des glaces
<RARITY>:2
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:13
<MINIMUM_DEPTH>:14
<MAXIMUM_DEPTH>:21
<MODEL>:MONSTERS/BEETLE/icebeetle.sms
<COLLISION_MODEL>:MONSTERS/BEETLE/collision.mdl
<SCALE>:1:1.3
<WALKING_SPEED>:5
<RUNNING_SPEED>:14
<TURN_RATE>:5
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:72
<HP>:83:104
<NATURAL_ARMOR>:30
<TOHIT>:39

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:9:11
<DAMAGE>:6:18
<DAMAGE_TYPE>:ICE
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:9:11
<DAMAGE>:6:18
<DAMAGE_TYPE>:ICE
[/UNARMED_ATTACK]

<STRENGTH>:58
<DEXTERITY>:68
<VITALITY>:53
<MAGIC>:0
<EXPERIENCE>:155
<DEATH_SOUND>:SOUNDS/MONSTERS/BEETLE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BEETLE/die2.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/BEETLE/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/BEETLE/roar2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BEETLE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BEETLE/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BEETLE/attack3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BEETLE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BEETLE/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BEETLE/attack3.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<MISS_SOUND>:ATTACK2:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:PURPLEBLOOD
<DAMAGE_RESISTANCE>:FIRE:-70
<DAMAGE_RESISTANCE>:ICE:100
[/MONSTER]

[MONSTER]
<FAMILY>:Brain Beast
<NAME>:Mange-cervelle
<RARITY>:100
<BRAVERY>:.8
<ALIGNMENT>:EVIL
<BASE_LEVEL>:13
<MINIMUM_DEPTH>:14
<MAXIMUM_DEPTH>:21
<MODEL>:MONSTERS/BRAINBEAST/brainbeast.sms
<COLLISION_MODEL>:MONSTERS/BRAINBEAST/collision.mdl
<SCALE>:1:1.3
<WALKING_SPEED>:7
<RUNNING_SPEED>:18
<TURN_RATE>:4
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:72
<HP>:95:124
<NATURAL_ARMOR>:32
<TOHIT>:50

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:9:11
<DAMAGE>:4:12
<DAMAGE_TYPE>:CRUSHING

[EFFECT]
<CHANCE_OF_SUCCESS>:50
<ACTIVATION>:USAGE
<MESSAGE>:Retrait de mana !
<TYPE>:MANARECHARGE
<DURATION>:INSTANT
<VALUE>:-10
<DAMAGE_TYPE>:MAGIC

[/EFFECT]


[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:9:11
<DAMAGE>:4:12
<DAMAGE_TYPE>:CRUSHING

[EFFECT]
<CHANCE_OF_SUCCESS>:50
<ACTIVATION>:USAGE
<MESSAGE>:Retrait de mana !
<TYPE>:MANARECHARGE
<DURATION>:INSTANT
<VALUE>:-10
<DAMAGE_TYPE>:MAGIC
[/EFFECT]

[/UNARMED_ATTACK]

<STRENGTH>:60
<DEXTERITY>:65
<VITALITY>:70
<MAGIC>:80
<EXPERIENCE>:162
<DEATH_SOUND>:SOUNDS/MONSTERS/BASILISK/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BASILISK/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BASILISK/die3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BASILISK/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BASILISK/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BASILISK/attack3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BASILISK/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BASILISK/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BASILISK/attack3.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<MISS_SOUND>:ATTACK2:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:PURPLEBLOOD
<DAMAGE_RESISTANCE>:MAGIC:100
<DAMAGE_RESISTANCE>:PIERCING:-30

<SPELL>:Étouffe-magie
<SPELL>:Fragilité
<SPELL>:Cécité
<SKILL>:SKILLATTACKMAGIC:5
<SKILL>:SKILLCHARMMAGIC:5
<SKILL>:SKILLDEFENSEMAGIC:5
[/MONSTER]

[MONSTER]
<FAMILY>:Reptile
<NAME>:Guerrier Komodo
<RARITY>:4
<BRAVERY>:.9
<ALIGNMENT>:EVIL
<BASE_LEVEL>:14
<MINIMUM_DEPTH>:15
<MAXIMUM_DEPTH>:28
<MODEL>:MONSTERS/LIZARDMAN/lizardman2.sms
<COLLISION_MODEL>:MONSTERS/LIZARDMAN/collision.mdl
<SCALE>:1.2:1.6
<WALKING_SPEED>:6
<RUNNING_SPEED>:15
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:105:125
<NATURAL_ARMOR>:40
<TOHIT>:44

[UNARMED_ATTACK]
<ANIMATION>:RIGHTSLASH
<RANGE>:8:10
<DAMAGE>:8:14
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:72
<DEXTERITY>:81
<VITALITY>:82
<MAGIC>:30
<EXPERIENCE>:165
<DEATH_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/die2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/roar3.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh1.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh2.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh3.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/LIZARDMAN/attack1.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/LIZARDMAN/attack2.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/LIZARDMAN/attack3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/attack1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/attack2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/attack3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:BOW
<CAN_EQUIP>:CROSSBOW
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Masse de guerre à pointes
<PREFERRED_WEAPON>:Épée large
<PREFERRED_WEAPON>:Couperet d’orque
<PREFERRED_WEAPON>:Lance
<PREFERRED_WEAPON>:Épée longue
<PREFERRED_WEAPON>:Masse à pointe
<PREFERRED_WEAPON>:Marteau en fer
<PREFERRED_WEAPON>:Fourche de combat
<DUAL_WIELDING>:1
<DAMAGE_RESISTANCE>:ELECTRIC:-40
<DAMAGE_RESISTANCE>:ICE:30
[/MONSTER]

[MONSTER]
<FAMILY>:ABOMINATION
<NAME>:Abomination
<RARITY>:10
<BASE_LEVEL>:14
<MINIMUM_DEPTH>:15
<MAXIMUM_DEPTH>:28
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/ABOMINATION/abomination.sms
<COLLISION_MODEL>:MONSTERS/ABOMINATION/collision.mdl
<SCALE>:.6:.8
<WALKING_SPEED>:6
<RUNNING_SPEED>:15
<TURN_RATE>:4
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:105:134
<NATURAL_ARMOR>:48
<TOHIT>:48
<VERTICAL_OFFSET>:5

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:7:9
<DAMAGE>:12:18
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:12:14
<DAMAGE>:6:10
<DAMAGE_TYPE>:MAGIC
<BREATH_PARTICLE>:EYEBEAM:30:10:0
[/UNARMED_ATTACK]

<STRENGTH>:60
<DEXTERITY>:88
<VITALITY>:75
<MAGIC>:60
<EXPERIENCE>:175
<DEATH_SOUND>:SOUNDS/MONSTERS/ABOMINATION/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/ABOMINATION/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/ABOMINATION/die3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/ABOMINATION/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/ABOMINATION/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/ABOMINATION/attack3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/ABOMINATION/eyebeam.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/MONSTERS/ABOMINATION/eyehit.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ABOMINATION/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ABOMINATION/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ABOMINATION/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ABOMINATION/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ABOMINATION/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ABOMINATION/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ABOMINATION/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ABOMINATION/idle4.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLOOD
<SPELL>:Petite guérison
<SPELL>:Lent
<SPELL>:Accélération
<SPELL>:Foudre
<SPELL>:Boule de feu
<SPELL>:Gel
<SPELL>:Armure spectrale
<SOUND_RADIUS>:50
<DAMAGE_RESISTANCE>:ELECTRIC:50
<DAMAGE_RESISTANCE>:PIERCING:-20
<SKILL>:SKILLATTACKMAGIC:7
<SKILL>:SKILLCHARMMAGIC:7
<SKILL>:SKILLDEFENSEMAGIC:5
[/MONSTER]

[MONSTER]
<FAMILY>:Reptile
<NAME>:Naga
<RARITY>:1
<BRAVERY>:1
<MINIMUM_DEPTH>:15
<MAXIMUM_DEPTH>:27
<BASE_LEVEL>:14
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/NAGA/naga.sms
<COLLISION_MODEL>:MONSTERS/NAGA/collision.mdl
<SCALE>:1.0:1.1
<WALKING_SPEED>:4
<RUNNING_SPEED>:12
<TURN_RATE>:4
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:80
<HP>:115:135
<NATURAL_ARMOR>:50
<TOHIT>:51

[UNARMED_ATTACK]
<ANIMATION>:PUNCH
<RANGE>:6:8
<DAMAGE>:8:14
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:PUNCH2
<RANGE>:6:8
<DAMAGE>:8:14
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]


<STRENGTH>:72
<DEXTERITY>:95
<VITALITY>:93
<MAGIC>:0
<EXPERIENCE>:175
<DEATH_SOUND>:SOUNDS/MONSTERS/VAMPIRE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/VAMPIRE/die2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle3.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/VAMPIRE/attack1.wav
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<STRIKE_SOUND>:PUNCH:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/BATTLE/lightflesh3.wav
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<STRIKE_SOUND>:PUNCH2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:PUNCH2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:PUNCH2:SOUNDS/BATTLE/lightflesh3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:AXE
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
[/MONSTER]

[MONSTER]
<FAMILY>:Minotaur
<NAME>:Pie
<RARITY>:100
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:14
<MINIMUM_DEPTH>:16
<MAXIMUM_DEPTH>:25
<MODEL>:MONSTERS/SHRIKE/shrike.sms
<COLLISION_MODEL>:MONSTERS/SHRIKE/collision.mdl
<SCALE>:1.25:1.4
<WALKING_SPEED>:6
<RUNNING_SPEED>:16
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:35
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:122:140
<NATURAL_ARMOR>:40
<TOHIT>:49

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:10:20
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:10:20
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

<STRENGTH>:89
<DEXTERITY>:89
<VITALITY>:80
<MAGIC>:0
<EXPERIENCE>:176
<DEATH_SOUND>:SOUNDS/MONSTERS/SHRIKE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SHRIKE/die2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SHRIKE/attack1.wav
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<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh3.wav
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<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh1.wav
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<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:52
[/MONSTER]

[MONSTER]
<FAMILY>:UNDEAD
<NAME>:Traîne-la-mort
<RARITY>:1
<BRAVERY>:1
<MINIMUM_DEPTH>:16
<MAXIMUM_DEPTH>:28
<BASE_LEVEL>:14
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/ZOMBIE/zombie.sms
<COLLISION_MODEL>:MONSTERS/ZOMBIE/collision.mdl
<MATERIAL_OVERRIDE>:MONSTERS/ZOMBIE/zombie2.png:NONE:NONE:NONE:NONE
<SCALE>:1.4:1.7
<WALKING_SPEED>:1
<RUNNING_SPEED>:1
<TURN_RATE>:2
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:80
<HP>:119:150
<NATURAL_ARMOR>:47
<TOHIT>:42

[UNARMED_ATTACK]
<ANIMATION>:SLASH1
<RANGE>:6:8
<DAMAGE>:13:28
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:SLASH2
<RANGE>:6:8
<DAMAGE>:13:28
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:85
<DEXTERITY>:25
<VITALITY>:90
<MAGIC>:0
<EXPERIENCE>:167
<DEATH_SOUND>:SOUNDS/MONSTERS/ZOMBIE/die1.wav
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<DEATH_SOUND>:SOUNDS/MONSTERS/ZOMBIE/die3.wav
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<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle4.wav
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<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle4.wav
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<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/ZOMBIE/attack1.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/ZOMBIE/attack2.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<DAMAGE_RESISTANCE>:FIRE:-40
<DAMAGE_RESISTANCE>:ICE:100
<DAMAGE_RESISTANCE>:ELECTRIC:100
<DAMAGE_RESISTANCE>:UNDEAD:0
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<MATCH_SPEED>:0
[/MONSTER]

[MONSTER]
<FAMILY>:UNDEAD
<NAME>:Spectre
<RARITY>:30
<BASE_LEVEL>:15
<MINIMUM_DEPTH>:16
<MAXIMUM_DEPTH>:25
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/SPECTRE/spectre.sms
<COLLISION_MODEL>:MONSTERS/SPECTRE/collision.mdl
<SCALE>:.9:1.1
<WALKING_SPEED>:6
<RUNNING_SPEED>:10
<TURN_RATE>:4
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:119:144
<NATURAL_ARMOR>:46
<TOHIT>:47

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:8:19
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:8:19
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK3
<RANGE>:8:10
<DAMAGE>:8:19
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:75
<DEXTERITY>:89
<VITALITY>:77
<MAGIC>:120
<EXPERIENCE>:170
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
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<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/SPECTRE/attack1.wav
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<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/lightflesh3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle4.wav
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<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar4.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLUEFIRE
<SPELL>:Petite guérison
<SPELL>:Lent
<SPELL>:Accélération
<SPELL>:Boule de feu
<SPELL>:Invocation de rats
<SPELL>:Invocation de squelette
<SPELL>:Invocation de zombies
<SPELL>:Gel
<SOUND_RADIUS>:50
<DAMAGE_RESISTANCE>:ICE:60
<DAMAGE_RESISTANCE>:FIRE:60
<DAMAGE_RESISTANCE>:UNDEAD:0
<LIGHT>:IMAGES/purplelight.png:6:PULSE
<SKILL>:SKILLATTACKMAGIC:8
<SKILL>:SKILLDEFENSEMAGIC:8
<SKILL>:SKILLCHARMMAGIC:8
[/MONSTER]


[MONSTER]
<FAMILY>:Horse
<NAME>:Licorne sinistre
<RARITY>:30
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:14
<MINIMUM_DEPTH>:16
<MAXIMUM_DEPTH>:25
<MODEL>:MONSTERS/UNICORN/unicorn2.sms
<COLLISION_MODEL>:MONSTERS/UNICORN/collision.mdl
<SCALE>:1.0:1.2
<WALKING_SPEED>:10
<RUNNING_SPEED>:16
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:35
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:100:120
<NATURAL_ARMOR>:50
<TOHIT>:52

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:2:14
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:2:14
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

<STRENGTH>:79
<DEXTERITY>:109
<VITALITY>:82
<MAGIC>:50
<EXPERIENCE>:146
<DEATH_SOUND>:SOUNDS/MONSTERS/HORSE/die.wav
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<IDLE_SOUND>:SOUNDS/MONSTERS/HORSE/whinny.wav
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<STEP_SOUND>:SOUNDS/clopstep2.wav
<STEP_SOUND>:SOUNDS/clopstep3.wav
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<BLOOD_PARTICLE>:BLUEFIRE
<SOUND_RADIUS>:52
[/MONSTER]

[MONSTER]
<FAMILY>:Horse
<NAME>:Licorne
<RARITY>:10000
<BRAVERY>:1
<ALIGNMENT>:NEUTRAL
<BASE_LEVEL>:14
<MINIMUM_DEPTH>:16
<MAXIMUM_DEPTH>:25
<MODEL>:MONSTERS/UNICORN/unicorn.sms
<COLLISION_MODEL>:MONSTERS/UNICORN/collision.mdl
<SCALE>:.8:1.0
<WALKING_SPEED>:10
<RUNNING_SPEED>:16
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:35
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:100:120
<NATURAL_ARMOR>:50
<TOHIT>:152

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:2:14
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:2:14
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

<STRENGTH>:79
<DEXTERITY>:109
<VITALITY>:82
<MAGIC>:0
<EXPERIENCE>:146
<DEATH_SOUND>:SOUNDS/MONSTERS/HORSE/die.wav
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<IDLE_SOUND>:SOUNDS/MONSTERS/HORSE/snort.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/HORSE/whinny.wav
<STEP_SOUND>:SOUNDS/clopstep1.wav
<STEP_SOUND>:SOUNDS/clopstep2.wav
<STEP_SOUND>:SOUNDS/clopstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/HORSE/neigh1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/HORSE/whinny.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/HORSE/whinny2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/HORSE/neigh1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/HORSE/whinny.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/HORSE/whinny2.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:52
[/MONSTER]

[MONSTER]
<FAMILY>:ELEMENTAL
<NAME>:Élémentaire magique
<RARITY>:150
<BASE_LEVEL>:15
<MINIMUM_DEPTH>:16
<MAXIMUM_DEPTH>:35
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/ELEMENTAL/blueelemental.sms
<COLLISION_MODEL>:MONSTERS/ELEMENTAL/collision.mdl
<SCALE>:.9:1.1
<WALKING_SPEED>:8
<RUNNING_SPEED>:15
<TURN_RATE>:4
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:100:180
<NATURAL_ARMOR>:60
<TOHIT>:56

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:8:20
<DAMAGE_TYPE>:MAGIC
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:8:20
<DAMAGE_TYPE>:MAGIC
[/UNARMED_ATTACK]

<STRENGTH>:75
<DEXTERITY>:129
<VITALITY>:80
<MAGIC>:120
<EXPERIENCE>:185
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar4.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLUEFIRE
<SPELL>:Accélération
<SPELL>:Boule de feu
<SPELL>:Gel
<SOUND_RADIUS>:50
<DAMAGE_RESISTANCE>:ICE:100
<DAMAGE_RESISTANCE>:FIRE:100
<DAMAGE_RESISTANCE>:ELECTRIC:100
<DAMAGE_RESISTANCE>:MAGIC:100
<LIGHT>:IMAGES/bluelight.png:6:FLICKER
<SKILL>:SKILLATTACKMAGIC:10
<SKILL>:SKILLDEFENSEMAGIC:8
<SKILL>:SKILLCHARMMAGIC:8
[/MONSTER]

[MONSTER]
<FAMILY>:Demon
<NAME>:Démonstre
<RARITY>:15
<BRAVERY>:.7
<ALIGNMENT>:EVIL
<BASE_LEVEL>:16
<MINIMUM_DEPTH>:17
<MAXIMUM_DEPTH>:25
<MODEL>:MONSTERS/DEMON/demon.sms
<COLLISION_MODEL>:MONSTERS/DEMON/collision.mdl
<SCALE>:1.3:1.7
<WALKING_SPEED>:5
<RUNNING_SPEED>:18
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:129:150
<NATURAL_ARMOR>:44
<TOHIT>:59

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:6:8
<DAMAGE>:6:17
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:75
<DEXTERITY>:85
<VITALITY>:71
<MAGIC>:0
<EXPERIENCE>:181
<DEATH_SOUND>:SOUNDS/MONSTERS/DEMON/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DEMON/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DEMON/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DEMON/laugh1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/DEMON/laugh1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/DEMON/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/DEMON/roar2.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DEMON/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DEMON/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/woodflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/DEMON/attack2.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Fauchon
<PREFERRED_WEAPON>:Cimeterre gobelin
<PREFERRED_WEAPON>:Masse grossière
<PREFERRED_WEAPON>:Trident
<PREFERRED_WEAPON>:Lance militaire
<PREFERRED_WEAPON>:Massue en cristal
<PREFERRED_WEAPON>:Marteau de guerre
<DUAL_WIELDING>:1
<DAMAGE_RESISTANCE>:FIRE:100
<DAMAGE_RESISTANCE>:ICE:-50
[/MONSTER]

[MONSTER]
<FAMILY>:Kobold
<NAME>:Kobold ravageur
<RARITY>:5
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:15
<MINIMUM_DEPTH>:17
<MAXIMUM_DEPTH>:36
<MODEL>:MONSTERS/KOBOLD/kobold.sms
<COLLISION_MODEL>:MONSTERS/KOBOLD/collision.mdl
<MATERIAL_OVERRIDE>:MONSTERS/KOBOLD/kobold2.png:NONE:NONE:NONE:NONE
<SCALE>:1.1:1.4
<WALKING_SPEED>:6
<RUNNING_SPEED>:16
<TURN_RATE>:5
<VIEW_RADIUS>:30
<MOTION_RADIUS>:15
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:132:165
<NATURAL_ARMOR>:55
<TOHIT>:61

[UNARMED_ATTACK]
<ANIMATION>:RIGHTSLASH
<RANGE>:8:10
<DAMAGE>:9:15
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:88
<DEXTERITY>:91
<VITALITY>:95
<MAGIC>:40
<EXPERIENCE>:183
<DEATH_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl3.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh1.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh2.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh3.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/JACKALFIEND/growl1.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/JACKALFIEND/growl2.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/JACKALFIEND/growl3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:BOW
<CAN_EQUIP>:CROSSBOW
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Fauchon
<PREFERRED_WEAPON>:Épée longue
<PREFERRED_WEAPON>:Langue-de-serpent
<PREFERRED_WEAPON>:Masse
<PREFERRED_WEAPON>:Masse de guerre à pointes
<PREFERRED_WEAPON>:Lance militaire
<PREFERRED_WEAPON>:Arc anglais
<PREFERRED_WEAPON>:Arbalète de nain
<DUAL_WIELDING>:1
<SPELL>:Petite guérison
<SPELL>:Accélération
<SPELL>:Boule de feu
<SPELL>:Gel
[/MONSTER]

[MONSTER]
<FAMILY>:Goblin
<NAME>:Chef des ogres
<RARITY>:15
<ALIGNMENT>:EVIL
<BASE_LEVEL>:15
<MINIMUM_DEPTH>:17
<MAXIMUM_DEPTH>:26
<MODEL>:MONSTERS/BUGBEAR/bugbear.sms
<MATERIAL_OVERRIDE>:MONSTERS/BUGBEAR/bugbear2.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/BUGBEAR/collision.mdl
<SCALE>:1.6:1.8
<WALKING_SPEED>:6
<RUNNING_SPEED>:16
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:30
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:70
<HP>:150:167
<NATURAL_ARMOR>:54
<TOHIT>:60
<REACH_BONUS>:2

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:8:22
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:93
<DEXTERITY>:91
<VITALITY>:100
<MAGIC>:80
<EXPERIENCE>:185
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die5.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight3.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/rockhit.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:BOW
<CAN_EQUIP>:AXE
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<CAN_EQUIP>:HAMMER
<PREFERRED_WEAPON>:Épée de courtemain
<PREFERRED_WEAPON>:Langue-de-serpent
<PREFERRED_WEAPON>:Épée large
<PREFERRED_WEAPON>:Couperet de guerre
<PREFERRED_WEAPON>:Arc anglais
<PREFERRED_WEAPON>:Bec de Corbin
<PREFERRED_SHIELD>:LARGE SHIELD
<DUAL_WIELDING>:1
<SPELL>:Grande guérison
<SPELL>:Accélération
<SPELL>:Invocation de loups
<SKILL>:SKILLATTACKMAGIC:4
<SKILL>:SKILLCHARMMAGIC:4
<SKILL>:SKILLDEFENSEMAGIC:4
[/MONSTER]

[MONSTER]
<FAMILY>:WOLF
<NAME>:Loup sinistre
<RARITY>:20
<BASE_LEVEL>:16
<MINIMUM_DEPTH>:18
<MAXIMUM_DEPTH>:30
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/WOLF/direwolf.sms
<COLLISION_MODEL>:MONSTERS/WOLF/collision.mdl
<SCALE>:1:1.3
<WALKING_SPEED>:9
<RUNNING_SPEED>:18
<TURN_RATE>:10
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:132:153
<NATURAL_ARMOR>:42
<TOHIT>:69

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:8:18
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:8:18
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

<STRENGTH>:85
<DEXTERITY>:84
<VITALITY>:94
<MAGIC>:0
<EXPERIENCE>:184
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/WOLF/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/WOLF/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/WOLF/growl1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/WOLF/growl2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/WOLF/growl1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/WOLF/growl2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/WOLF/growl1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/WOLF/growl2.wav
<UNIQUE_IDLE_SOUND>:SOUNDS/MONSTERS/WOLF/howl1.wav
<UNIQUE_IDLE_SOUND>:SOUNDS/MONSTERS/WOLF/howl2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/WOLF/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/WOLF/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/WOLF/roar3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<UNIQUE_IDLE>:HOWL
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:50
[/MONSTER]

[MONSTER]
<FAMILY>:UNDEAD
<NAME>:Magicien des tombes
<RARITY>:400
<BRAVERY>:1
<BASE_LEVEL>:16
<MINIMUM_DEPTH>:18
<MAXIMUM_DEPTH>:32
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/MUMMY/mummy.sms
<MATERIAL_OVERRIDE>:MONSTERS/MUMMY/mummy2.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/MUMMY/collision.mdl
<SCALE>:1.5:1.8
<WALKING_SPEED>:4
<RUNNING_SPEED>:6
<TURN_RATE>:2
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:80
<HP>:140:180
<NATURAL_ARMOR>:40
<TOHIT>:61

[UNARMED_ATTACK]
<ANIMATION>:SLASH1
<RANGE>:6:8
<DAMAGE>:5:24
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:SLASH2
<RANGE>:6:8
<DAMAGE>:5:24
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:85
<DEXTERITY>:55
<VITALITY>:120
<MAGIC>:80
<EXPERIENCE>:216
<DEATH_SOUND>:SOUNDS/MONSTERS/MUMMY/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/MUMMY/die2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MUMMY/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MUMMY/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MUMMY/idle1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MUMMY/idle2.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/MUMMY/attack1.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/MUMMY/attack2.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/MUMMY/attack3.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/MUMMY/attack1.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/MUMMY/attack2.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/MUMMY/attack3.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<DAMAGE_RESISTANCE>:UNDEAD:0
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<MATCH_SPEED>:0
<SPELL>:Gel
<SPELL>:Boule de feu
<SPELL>:Mur de feu
<SPELL>:Foudre
<SPELL>:Accélération
<SPELL>:Invocation de momies
<SPELL>:Invocation de zombies
<SPELL>:Reflet
<SPELL>:Étouffe-magie
<SPELL>:Fragilité
<SPELL>:Cécité
<SPELL>:Armure spectrale
<SPELL>:Nuage de poison
<SPELL>:Bannissement
<SKILL>:SKILLATTACKMAGIC:10
<SKILL>:SKILLCHARMMAGIC:10
<SKILL>:SKILLDEFENSEMAGIC:10
#<MINION>:Minion Name:Minimum Minions:Maximum Minions
<MINION>:Mummy:1:2
<MINIONS_COLLIDE>:1
<SKILL>:SKILLATTACKMAGIC:12
<SKILL>:SKILLDEFENSEMAGIC:12
<SKILL>:SKILLCHARMMAGIC:12
[/MONSTER]

[MONSTER]
<FAMILY>:CAT
<NAME>:Prédateur blanc
<RARITY>:16
<BASE_LEVEL>:16
<MINIMUM_DEPTH>:18
<MAXIMUM_DEPTH>:32
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/SABRETOOTH/sabretooth.sms
<MATERIAL_OVERRIDE>:MONSTERS/SABRETOOTH/sabretooth1.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/SABRETOOTH/collision.mdl
<SCALE>:1.4:1.7
<WALKING_SPEED>:5
<RUNNING_SPEED>:18
<TURN_RATE>:10
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:142:176
<NATURAL_ARMOR>:60
<TOHIT>:72

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:9:11
<DAMAGE>:7:20
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:9:11
<DAMAGE>:7:20
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

<STRENGTH>:88
<DEXTERITY>:95
<VITALITY>:99
<MAGIC>:0
<EXPERIENCE>:182
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SABRETOOTH/roar1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SABRETOOTH/roar2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SABRETOOTH/roar1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SABRETOOTH/roar2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/sight2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:50
<DAMAGE_RESISTANCE>:ICE:100
[/MONSTER]

[MONSTER]
<FAMILY>:Insect
<NAME>:Mille-pattes mort
<RARITY>:40
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:17
<MINIMUM_DEPTH>:18
<MAXIMUM_DEPTH>:30
<MODEL>:MONSTERS/CRAWLER/crawler.sms
<MATERIAL_OVERRIDE>:MONSTERS/CRAWLER/crawler2.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/CRAWLER/collision.mdl
<SCALE>:1.0:1.4
<WALKING_SPEED>:4
<RUNNING_SPEED>:9
<TURN_RATE>:2
<VIEW_RADIUS>:35
<MOTION_RADIUS>:30
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:100:190
<NATURAL_ARMOR>:40
<TOHIT>:65

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:10:12
<DAMAGE>:8:14
<DAMAGE_TYPE>:PIERCING

[EFFECT]
<NAME>:POISON
<EXCLUSIVE>:1
<MESSAGE>:Empoisonné !
<CHANCE_OF_SUCCESS>:30
<ACTIVATION>:USAGE
<TYPE>:HPRECHARGE
<DURATION>:120
<VALUE>:-250
<DAMAGE_TYPE>:POISON
[/EFFECT]

[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:10:12
<DAMAGE>:8:14
<DAMAGE_TYPE>:PIERCING

[EFFECT]
<NAME>:POISON
<EXCLUSIVE>:1
<MESSAGE>:Empoisonné !
<CHANCE_OF_SUCCESS>:30
<ACTIVATION>:USAGE
<TYPE>:HPRECHARGE
<DURATION>:120
<VALUE>:-400
<DAMAGE_TYPE>:POISON
[/EFFECT]

[/UNARMED_ATTACK]

<STRENGTH>:95
<DEXTERITY>:65
<VITALITY>:100
<MAGIC>:0
<EXPERIENCE>:187
<DEATH_SOUND>:SOUNDS/MONSTERS/CRAWLER/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/CRAWLER/die2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/CRAWLER/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/CRAWLER/roar2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/CRAWLER/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/CRAWLER/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/CRAWLER/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/CRAWLER/attack2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPIDER/strike1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPIDER/strike2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<MISS_SOUND>:ATTACK2:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:PURPLEBLOOD
#<MINION>:Minion Name:Minimum Minions:Maximum Minions
<MINION>:Tunnel Crawler:2:3
<DAMAGE_RESISTANCE>:CRUSHING:40
<DAMAGE_RESISTANCE>:FIRE:50
[/MONSTER]

[MONSTER]
<FAMILY>:Jackal Fiend
<NAME>:Chef des chacals malins
<RARITY>:4
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:18
<MINIMUM_DEPTH>:19
<MAXIMUM_DEPTH>:30
<MODEL>:MONSTERS/JACKALFIEND/jackalfiend.sms
<MATERIAL_OVERRIDE>:MONSTERS/JACKALFIEND/jackalfiend2.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/JACKALFIEND/collision.mdl
<SCALE>:1.5:1.8
<WALKING_SPEED>:6
<RUNNING_SPEED>:16
<TURN_RATE>:5
<VIEW_RADIUS>:30
<MOTION_RADIUS>:15
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:130:155
<NATURAL_ARMOR>:51
<TOHIT>:170

[UNARMED_ATTACK]
<ANIMATION>:RIGHTSLASH
<RANGE>:8:10
<DAMAGE>:9:25
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:90
<DEXTERITY>:97
<VITALITY>:90
<MAGIC>:80
<EXPERIENCE>:180
<DEATH_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl3.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh1.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh2.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh3.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/JACKALFIEND/growl1.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/JACKALFIEND/growl2.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/JACKALFIEND/growl3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:BOW
<CAN_EQUIP>:CROSSBOW
<CAN_EQUIP>:STAFF
<CAN_EQUIP>:POLEARM
<PREFERRED_WEAPON>:Couperet de guerre
<PREFERRED_WEAPON>:Couperet d’orque
<PREFERRED_WEAPON>:Épée de guerre
<PREFERRED_WEAPON>:Massue lourde
<PREFERRED_WEAPON>:Masse de nain
<PREFERRED_WEAPON>:Lance croisée
<PREFERRED_WEAPON>:Arc de guerre compact
<PREFERRED_WEAPON>:Arbalète de nain
<DUAL_WIELDING>:1
[/MONSTER]

[MONSTER]
<FAMILY>:Goblin
<NAME>:Orque
<RARITY>:15
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:18
<MINIMUM_DEPTH>:19
<MAXIMUM_DEPTH>:30
<MODEL>:MONSTERS/ORC/orc.sms
<COLLISION_MODEL>:MONSTERS/ORC/collision.mdl
<SCALE>:1.3:1.5
<WALKING_SPEED>:6
<RUNNING_SPEED>:16
<TURN_RATE>:5
<VIEW_RADIUS>:30
<MOTION_RADIUS>:15
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:160:215
<NATURAL_ARMOR>:49
<TOHIT>:72
<REACH_BONUS>:2

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:12:20
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:100
<DEXTERITY>:85
<VITALITY>:110
<MAGIC>:0
<EXPERIENCE>:190
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die5.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight3.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/rockhit.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:CROSSBOW
<CAN_EQUIP>:STAFF
<CAN_EQUIP>:POLEARM
<PREFERRED_WEAPON>:Couperet de guerre
<PREFERRED_WEAPON>:Couperet d’orque
<PREFERRED_WEAPON>:Épée de guerre
<PREFERRED_WEAPON>:Massue lourde
<PREFERRED_WEAPON>:Grande masse
<PREFERRED_WEAPON>:Maillet
<PREFERRED_WEAPON>:Pique de guerre
<PREFERRED_WEAPON>:Arbalète de nain
<DUAL_WIELDING>:1
[/MONSTER]

[MONSTER]
<FAMILY>:ELEMENTAL
<NAME>:Élémentaire de feu
<RARITY>:100
<BASE_LEVEL>:18
<MINIMUM_DEPTH>:19
<MAXIMUM_DEPTH>:30
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/ELEMENTAL/fireelemental.sms
<COLLISION_MODEL>:MONSTERS/ELEMENTAL/collision.mdl
<SCALE>:.9:1.1
<WALKING_SPEED>:8
<RUNNING_SPEED>:15
<TURN_RATE>:4
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:130:200
<NATURAL_ARMOR>:60
<TOHIT>:76

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:8:20
<DAMAGE_TYPE>:FIRE
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:8:20
<DAMAGE_TYPE>:FIRE
[/UNARMED_ATTACK]

<STRENGTH>:80
<DEXTERITY>:129
<VITALITY>:90
<MAGIC>:120
<EXPERIENCE>:215
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar4.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:FIRE
<SPELL>:Accélération
<SPELL>:Boule de feu
<SPELL>:Brûlure
<SPELL>:Mur de feu
<SOUND_RADIUS>:50
<DAMAGE_RESISTANCE>:ICE:-50
<DAMAGE_RESISTANCE>:FIRE:100
<DAMAGE_RESISTANCE>:ELECTRIC:20
<DAMAGE_RESISTANCE>:MAGIC:20
<LIGHT>:IMAGES/redlight.png:6:FLICKER
<SKILL>:SKILLATTACKMAGIC:8
<SKILL>:SKILLDEFENSEMAGIC:8
<SKILL>:SKILLCHARMMAGIC:8
[/MONSTER]

[MONSTER]
<FAMILY>:Goblin
<NAME>:Ogre nécromancien
<RARITY>:200
<ALIGNMENT>:EVIL
<BASE_LEVEL>:18
<MINIMUM_DEPTH>:20
<MAXIMUM_DEPTH>:38
<MODEL>:MONSTERS/BUGBEAR/bugbear.sms
<MATERIAL_OVERRIDE>:MONSTERS/BUGBEAR/bugbear3.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/BUGBEAR/collision.mdl
<SCALE>:1.7:1.8
<WALKING_SPEED>:6
<RUNNING_SPEED>:16
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:30
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:70
<HP>:137:165
<NATURAL_ARMOR>:59
<TOHIT>:69
<REACH_BONUS>:2

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:6:20
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:82
<DEXTERITY>:105
<VITALITY>:95
<MAGIC>:200
<EXPERIENCE>:244
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die5.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight3.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/rockhit.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:BOW
<CAN_EQUIP>:AXE
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<CAN_EQUIP>:HAMMER
<PREFERRED_WEAPON>:Massue de mage
<PREFERRED_WEAPON>:Bâton clouté pourpre
<PREFERRED_WEAPON>:Couperet de guerre
<PREFERRED_WEAPON>:Hallebarde
<DUAL_WIELDING>:1
<SPELL>:Grande guérison
<SPELL>:Grande guérison de groupe
<SPELL>:Accélération
<SPELL>:Invocation de zombies
<SPELL>:Invocation de squelette
<SPELL>:Invocation de momies
<SPELL>:Nuage de poison
<SPELL>:Mur de feu
<SPELL>:Armure spectrale
<SPELL>:Étouffe-magie
<SPELL>:Fragilité
<SPELL>:Cécité
<SPELL>:Bannissement
<SKILL>:SKILLATTACKMAGIC:10
<SKILL>:SKILLCHARMMAGIC:12
<SKILL>:SKILLDEFENSEMAGIC:8
[/MONSTER]

[MONSTER]
<FAMILY>:Spider
<NAME>:Tarantule mauvaise
<RARITY>:25
<BRAVERY>:.9
<ALIGNMENT>:EVIL
<BASE_LEVEL>:18
<MINIMUM_DEPTH>:20
<MAXIMUM_DEPTH>:34
<MODEL>:MONSTERS/SPIDER2/hairyspider.sms
<MATERIAL_OVERRIDE>:MONSTERS/SPIDER2/spiderfur2.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/SPIDER2/collision.mdl
<SCALE>:.7:1.3
<WALKING_SPEED>:8
<RUNNING_SPEED>:13
<TURN_RATE>:6
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:72
<HP>:142:162
<NATURAL_ARMOR>:62
<TOHIT>:73

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:12:20
<DAMAGE_TYPE>:PIERCING

[EFFECT]
<NAME>:POISON
<EXCLUSIVE>:1
<MESSAGE>:Empoisonné !
<CHANCE_OF_SUCCESS>:60
<ACTIVATION>:USAGE
<TYPE>:HPRECHARGE
<DURATION>:120
<VALUE>:-215
<DAMAGE_TYPE>:POISON
[/EFFECT]

[EFFECT]
<EXCLUSIVE>:1
<NAME>:WEB
<CHANCE_OF_SUCCESS>:15
<ACTIVATION>:USAGE
<TYPE>:PERCENTSPEED
<MESSAGE>:Englué !
<ACTIVATION>:USAGE
<DURATION>:6
<VALUE>:-100
<SFX>:FOLLOWOWNER:6:1:0:0:SPELLS/EFFECTS/WEB/web.ams:1:1
[/EFFECT]

[/UNARMED_ATTACK]

<STRENGTH>:85
<DEXTERITY>:108
<VITALITY>:109
<MAGIC>:0
<EXPERIENCE>:162
<DEATH_SOUND>:SOUNDS/MONSTERS/SPIDER/death1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SPIDER/death2.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:PURPLEBLOOD
[/MONSTER]

[MONSTER]
<FAMILY>:Giant
<NAME>:Ogresse des montagnes
<RARITY>:100
<ALIGNMENT>:EVIL
<BASE_LEVEL>:19
<MINIMUM_DEPTH>:21
<MAXIMUM_DEPTH>:36
<MODEL>:MONSTERS/OGRE/ogre.sms
<MATERIAL_OVERRIDE>:MONSTERS/OGRE/ogre2.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/OGRE/collision.mdl
<SCALE>:1.5:2.0
<WALKING_SPEED>:8
<RUNNING_SPEED>:15
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:30
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:70
<HP>:160:185
<NATURAL_ARMOR>:57
<TOHIT>:66
<REACH_BONUS>:2

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:10:14
<DAMAGE>:15:35
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:101
<DEXTERITY>:93
<VITALITY>:116
<MAGIC>:0
<EXPERIENCE>:195
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die5.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight3.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/rockhit.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:AXE
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<CAN_EQUIP>:HAMMER
<PREFERRED_WEAPON>:Maillet
<PREFERRED_WEAPON>:Masse
<PREFERRED_WEAPON>:Masse de guerre
<PREFERRED_WEAPON>:Masse de guerre à pointes
<PREFERRED_WEAPON>:Massue lourde
<PREFERRED_WEAPON>:Couperet de guerre
<PREFERRED_WEAPON>:Hache de guerre
[/MONSTER]

[MONSTER]
<FAMILY>:Minotaur
<NAME>:Ours de combat
<RARITY>:8
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:20
<MINIMUM_DEPTH>:21
<MAXIMUM_DEPTH>:36
<MODEL>:MONSTERS/WEREBOAR/wereboar.sms
<MATERIAL_OVERRIDE>:MONSTERS/WEREBOAR/ogre2.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/WEREBOAR/collision.mdl
<SCALE>:1.4:1.8
<WALKING_SPEED>:6
<RUNNING_SPEED>:14
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:161:187
<NATURAL_ARMOR>:63
<TOHIT>:76

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:8:20
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:100
<DEXTERITY>:101
<VITALITY>:110
<MAGIC>:0
<EXPERIENCE>:190
<DEATH_SOUND>:SOUNDS/MONSTERS/WEREBOAR/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/WEREBOAR/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/WEREBOAR/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/WEREBOAR/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/WEREBOAR/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/WEREBOAR/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/WEREBOAR/idle1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/WEREBOAR/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/WEREBOAR/attack3.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/woodflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/woodflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/woodflesh3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/WEREBOAR/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/WEREBOAR/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/WEREBOAR/attack3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/WEREBOAR/attack1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/WEREBOAR/attack2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/WEREBOAR/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Coutelas
<PREFERRED_WEAPON>:Pique
<PREFERRED_WEAPON>:Pique de guerre
<PREFERRED_WEAPON>:Bardiche
<PREFERRED_WEAPON>:Masse de guerre à pointes
<PREFERRED_WEAPON>:Masse grossière
<PREFERRED_WEAPON>:Massue lourde
<DUAL_WIELDING>:1
<DAMAGE_RESISTANCE>:FIRE:-60
<DAMAGE_RESISTANCE>:PIERCING:-30
[/MONSTER]

[MONSTER]
<FAMILY>:ELEMENTAL
<NAME>:Élémentaire de glace
<RARITY>:100
<BASE_LEVEL>:18
<MINIMUM_DEPTH>:22
<MAXIMUM_DEPTH>:40
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/ELEMENTAL/iceelemental.sms
<COLLISION_MODEL>:MONSTERS/ELEMENTAL/collision.mdl
<SCALE>:.9:1.1
<WALKING_SPEED>:8
<RUNNING_SPEED>:15
<TURN_RATE>:4
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:130:200
<NATURAL_ARMOR>:60
<TOHIT>:76

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:8:20
<DAMAGE_TYPE>:ICE
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:8:20
<DAMAGE_TYPE>:ICE
[/UNARMED_ATTACK]

<STRENGTH>:80
<DEXTERITY>:129
<VITALITY>:90
<MAGIC>:120
<EXPERIENCE>:215
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar4.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:SNOWFLAKE
<SPELL>:Accélération
<SPELL>:Gel
<SOUND_RADIUS>:50
<DAMAGE_RESISTANCE>:ICE:100
<DAMAGE_RESISTANCE>:FIRE:-50
<DAMAGE_RESISTANCE>:ELECTRIC:20
<DAMAGE_RESISTANCE>:MAGIC:20
<LIGHT>:IMAGES/teallight.png:6:FLICKER
<SKILL>:SKILLATTACKMAGIC:8
<SKILL>:SKILLDEFENSEMAGIC:8
<SKILL>:SKILLCHARMMAGIC:8
[/MONSTER]

[MONSTER]
<FAMILY>:UNDEAD
<NAME>:Chevalier squelette
<RARITY>:9
<BRAVERY>:.9
<BASE_LEVEL>:21
<MINIMUM_DEPTH>:22
<MAXIMUM_DEPTH>:38
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/SKELETON/skeleton2.sms
<COLLISION_MODEL>:MONSTERS/SKELETON/collision.mdl
<SCALE>:1.3:1.4
<WALKING_SPEED>:10
<RUNNING_SPEED>:18
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:80
<HP>:180:200
<NATURAL_ARMOR>:62
<TOHIT>:70

[UNARMED_ATTACK]
<ANIMATION>:RIGHTSLASH
<RANGE>:6:8
<DAMAGE>:18:23
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:115
<DEXTERITY>:92
<VITALITY>:105
<MAGIC>:0
<EXPERIENCE>:200
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar4.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/swordswing.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/SKELETON/hit.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh3.wav
<MISS_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLUEFIRE
<SOUND_RADIUS>:42
<DAMAGE_RESISTANCE>:PIERCING:60
<DAMAGE_RESISTANCE>:SLASHING:30
<DAMAGE_RESISTANCE>:UNDEAD:0
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:BOW
<CAN_EQUIP>:AXE
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<CAN_EQUIP>:HAMMER
<PREFERRED_WEAPON>:Couperet de guerre
<PREFERRED_WEAPON>:Épée longue
<PREFERRED_WEAPON>:Couperet d’orque
<PREFERRED_WEAPON>:Bardiche
<PREFERRED_WEAPON>:Massue lourde
<PREFERRED_WEAPON>:Épée longue
<PREFERRED_WEAPON>:Grande masse
<PREFERRED_WEAPON>:Arc de guerre
<PREFERRED_ARMOR>:Bouclier de croisé
<DUAL_WIELDING>:1
[/MONSTER]

[MONSTER]
<FAMILY>:REPTILE
<NAME>:Salamandre
<RARITY>:50
<BASE_LEVEL>:22
<MINIMUM_DEPTH>:23
<MAXIMUM_DEPTH>:37
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/BASILISK/basilisk2.sms
<COLLISION_MODEL>:MONSTERS/BASILISK/collision.mdl
<SCALE>:1.3:1.5
<WALKING_SPEED>:6
<RUNNING_SPEED>:16
<TURN_RATE>:20
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:136:163
<NATURAL_ARMOR>:51
<TOHIT>:73

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:6:8
<DAMAGE>:12:21
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:6:8
<DAMAGE>:12:21
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK3
<RANGE>:6:8
<DAMAGE>:12:21
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK4
<RANGE>:9:12
<DAMAGE>:2:4
<DAMAGE_TYPE>:FIRE
<BREATH_PARTICLE>:SPELLFIRE:0:20:1
<BREATH_PARTICLE>:SPELLFIRESPARK:0:0:0
[/UNARMED_ATTACK]

<STRENGTH>:100
<DEXTERITY>:107
<VITALITY>:91
<MAGIC>:0
<EXPERIENCE>:195
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BASILISK/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BASILISK/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BASILISK/die3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BASILISK/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BASILISK/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BASILISK/attack3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BASILISK/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BASILISK/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BASILISK/attack3.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/BASILISK/attack1.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/BASILISK/attack2.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/BASILISK/attack3.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/BASILISK/firebeam.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/MONSTERS/ABOMINATION/eyehit.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:GREENBLOOD
<VERTICAL_OFFSET>:.25
<DAMAGE_RESISTANCE>:ICE:-80
<DAMAGE_RESISTANCE>:FIRE:100
[/MONSTER]

[MONSTER]
<FAMILY>:Giant
<NAME>:Ogresse des Collines
<RARITY>:250
<ALIGNMENT>:EVIL
<BASE_LEVEL>:24
<MINIMUM_DEPTH>:25
<MAXIMUM_DEPTH>:38
<MODEL>:MONSTERS/HILLOGRE/hillogre.sms
<MATERIAL_OVERRIDE>:MONSTERS/HILLOGRE/hillogre.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/HILLOGRE/collision.mdl
<SCALE>:1.2:1.7
<WALKING_SPEED>:6
<RUNNING_SPEED>:10
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:30
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:60
<HP>:176:204
<NATURAL_ARMOR>:65
<TOHIT>:69
<REACH_BONUS>:3

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:10:14
<DAMAGE>:12:20
<DAMAGE_TYPE>:CRUSHING
[EFFECT]
<CHANCE_OF_SUCCESS>:100
<NAME>:KNOCKBACK
<ACTIVATION>:USAGE
<TYPE>:KNOCKBACK
<DURATION>:2
<VALUE>:2
[/EFFECT]
[/UNARMED_ATTACK]

<STRENGTH>:105
<DEXTERITY>:75
<VITALITY>:90
<MAGIC>:0
<EXPERIENCE>:210
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die5.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight3.wav
<STEP_SOUND>:SOUNDS/bigstep1.wav
<STEP_SOUND>:SOUNDS/bigstep2.wav
<STEP_SOUND>:SOUNDS/bigstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/rockhit.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:AXE
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<CAN_EQUIP>:HAMMER
<PREFERRED_WEAPON>:Masse de guerre à pointes
<PREFERRED_WEAPON>:Massue lourde
<PREFERRED_WEAPON>:Couperet d’orque
<PREFERRED_WEAPON>:Masse de nain
<PREFERRED_WEAPON>:Maillet
<PREFERRED_WEAPON>:Couperet de guerre
<DUAL_WIELDING>:1
[/MONSTER]

[MONSTER]
<FAMILY>:HUMAN
<NAME>:Sorcière des marais
<RARITY>:80
<BRAVERY>:.8
<MINIMUM_DEPTH>:25
<MAXIMUM_DEPTH>:37
<BASE_LEVEL>:24
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/HAG/hag.sms
<MATERIAL_OVERRIDE>:MONSTERS/HAG/hag2.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/HAG/collision.mdl
<SCALE>:1.2:1.5
<WALKING_SPEED>:6
<RUNNING_SPEED>:18
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:30
<ATTENTION_RADIUS>:60
<FOLLOW_RADIUS>:90
<HP>:165:175
<NATURAL_ARMOR>:50
<TOHIT>:70

[UNARMED_ATTACK]
<ANIMATION>:SLASH1
<RANGE>:6:8
<DAMAGE>:6:12
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:SLASH2
<RANGE>:6:8
<DAMAGE>:6:12
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:70
<DEXTERITY>:96
<VITALITY>:100
<MAGIC>:70
<EXPERIENCE>:190
<DEATH_SOUND>:SOUNDS/MONSTERS/IMP/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/IMP/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/IMP/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle5.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle6.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle7.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle8.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/IMP/attack1.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/IMP/attack2.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/IMP/attack3.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<SPELL>:Grande guérison
<SPELL>:Toile
<SPELL>:Lent
<SPELL>:Ponction d’aura
<SPELL>:Brûlure
<SPELL>:Accélération
<SPELL>:Cécité
<SPELL>:Bannissement
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
#<MINION>:Minion Name:Minimum Minions:Maximum Minions
<MINION>:Vampire Bat:2:3
<SKILL>:SKILLATTACKMAGIC:14
<SKILL>:SKILLDEFENSEMAGIC:14
<SKILL>:SKILLCHARMMAGIC:14
[/MONSTER]

[MONSTER]
<FAMILY>:ELEMENTAL
<NAME>:Élémentaire de foudre
<RARITY>:100
<BASE_LEVEL>:18
<MINIMUM_DEPTH>:25
<MAXIMUM_DEPTH>:40
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/ELEMENTAL/lightningelemental.sms
<COLLISION_MODEL>:MONSTERS/ELEMENTAL/collision.mdl
<SCALE>:.9:1.1
<WALKING_SPEED>:8
<RUNNING_SPEED>:15
<TURN_RATE>:4
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:130:200
<NATURAL_ARMOR>:60
<TOHIT>:76

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:8:20
<DAMAGE_TYPE>:ELECTRIC
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:8:20
<DAMAGE_TYPE>:ELECTRIC
[/UNARMED_ATTACK]

<STRENGTH>:80
<DEXTERITY>:129
<VITALITY>:90
<MAGIC>:120
<EXPERIENCE>:215
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar4.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:ELECTRIC
<SPELL>:Foudre
<SPELL>:Orage
<SOUND_RADIUS>:50
<DAMAGE_RESISTANCE>:ICE:20
<DAMAGE_RESISTANCE>:FIRE:20
<DAMAGE_RESISTANCE>:ELECTRIC:100
<DAMAGE_RESISTANCE>:MAGIC:20
<LIGHT>:IMAGES/purplelight.png:6:FLICKER
<SKILL>:SKILLATTACKMAGIC:8
<SKILL>:SKILLDEFENSEMAGIC:8
<SKILL>:SKILLCHARMMAGIC:8
[/MONSTER]

[MONSTER]
<FAMILY>:UNDEAD
<NAME>:Wraith
<RARITY>:40
<BASE_LEVEL>:25
<MINIMUM_DEPTH>:26
<MAXIMUM_DEPTH>:38
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/SPECTRE/spectre.sms
<COLLISION_MODEL>:MONSTERS/SPECTRE/collision.mdl
<MATERIAL_OVERRIDE>:MONSTERS/SPECTRE/wraith.png:MONSTERS/SPECTRE/specter_alpha.png:NONE:NONE:NONE
<SCALE>:1:1.25
<WALKING_SPEED>:6
<RUNNING_SPEED>:10
<TURN_RATE>:4
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:194:224
<NATURAL_ARMOR>:63
<TOHIT>:82

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:12:25
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:12:25
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK3
<RANGE>:8:10
<DAMAGE>:12:25
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:95
<DEXTERITY>:89
<VITALITY>:91
<MAGIC>:150
<EXPERIENCE>:207
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/lightflesh3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar4.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLUEFIRE
<SPELL>:Grande guérison
<SPELL>:Reflet
<SPELL>:Lent
<SPELL>:Accélération
<SPELL>:Boule de feu
<SPELL>:Mur de feu
<SPELL>:Invocation de squelette
<SPELL>:Invocation de zombies
<SPELL>:Nuage de poison
<SPELL>:Gel
<SOUND_RADIUS>:50
<SKILL>:SKILLATTACKMAGIC:12
<SKILL>:SKILLCHARMMAGIC:10
<SKILL>:SKILLDEFENSEMAGIC:8
<DAMAGE_RESISTANCE>:ICE:70
<DAMAGE_RESISTANCE>:FIRE:70
<DAMAGE_RESISTANCE>:MAGIC:50
<DAMAGE_RESISTANCE>:UNDEAD:0
#<MINION>:Minion Name:Minimum Minions:Maximum Minions
<MINION>:Ghost:2:3
<MINIONS_COLLIDE>:1
<LIGHT>:IMAGES/bluelight.png:6:PULSE
<SKILL>:SKILLATTACKMAGIC:16
<SKILL>:SKILLDEFENSEMAGIC:7
<SKILL>:SKILLCHARMMAGIC:16
[/MONSTER]

[MONSTER]
<FAMILY>:CAT
<NAME>:Prédateur noir
<RARITY>:20
<BASE_LEVEL>:26
<MINIMUM_DEPTH>:26
<MAXIMUM_DEPTH>:40
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/SABRETOOTH/sabretooth.sms
<MATERIAL_OVERRIDE>:MONSTERS/SABRETOOTH/sabretooth3.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/SABRETOOTH/collision.mdl
<SCALE>:1.5:1.7
<WALKING_SPEED>:5
<RUNNING_SPEED>:18
<TURN_RATE>:10
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:200:230
<NATURAL_ARMOR>:75
<TOHIT>:100

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:9:11
<DAMAGE>:9:24
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:9:11
<DAMAGE>:9:24
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

<STRENGTH>:90
<DEXTERITY>:120
<VITALITY>:114
<MAGIC>:0
<EXPERIENCE>:212
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SABRETOOTH/roar1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SABRETOOTH/roar2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SABRETOOTH/roar1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SABRETOOTH/roar2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SABRETOOTH/sight2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:50
<DAMAGE_RESISTANCE>:CRUSHING:20
[/MONSTER]

[MONSTER]
<FAMILY>:UNDEAD
<NAME>:Roi des zombies
<RARITY>:400
<BRAVERY>:1
<MINIMUM_DEPTH>:27
<MAXIMUM_DEPTH>:38
<BASE_LEVEL>:25
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/ZOMBIE/zombie.sms
<COLLISION_MODEL>:MONSTERS/ZOMBIE/collision.mdl
<MATERIAL_OVERRIDE>:MONSTERS/ZOMBIE/zombie3.png:NONE:NONE:NONE:NONE
<SCALE>:1.9:2.1
<WALKING_SPEED>:1
<RUNNING_SPEED>:1
<TURN_RATE>:2
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:80
<HP>:211:239
<NATURAL_ARMOR>:49
<TOHIT>:73

[UNARMED_ATTACK]
<ANIMATION>:SLASH1
<RANGE>:6:8
<DAMAGE>:16:35
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:SLASH2
<RANGE>:6:8
<DAMAGE>:16:35
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:85
<DEXTERITY>:40
<VITALITY>:112
<MAGIC>:200
<EXPERIENCE>:221
<DEATH_SOUND>:SOUNDS/MONSTERS/ZOMBIE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/ZOMBIE/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/ZOMBIE/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle4.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/ZOMBIE/attack1.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/ZOMBIE/attack2.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/ZOMBIE/attack1.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/ZOMBIE/attack2.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<DAMAGE_RESISTANCE>:FIRE:40
<DAMAGE_RESISTANCE>:ICE:100
<DAMAGE_RESISTANCE>:ELECTRIC:100
<DAMAGE_RESISTANCE>:UNDEAD:0
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<SPELL>:Accélération
<SPELL>:Grande guérison de groupe
<SPELL>:Nuage de poison
<SPELL>:Mur de feu
<SPELL>:Invocation de zombies
<SPELL>:Invocation de momies
<SKILL>:SKILLATTACKMAGIC:15
<SKILL>:SKILLCHARMMAGIC:15
#<MINION>:Minion Name:Minimum Minions:Maximum Minions
<MINION>:Shambling Dead:3:4
<MINIONS_COLLIDE>:1
<MATCH_SPEED>:0
<SKILL>:SKILLATTACKMAGIC:19
<SKILL>:SKILLDEFENSEMAGIC:2
<SKILL>:SKILLCHARMMAGIC:19
[/MONSTER]

[MONSTER]
<FAMILY>:Jackal Fiend
<NAME>:Envoyé des chacals malins
<RARITY>:15
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:24
<MINIMUM_DEPTH>:28
<MAXIMUM_DEPTH>:42
<MODEL>:MONSTERS/JACKALFIEND/jackalfiend.sms
<MATERIAL_OVERRIDE>:MONSTERS/JACKALFIEND/jackalfiend3.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/JACKALFIEND/collision.mdl
<SCALE>:1.7:1.9
<WALKING_SPEED>:7
<RUNNING_SPEED>:18
<TURN_RATE>:5
<VIEW_RADIUS>:30
<MOTION_RADIUS>:15
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:206:230
<NATURAL_ARMOR>:68
<TOHIT>:83

[UNARMED_ATTACK]
<ANIMATION>:RIGHTSLASH
<RANGE>:8:10
<DAMAGE>:14:22
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:112
<DEXTERITY>:110
<VITALITY>:121
<MAGIC>:100
<EXPERIENCE>:226
<DEATH_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl3.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh1.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh2.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh3.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/JACKALFIEND/growl1.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/JACKALFIEND/growl2.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/JACKALFIEND/growl3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/growl3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:BOW
<CAN_EQUIP>:CROSSBOW
<CAN_EQUIP>:STAFF
<CAN_EQUIP>:POLEARM
<PREFERRED_WEAPON>:Hache de combat
<PREFERRED_WEAPON>:Couperet d’orque
<PREFERRED_WEAPON>:Coutelas
<PREFERRED_WEAPON>:Glaive
<PREFERRED_WEAPON>:Gourdin en bronze
<PREFERRED_WEAPON>:Bardiche
<PREFERRED_WEAPON>:Arc de guerre
<PREFERRED_WEAPON>:Arbalète de nain
<DUAL_WIELDING>:1
<SPELL>:Grande guérison
<SPELL>:Accélération
<SPELL>:Accélération
<SPELL>:Invocation de loups
<SPELL>:Armure spectrale
<SKILL>:SKILLATTACKMAGIC:8
<SKILL>:SKILLCHARMMAGIC:8
<SKILL>:SKILLDEFENSEMAGIC:8
[/MONSTER]

[MONSTER]
<FAMILY>:Goblin
<NAME>:Orque vétéran
<RARITY>:35
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:25
<MINIMUM_DEPTH>:28
<MAXIMUM_DEPTH>:40
<MODEL>:MONSTERS/ORC/orc.sms
<MATERIAL_OVERRIDE>:MONSTERS/ORC/orc2.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/ORC/collision.mdl
<SCALE>:1.5:1.7
<WALKING_SPEED>:6
<RUNNING_SPEED>:16
<TURN_RATE>:5
<VIEW_RADIUS>:30
<MOTION_RADIUS>:15
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:220:260
<NATURAL_ARMOR>:65
<TOHIT>:84
<REACH_BONUS>:2

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:18:27
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:160
<DEXTERITY>:110
<VITALITY>:160
<MAGIC>:0
<EXPERIENCE>:236
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die5.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight3.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/rockhit.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:CROSSBOW
<CAN_EQUIP>:STAFF
<CAN_EQUIP>:POLEARM
<PREFERRED_WEAPON>:Hache de combat
<PREFERRED_WEAPON>:Couperet d’orque
<PREFERRED_WEAPON>:Coutelas
<PREFERRED_WEAPON>:Glaive
<PREFERRED_WEAPON>:Gourdin en bronze
<PREFERRED_WEAPON>:Bardiche
<PREFERRED_WEAPON>:Arc de guerre
<PREFERRED_WEAPON>:Arbalète de nain
<PREFERRED_WEAPON>:Massue lourde
<PREFERRED_WEAPON>:Grande masse
<DUAL_WIELDING>:1
[/MONSTER]

[MONSTER]
<FAMILY>:Dragon
<NAME>:Dragon de feu
<RARITY>:100
<ALIGNMENT>:EVIL
<MINIMUM_DEPTH>:29
<MAXIMUM_DEPTH>:42
<BASE_LEVEL>:28
<MODEL>:MONSTERS/DRAGON/dragon.sms
<COLLISION_MODEL>:MONSTERS/DRAGON/collision.mdl
<SCALE>:.8:1.0
<WALKING_SPEED>:5
<RUNNING_SPEED>:14
<TURN_RATE>:2
<VIEW_RADIUS>:35
<MOTION_RADIUS>:35
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:70
<HP>:186:220
<NATURAL_ARMOR>:79
<TOHIT>:81

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:7:9
<DAMAGE>:5:20
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:7:9
<DAMAGE>:8:25
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK4
<RANGE>:7:9
<DAMAGE>:8:30
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<TOHITBONUS>:200
<ANIMATION>:ATTACK3
<RANGE>:10:12
<DAMAGE>:5:10
<BREATH_PARTICLE>:SPELLFIRESPARK:0:0:0
<BREATH_PARTICLE>:DRAGONFIRE:0:30:0
<BREATH_PARTICLE>:SMOKE:0:0:0
<DAMAGE_TYPE>:FIRE
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK5
<RANGE>:8:14
<DAMAGE>:2:4
<TOHITBONUS>:2000
<DAMAGE_TYPE>:CRUSHING
[EFFECT]
<CHANCE_OF_SUCCESS>:100
<NAME>:KNOCKBACK
<ACTIVATION>:USAGE
<TYPE>:KNOCKBACK
<DURATION>:2
<VALUE>:4
[/EFFECT]
[/UNARMED_ATTACK]

<STRENGTH>:110
<DEXTERITY>:93
<VITALITY>:121
<MAGIC>:0
<EXPERIENCE>:232
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DRAGON/dragondie.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh3.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/DRAGON/breathe.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/firehit.wav
<ATTACK_SOUND>:ATTACK5:SOUNDS/MONSTERS/DRAGON/flap.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<DAMAGE_RESISTANCE>:CRUSHING:40
<DAMAGE_RESISTANCE>:MAGIC:60
<DAMAGE_RESISTANCE>:FIRE:100
[/MONSTER]

[MONSTER]
<FAMILY>:DRAGON
<NAME>:Vouivre venimeuse
<RARITY>:60
<BASE_LEVEL>:28
<MINIMUM_DEPTH>:30
<MAXIMUM_DEPTH>:43
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/WYVERN/wyvern.sms
<COLLISION_MODEL>:MONSTERS/WYVERN/collision.mdl
<MATERIAL_OVERRIDE>:MONSTERS/WYVERN/wyvern2.png:MONSTERS/WYVERN/wyverna.png:NONE:NONE:NONE
<SCALE>:1.2:1.6
<WALKING_SPEED>:8
<RUNNING_SPEED>:16
<TURN_RATE>:4
<VIEW_RADIUS>:40
<MOTION_RADIUS>:40
<ATTENTION_RADIUS>:60
<FOLLOW_RADIUS>:72
<HP>:178:203
<NATURAL_ARMOR>:73
<TOHIT>:85

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:6:7
<DAMAGE>:10:22
<DAMAGE_TYPE>:SLASHING
[EFFECT]
<NAME>:POISON
<EXCLUSIVE>:1
<MESSAGE>:Empoisonné !
<CHANCE_OF_SUCCESS>:40
<ACTIVATION>:USAGE
<TYPE>:HPRECHARGE
<DURATION>:60
<VALUE>:-65
<DAMAGE_TYPE>:POISON
[/EFFECT]
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:6:7
<DAMAGE>:10:22
<DAMAGE_TYPE>:PIERCING
[EFFECT]
<NAME>:POISON
<EXCLUSIVE>:1
<MESSAGE>:Empoisonné !
<CHANCE_OF_SUCCESS>:60
<ACTIVATION>:USAGE
<TYPE>:HPRECHARGE
<DURATION>:60
<VALUE>:-65
<DAMAGE_TYPE>:POISON
[/EFFECT]
[/UNARMED_ATTACK]

<STRENGTH>:129
<DEXTERITY>:96
<VITALITY>:123
<MAGIC>:0
<EXPERIENCE>:236
<STEP_SOUND>:SOUNDS/flap1.wav
<STEP_SOUND>:SOUNDS/flap2.wav
<STEP_SOUND>:SOUNDS/flap3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/WYVERN/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/WYVERN/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/WYVERN/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/WYVERN/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/bite2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/WYVERN/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/WYVERN/attack2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/bite2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/WYVERN/attack1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/WYVERN/attack2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<MISS_SOUND>:ATTACK2:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLOOD
[/MONSTER]

[MONSTER]
<FAMILY>:GOLEM
<NAME>:Grande Gargouille
<RARITY>:50
<BASE_LEVEL>:30
<MINIMUM_DEPTH>:30
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/GARGOYLE/gargoyle.sms
<MATERIAL_OVERRIDE>:MONSTERS/GARGOYLE/gargoyle2.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/GARGOYLE/collision.mdl
<SCALE>:1.5:1.7
<WALKING_SPEED>:9
<RUNNING_SPEED>:16
<TURN_RATE>:4
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:180:215
<NATURAL_ARMOR>:67
<TOHIT>:75

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:10:22
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:1:22
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK3
<RANGE>:8:10
<DAMAGE>:14:28
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

<STRENGTH>:146
<DEXTERITY>:80
<VITALITY>:130
<MAGIC>:0
<EXPERIENCE>:245
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GARGOYLE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GARGOYLE/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GARGOYLE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GARGOYLE/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GARGOYLE/attack3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/metalflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/metalflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/GARGOYLE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/GARGOYLE/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/GARGOYLE/attack3.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh3.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/GARGOYLE/attack1.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/GARGOYLE/attack2.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/GARGOYLE/attack3.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/metalflesh1.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/metalflesh3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GARGOYLE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GARGOYLE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GARGOYLE/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GARGOYLE/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GARGOYLE/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GARGOYLE/roar3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GARGOYLE/roar4.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:ROCK
<SOUND_RADIUS>:45
<DAMAGE_RESISTANCE>:SLASHING:30
<DAMAGE_RESISTANCE>:PIERCING:50
<DAMAGE_RESISTANCE>:FIRE:50
<DAMAGE_RESISTANCE>:CRUSHING:-20
[/MONSTER]

[MONSTER]
<FAMILY>:Imp
<NAME>:Lutin nocturne
<BASE_LEVEL>:30
<MINIMUM_DEPTH>:30
<MAXIMUM_DEPTH>:45
<RARITY>:20
<BRAVERY>:.8
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/IMP/nightimp.sms
<COLLISION_MODEL>:MONSTERS/IMP/collision.mdl
<SCALE>:1.1:1.5
<WALKING_SPEED>:7
<RUNNING_SPEED>:12
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:70
<HP>:130:160
<NATURAL_ARMOR>:85
<TOHIT>:90

[UNARMED_ATTACK]
<ANIMATION>:PUNCH
<RANGE>:6:8
<DAMAGE>:4:16
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:98
<DEXTERITY>:120
<VITALITY>:135
<MAGIC>:50
<EXPERIENCE>:226
<DEATH_SOUND>:SOUNDS/MONSTERS/IMP/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/IMP/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/IMP/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/IMP/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle5.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle6.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle7.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/IMP/idle8.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/IMP/attack1.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/IMP/attack2.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/IMP/attack3.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/BATTLE/woodflesh3.wav
<MISS_SOUND>:PUNCH:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLOOD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Pique de guerre
<PREFERRED_WEAPON>:Hache d’armes de guerre
<PREFERRED_WEAPON>:Couperet d’orque
<PREFERRED_WEAPON>:Hache de guerre
<PREFERRED_WEAPON>:Tétramassue
<SOUND_RADIUS>:42
<DUAL_WIELDING>:1
<SPELL>:Accélération
<SPELL>:Invocation de chauve-souris vampires
<SKILL>:SKILLATTACKMAGIC:5
<SKILL>:SKILLDEFENSEMAGIC:4
<SKILL>:SKILLCHARMMAGIC:30
[/MONSTER]

[MONSTER]
<FAMILY>:Minotaur
<NAME>:Taureau noir
<RARITY>:80
<ALIGNMENT>:EVIL
<BASE_LEVEL>:30
<MINIMUM_DEPTH>:31
<MODEL>:MONSTERS/MINOTAUR/minotaur.sms
<MATERIAL_OVERRIDE>:MONSTERS/MINOTAUR/minotaur3.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/MINOTAUR/collision.mdl
<SCALE>:2.0:2.2
<WALKING_SPEED>:6
<RUNNING_SPEED>:14
<TURN_RATE>:10
<VIEW_RADIUS>:40
<MOTION_RADIUS>:35
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:70
<HP>:190:235
<NATURAL_ARMOR>:74
<TOHIT>:72

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:10:25
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:140
<DEXTERITY>:100
<VITALITY>:120
<MAGIC>:100
<EXPERIENCE>:238
<DEATH_SOUND>:SOUNDS/MONSTERS/MINOTAUR/die.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MINOTAUR/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MINOTAUR/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MINOTAUR/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MINOTAUR/attack1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MINOTAUR/idle2.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/woodflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/woodflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/woodflesh3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/MINOTAUR/attack1.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:BOW
<CAN_EQUIP>:CROSSBOW
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Pique de guerre
<PREFERRED_WEAPON>:Arbalète de nain
<PREFERRED_WEAPON>:Hache d’armes de guerre
<PREFERRED_WEAPON>:Glaive
<PREFERRED_WEAPON>:Couperet d’orque
<PREFERRED_WEAPON>:Hache de guerre
<PREFERRED_WEAPON>:Tétramassue
<PREFERRED_WEAPON>:Arc de guerre
<DUAL_WIELDING>:1
<DAMAGE_RESISTANCE>:FIRE:50
<DAMAGE_RESISTANCE>:CRUSHING:30
<SPELL>:Accélération
<SOUND_RADIUS>:55
[/MONSTER]

[MONSTER]
<FAMILY>:Brain Beast
<NAME>:Mange-pensée
<RARITY>:150
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:31
<MINIMUM_DEPTH>:31
<MAXIMUM_DEPTH>:51
<MODEL>:MONSTERS/BRAINBEAST/brainbeast.sms
<COLLISION_MODEL>:MONSTERS/BRAINBEAST/collision.mdl
<SCALE>:1.3:1.6
<WALKING_SPEED>:7
<RUNNING_SPEED>:18
<TURN_RATE>:4
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:72
<HP>:200:250
<NATURAL_ARMOR>:70
<TOHIT>:78

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:9:11
<DAMAGE>:11:22
<DAMAGE_TYPE>:CRUSHING

[EFFECT]
<CHANCE_OF_SUCCESS>:50
<ACTIVATION>:USAGE
<MESSAGE>:Retrait de mana !
<TYPE>:MANARECHARGE
<DURATION>:INSTANT
<VALUE>:-40
<DAMAGE_TYPE>:MAGIC

[/EFFECT]


[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:9:11
<DAMAGE>:1:22
<DAMAGE_TYPE>:CRUSHING

[EFFECT]
<CHANCE_OF_SUCCESS>:50
<ACTIVATION>:USAGE
<MESSAGE>:Retrait de mana !
<TYPE>:MANARECHARGE
<DURATION>:INSTANT
<VALUE>:-40
<DAMAGE_TYPE>:MAGIC
[/EFFECT]

[/UNARMED_ATTACK]

<STRENGTH>:140
<DEXTERITY>:89
<VITALITY>:129
<MAGIC>:200
<EXPERIENCE>:255
<DEATH_SOUND>:SOUNDS/MONSTERS/BASILISK/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BASILISK/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BASILISK/die3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BASILISK/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BASILISK/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BASILISK/attack3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BASILISK/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BASILISK/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BASILISK/attack3.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<MISS_SOUND>:ATTACK2:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:PURPLEBLOOD
<DAMAGE_RESISTANCE>:MAGIC:100
<DAMAGE_RESISTANCE>:PIERCING:-20

<SPELL>:Étouffe-magie
<SPELL>:Fragilité
<SPELL>:Cécité
<SPELL>:Reflet
<SPELL>:Armure spectrale
<SPELL>:Décharge
<SKILL>:SKILLATTACKMAGIC:10
<SKILL>:SKILLCHARMMAGIC:10
<SKILL>:SKILLDEFENSEMAGIC:10
[/MONSTER]

[MONSTER]
<FAMILY>:Giant
<NAME>:Géant des cavernes
<RARITY>:300
<ALIGNMENT>:EVIL
<BASE_LEVEL>:30
<MINIMUM_DEPTH>:32
<MODEL>:MONSTERS/GIANT/giant.sms
<COLLISION_MODEL>:MONSTERS/GIANT/collision.mdl
<SCALE>:1.7:1.8
<WALKING_SPEED>:7
<RUNNING_SPEED>:14
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:205:240
<NATURAL_ARMOR>:66
<TOHIT>:75
<REACH_BONUS>:3

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:10:14
<DAMAGE>:9:20
<DAMAGE_TYPE>:CRUSHING
[EFFECT]
<CHANCE_OF_SUCCESS>:100
<NAME>:KNOCKBACK
<ACTIVATION>:USAGE
<TYPE>:KNOCKBACK
<DURATION>:2
<VALUE>:2
[/EFFECT]
[/UNARMED_ATTACK]

<STRENGTH>:146
<DEXTERITY>:65
<VITALITY>:125
<MAGIC>:0
<EXPERIENCE>:252
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die5.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight3.wav
<STEP_SOUND>:SOUNDS/bigstep1.wav
<STEP_SOUND>:SOUNDS/bigstep2.wav
<STEP_SOUND>:SOUNDS/bigstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/rockhit.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:AXE
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<CAN_EQUIP>:HAMMER
<PREFERRED_WEAPON>:Massue lourde
<PREFERRED_WEAPON>:Grande masse
<PREFERRED_WEAPON>:Hache géante
<PREFERRED_WEAPON>:Hache de combat
<PREFERRED_WEAPON>:Couperet d’orque
<PREFERRED_WEAPON>:Hallebarde renforcée
<DUAL_WIELDING>:1
<SOUND_RADIUS>:80
[/MONSTER]

[MONSTER]
<FAMILY>:Minotaur
<NAME>:Pie mastodonte
<RARITY>:110
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:30
<MINIMUM_DEPTH>:32
<MODEL>:MONSTERS/SHRIKE/shrike.sms
<MATERIAL_OVERRIDE>:MONSTERS/SHRIKE/Shrike2.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/SHRIKE/collision.mdl
<SCALE>:1.9:2.0
<WALKING_SPEED>:6
<RUNNING_SPEED>:16
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:35
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:216:244
<NATURAL_ARMOR>:79
<TOHIT>:69

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:16:32
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:16:32
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

<STRENGTH>:164
<DEXTERITY>:96
<VITALITY>:148
<MAGIC>:0
<EXPERIENCE>:261
<DEATH_SOUND>:SOUNDS/MONSTERS/SHRIKE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SHRIKE/die2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SHRIKE/attack1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SHRIKE/attack2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SHRIKE/attack3.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SHRIKE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SHRIKE/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SHRIKE/attack3.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SHRIKE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SHRIKE/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SHRIKE/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:75
[/MONSTER]

[MONSTER]
<FAMILY>:UNDEAD
<NAME>:Traîne-la-Crypte
<RARITY>:300
<BRAVERY>:1
<MINIMUM_DEPTH>:32
<MAXIMUM_DEPTH>:52
<BASE_LEVEL>:30
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/MUMMY/mummy.sms
<MATERIAL_OVERRIDE>:MONSTERS/MUMMY/mummy3.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/MUMMY/collision.mdl
<SCALE>:1.8:2.0
<WALKING_SPEED>:4
<RUNNING_SPEED>:6
<TURN_RATE>:2
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:80
<HP>:229:265
<NATURAL_ARMOR>:73
<TOHIT>:59

[UNARMED_ATTACK]
<ANIMATION>:SLASH1
<RANGE>:6:8
<DAMAGE>:8:30
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:SLASH2
<RANGE>:6:8
<DAMAGE>:8:30
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:148
<DEXTERITY>:59
<VITALITY>:159
<MAGIC>:200
<EXPERIENCE>:273
<DEATH_SOUND>:SOUNDS/MONSTERS/MUMMY/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/MUMMY/die2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MUMMY/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/MUMMY/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MUMMY/idle1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/MUMMY/idle2.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/MUMMY/attack1.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/MUMMY/attack2.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/MUMMY/attack3.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/MUMMY/attack1.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/MUMMY/attack2.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/MUMMY/attack3.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<DAMAGE_RESISTANCE>:UNDEAD:0
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<MATCH_SPEED>:0
<SPELL>:Gel
<SPELL>:Boule de feu
<SPELL>:Mur de feu
<SPELL>:Foudre
<SPELL>:Invocation de momies
<SPELL>:Invocation de zombies
<SPELL>:Nuage de poison
<SKILL>:SKILLATTACKMAGIC:15
<SKILL>:SKILLCHARMMAGIC:15
<SKILL>:SKILLDEFENSEMAGIC:15
#<MINION>:Minion Name:Minimum Minions:Maximum Minions
<MINION>:Vampire Bat:2:4
<MINIONS_COLLIDE>:0
<DAMAGE_RESISTANCE>:CRUSHING:50
<DAMAGE_RESISTANCE>:ICE:100
<DAMAGE_RESISTANCE>:ELECTRIC:20
<SKILL>:SKILLATTACKMAGIC:28
<SKILL>:SKILLDEFENSEMAGIC:5
<SKILL>:SKILLCHARMMAGIC:20
[/MONSTER]

[MONSTER]
<FAMILY>:Dragon
<NAME>:Dragon de glace
<RARITY>:100
<ALIGNMENT>:EVIL
<MINIMUM_DEPTH>:33
<MAXIMUM_DEPTH>:48
<BASE_LEVEL>:32
<MODEL>:MONSTERS/DRAGON/dragonice.sms
<COLLISION_MODEL>:MONSTERS/DRAGON/collision.mdl
<SCALE>:.9:1.1
<WALKING_SPEED>:5
<RUNNING_SPEED>:14
<TURN_RATE>:2
<VIEW_RADIUS>:35
<MOTION_RADIUS>:35
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:70
<HP>:211:236
<NATURAL_ARMOR>:88
<TOHIT>:85

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:7:9
<DAMAGE>:7:23
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:7:9
<DAMAGE>:8:25
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK4
<RANGE>:7:9
<DAMAGE>:8:30
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<TOHITBONUS>:200
<ANIMATION>:ATTACK3
<RANGE>:10:12
<DAMAGE>:5:10
<BREATH_PARTICLE>:SNOW:0:30:0
<BREATH_PARTICLE>:STEAM:0:30:0
<BREATH_PARTICLE>:ICEBREATH:0:30:0
<BREATH_PARTICLE>:SNOWFLAKE:0:30:0
<BREATH_PARTICLE>:ICE:0:20:0
<BREATH_PARTICLE>:SNOWFLAKE:0:0:0
<DAMAGE_TYPE>:ICE

[EFFECT]
<NAME>:SLOW
<EXCLUSIVE>:1
<MESSAGE>:Gelé !
<ACTIVATION>:USAGE
<TYPE>:PERCENTSPEED
<DURATION>:5
<VALUE>:-40
<SFX>:FOLLOWOWNER:5:1:0:0:SPELLS/EFFECTS/ICEPUFF/icepuff.ams:1
[/EFFECT]

[EFFECT]
<NAME>:SLOWATTACK
<EXCLUSIVE>:1
<ACTIVATION>:USAGE
<TYPE>:PERCENTATTACKSPEED
<DURATION>:5
<VALUE>:-40
[/EFFECT]

[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK5
<RANGE>:8:14
<DAMAGE>:2:4
<TOHITBONUS>:2000
<DAMAGE_TYPE>:CRUSHING
[EFFECT]
<CHANCE_OF_SUCCESS>:100
<NAME>:KNOCKBACK
<ACTIVATION>:USAGE
<TYPE>:KNOCKBACK
<DURATION>:2
<VALUE>:4
[/EFFECT]
[/UNARMED_ATTACK]

<STRENGTH>:150
<DEXTERITY>:85
<VITALITY>:136
<MAGIC>:0
<EXPERIENCE>:283
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DRAGON/dragondie.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh3.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/DRAGON/breathe.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/SPELLS/iceform.wav
<ATTACK_SOUND>:ATTACK5:SOUNDS/MONSTERS/DRAGON/flap.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<DAMAGE_RESISTANCE>:CRUSHING:40
<DAMAGE_RESISTANCE>:MAGIC:60
<DAMAGE_RESISTANCE>:ICE:100
<DAMAGE_RESISTANCE>:FIRE:-50
[/MONSTER]

[MONSTER]
<FAMILY>:Dragon
<NAME>:Dragon de foudre
<RARITY>:100
<ALIGNMENT>:EVIL
<MINIMUM_DEPTH>:34
<MAXIMUM_DEPTH>:48
<BASE_LEVEL>:32
<MODEL>:MONSTERS/DRAGON/dragonthunder.sms
<COLLISION_MODEL>:MONSTERS/DRAGON/collision.mdl
<SCALE>:.9:1.1
<WALKING_SPEED>:5
<RUNNING_SPEED>:14
<TURN_RATE>:2
<VIEW_RADIUS>:35
<MOTION_RADIUS>:35
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:70
<HP>:225:246
<NATURAL_ARMOR>:84
<TOHIT>:84

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:7:9
<DAMAGE>:7:23
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:7:9
<DAMAGE>:8:25
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK4
<RANGE>:7:9
<DAMAGE>:8:30
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<TOHITBONUS>:200
<ANIMATION>:ATTACK3
<RANGE>:10:12
<DAMAGE>:5:10
<BREATH_PARTICLE>:ELECTRIC:0:30:0
<BREATH_PARTICLE>:STEAM:0:30:0
<BREATH_PARTICLE>:BLUESPELLFIRE:0:30:0
<BREATH_PARTICLE>:ELECTRIC:0:30:0
<BREATH_PARTICLE>:BLUESPELLFIRE:0:20:0
<BREATH_PARTICLE>:ELECTRIC:0:0:0
<DAMAGE_TYPE>:ELECTRIC

[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK5
<RANGE>:8:14
<DAMAGE>:2:4
<TOHITBONUS>:2000
<DAMAGE_TYPE>:CRUSHING
[EFFECT]
<CHANCE_OF_SUCCESS>:100
<NAME>:KNOCKBACK
<ACTIVATION>:USAGE
<TYPE>:KNOCKBACK
<DURATION>:2
<VALUE>:4
[/EFFECT]
[/UNARMED_ATTACK]

<STRENGTH>:152
<DEXTERITY>:93
<VITALITY>:138
<MAGIC>:0
<EXPERIENCE>:300
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DRAGON/dragondie.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh3.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/DRAGON/breathe.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/firehit.wav
<ATTACK_SOUND>:ATTACK5:SOUNDS/MONSTERS/DRAGON/flap.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<DAMAGE_RESISTANCE>:CRUSHING:10
<DAMAGE_RESISTANCE>:MAGIC:60
<DAMAGE_RESISTANCE>:ELECTRIC:100
[/MONSTER]


[MONSTER]
<FAMILY>:Undead
<NAME>:Mort-vivant géant
<RARITY>:400
<ALIGNMENT>:EVIL
<BASE_LEVEL>:32
<MINIMUM_DEPTH>:33
<MODEL>:MONSTERS/GIANT/giant.sms
<MATERIAL_OVERRIDE>:MONSTERS/GIANT/giant2.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/GIANT/collision.mdl
<SCALE>:1.7:1.8
<WALKING_SPEED>:6
<RUNNING_SPEED>:12
<TURN_RATE>:8
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:226:259
<NATURAL_ARMOR>:60
<TOHIT>:90
<REACH_BONUS>:3

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:10:14
<DAMAGE>:15:26
<DAMAGE_TYPE>:CRUSHING
[EFFECT]
<CHANCE_OF_SUCCESS>:100
<NAME>:KNOCKBACK
<ACTIVATION>:USAGE
<TYPE>:KNOCKBACK
<DURATION>:2
<VALUE>:2
[/EFFECT]
[/UNARMED_ATTACK]

<STRENGTH>:155
<DEXTERITY>:80
<VITALITY>:146
<MAGIC>:0
<EXPERIENCE>:280
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die5.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight3.wav
<STEP_SOUND>:SOUNDS/bigstep1.wav
<STEP_SOUND>:SOUNDS/bigstep2.wav
<STEP_SOUND>:SOUNDS/bigstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/rockhit.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:AXE
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<CAN_EQUIP>:HAMMER
<PREFERRED_WEAPON>:Massue lourde
<PREFERRED_WEAPON>:Grande masse
<PREFERRED_WEAPON>:Hache géante
<PREFERRED_WEAPON>:Hache de combat
<DUAL_WIELDING>:1
<SOUND_RADIUS>:80
<DAMAGE_RESISTANCE>:UNDEAD:0
<SPELL>:Invocation de zombies
<SPELL>:Invocation de momies
<SKILL>:SKILLATTACKMAGIC:15
<SKILL>:SKILLDEFENSEMAGIC:15
<SKILL>:SKILLCHARMMAGIC:15
[/MONSTER]

[MONSTER]
<FAMILY>:Giant
<NAME>:Ogre barbare des Collines
<RARITY>:350
<ALIGNMENT>:EVIL
<BASE_LEVEL>:34
<MINIMUM_DEPTH>:35
<MAXIMUM_DEPTH>:48
<MODEL>:MONSTERS/HILLOGRE/hillogre.sms
<MATERIAL_OVERRIDE>:MONSTERS/HILLOGRE/hillogre2.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/HILLOGRE/collision.mdl
<SCALE>:1.4:1.7
<WALKING_SPEED>:6
<RUNNING_SPEED>:10
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:30
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:60
<HP>:223:254
<NATURAL_ARMOR>:82
<TOHIT>:82
<REACH_BONUS>:3

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:10:14
<DAMAGE>:19:29
<DAMAGE_TYPE>:CRUSHING
[EFFECT]
<CHANCE_OF_SUCCESS>:100
<NAME>:KNOCKBACK
<ACTIVATION>:USAGE
<TYPE>:KNOCKBACK
<DURATION>:2
<VALUE>:2
[/EFFECT]
[/UNARMED_ATTACK]

<STRENGTH>:170
<DEXTERITY>:90
<VITALITY>:153
<MAGIC>:0
<EXPERIENCE>:311
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GIANT/die5.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GIANT/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GIANT/sight3.wav
<STEP_SOUND>:SOUNDS/bigstep1.wav
<STEP_SOUND>:SOUNDS/bigstep2.wav
<STEP_SOUND>:SOUNDS/bigstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/rockhit.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GIANT/attack3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/GIANT/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:AXE
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<CAN_EQUIP>:HAMMER
<PREFERRED_WEAPON>:Grande masse
<PREFERRED_WEAPON>:Massue lourde
<PREFERRED_WEAPON>:Maillet
<PREFERRED_WEAPON>:Couperet de guerre
<DUAL_WIELDING>:1
[/MONSTER]

[MONSTER]
<FAMILY>:Spider
<NAME>:Rampant grêle
<RARITY>:100
<ALIGNMENT>:EVIL
<MINIMUM_DEPTH>:35
<MAXIMUM_DEPTH>:50
<BASE_LEVEL>:35
<MODEL>:MONSTERS/SPIDER2/spider.sms
<MATERIAL_OVERRIDE>:MONSTERS/SPIDER2/spider3.png:MONSTERS/SPIDER2/spiderref.png:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/SPIDER2/collision.mdl
<SCALE>:1.1:1.4
<WALKING_SPEED>:8
<RUNNING_SPEED>:18
<TURN_RATE>:7
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:219:242
<NATURAL_ARMOR>:92
<TOHIT>:93

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:12:20
<DAMAGE_TYPE>:PIERCING

[EFFECT]
<NAME>:POISON
<EXCLUSIVE>:1
<MESSAGE>:Empoisonné !
<CHANCE_OF_SUCCESS>:60
<ACTIVATION>:USAGE
<TYPE>:HPRECHARGE
<DURATION>:120
<VALUE>:-300
<DAMAGE_TYPE>:POISON
[/EFFECT]

[EFFECT]
<EXCLUSIVE>:1
<NAME>:WEB
<CHANCE_OF_SUCCESS>:30
<ACTIVATION>:USAGE
<TYPE>:PERCENTSPEED
<MESSAGE>:Englué !
<ACTIVATION>:USAGE
<DURATION>:8
<VALUE>:-100
<SFX>:FOLLOWOWNER:8:1:0:0:SPELLS/EFFECTS/WEB/web.ams:1:1
[/EFFECT]

[EFFECT]
<CHANCE_OF_SUCCESS>:30
<NAME>:SLOW
<EXCLUSIVE>:1
<MESSAGE>:Ralenti !
<ACTIVATION>:USAGE
<TYPE>:PERCENTSPEED
<DURATION>:6
<VALUE>:-50
<DURATION_BONUS>:1
<SFX>:FOLLOWTARGET:6:1:0:0:SPELLS/EFFECTS/STAMINA/slow.mdl:1:1
<SFX>:FOLLOWTARGET:.5:1:0:0:SPELLS/EFFECTS/FIREPUFF/purplepuff.mdl:0:0
<SFX_DURATION_BONUS>:1
[/EFFECT]

[/UNARMED_ATTACK]

<STRENGTH>:133
<DEXTERITY>:99
<VITALITY>:129
<MAGIC>:0
<EXPERIENCE>:318
<DEATH_SOUND>:SOUNDS/MONSTERS/SPIDER/death1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SPIDER/death2.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:GREENBLOOD
[/MONSTER]

[MONSTER]
<FAMILY>:UNDEAD
<NAME>:Seigneur des Liches
<RARITY>:400
<BRAVERY>:1
<MINIMUM_DEPTH>:36
<MAXIMUM_DEPTH>:49
<BASE_LEVEL>:32
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/LICH/lich.sms
<MATERIAL_OVERRIDE>:MONSTERS/LICH/lich2.png:MONSTERS/LICH/lich_alpha.png:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/LICH/collision.mdl
<SCALE>:1.5:1.9
<WALKING_SPEED>:5
<RUNNING_SPEED>:12
<TURN_RATE>:3
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:80
<HP>:231:270
<NATURAL_ARMOR>:88
<TOHIT>:79

[UNARMED_ATTACK]
<ANIMATION>:RIGHTSLASH
<RANGE>:6:8
<DAMAGE>:17:30
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:161
<DEXTERITY>:97
<VITALITY>:179
<MAGIC>:120
<EXPERIENCE>:326
<DEATH_SOUND>:SOUNDS/MONSTERS/ZOMBIE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/ZOMBIE/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/ZOMBIE/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle4.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/ZOMBIE/attack1.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/ZOMBIE/attack2.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/lightflesh3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<SKILL>:SKILLATTACKMAGIC:14
<SKILL>:SKILLCHARMMAGIC:14
<SKILL>:SKILLDEFENSEMAGIC:14
<DAMAGE_RESISTANCE>:FIRE:-10
<DAMAGE_RESISTANCE>:ICE:100
<DAMAGE_RESISTANCE>:ELECTRIC:100
<DAMAGE_RESISTANCE>:UNDEAD:0
<DUAL_WIELDING>:1
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<SPELL>:Bannissement
<SPELL>:Boule de feu
<SPELL>:Mur de feu
<SPELL>:Nuage de poison
<SPELL>:Gel
<SPELL>:Lent
<SPELL>:Invocation de zombies
<SPELL>:Invocation de momies
<SPELL>:Invocation de squelette
<PREFERRED_WEAPON>:Hache de combat
<PREFERRED_WEAPON>:Glaive
<PREFERRED_WEAPON>:Tétramassue
<PREFERRED_WEAPON>:Grande masse
<PREFERRED_WEAPON>:Trident renforcé
<SKILL>:SKILLATTACKMAGIC:5
<SKILL>:SKILLCHARMMAGIC:5
#<MINION>:Minion Name:Minimum Minions:Maximum Minions
<MINION>:Lich:1:2
<MINION>:Spectre:1:2
<SKILL>:SKILLATTACKMAGIC:28
<SKILL>:SKILLDEFENSEMAGIC:8
<SKILL>:SKILLCHARMMAGIC:28
[/MONSTER]

[MONSTER]
<FAMILY>:Dragon
<NAME>:Dragon à venin
<RARITY>:100
<ALIGNMENT>:EVIL
<MINIMUM_DEPTH>:37
<MAXIMUM_DEPTH>:48
<BASE_LEVEL>:36
<MODEL>:MONSTERS/DRAGON/dragonpoison.sms
<COLLISION_MODEL>:MONSTERS/DRAGON/collision.mdl
<SCALE>:.9:1.1
<WALKING_SPEED>:5
<RUNNING_SPEED>:14
<TURN_RATE>:2
<VIEW_RADIUS>:35
<MOTION_RADIUS>:35
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:70
<HP>:223:266
<NATURAL_ARMOR>:77
<TOHIT>:88

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:7:9
<DAMAGE>:7:23
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:7:9
<DAMAGE>:9:25
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK4
<RANGE>:7:9
<DAMAGE>:9:32
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<TOHITBONUS>:100
<ANIMATION>:ATTACK3
<RANGE>:10:12
<DAMAGE>:5:10
<BREATH_PARTICLE>:POISON:0:30:0
<BREATH_PARTICLE>:POISON:0:30:0
<BREATH_PARTICLE>:GREENSPELLFIRE:0:30:0
<BREATH_PARTICLE>:POISON:0:30:0
<BREATH_PARTICLE>:GREENSPELLFIRE:0:20:0
<BREATH_PARTICLE>:POISON:0:0:0
<DAMAGE_TYPE>:PIERCING

[EFFECT]
<NAME>:POISON
<EXCLUSIVE>:1
<MESSAGE>:Empoisonné !
<CHANCE_OF_SUCCESS>:30
<ACTIVATION>:USAGE
<TYPE>:HPRECHARGE
<DURATION>:300
<VALUE>:-300
<DAMAGE_TYPE>:POISON
[/EFFECT]


[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK5
<RANGE>:8:14
<DAMAGE>:2:4
<TOHITBONUS>:2000
<DAMAGE_TYPE>:CRUSHING
[EFFECT]
<CHANCE_OF_SUCCESS>:100
<NAME>:KNOCKBACK
<ACTIVATION>:USAGE
<TYPE>:KNOCKBACK
<DURATION>:2
<VALUE>:4
[/EFFECT]
[/UNARMED_ATTACK]

<STRENGTH>:154
<DEXTERITY>:96
<VITALITY>:149
<MAGIC>:0
<EXPERIENCE>:330
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DRAGON/dragondie.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh3.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/DRAGON/breathe.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/firehit.wav
<ATTACK_SOUND>:ATTACK5:SOUNDS/MONSTERS/DRAGON/flap.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<DAMAGE_RESISTANCE>:CRUSHING:10
<DAMAGE_RESISTANCE>:MAGIC:70
[/MONSTER]

[MONSTER]
<FAMILY>:ABOMINATION
<NAME>:Abomination Royale
<RARITY>:400
<BASE_LEVEL>:38
<MINIMUM_DEPTH>:38
<MAXIMUM_DEPTH>:58
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/ABOMINATION/abomination2.sms
<COLLISION_MODEL>:MONSTERS/ABOMINATION/collision.mdl
<SCALE>:1.0:1.2
<WALKING_SPEED>:4
<RUNNING_SPEED>:10
<TURN_RATE>:4
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:260:326
<NATURAL_ARMOR>:87
<TOHIT>:86
<VERTICAL_OFFSET>:5

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:7:9
<DAMAGE>:16:24
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:12:14
<DAMAGE>:8:14
<DAMAGE_TYPE>:MAGIC
<BREATH_PARTICLE>:EYEBEAM:30:10:0
[/UNARMED_ATTACK]

<STRENGTH>:156
<DEXTERITY>:110
<VITALITY>:149
<MAGIC>:160
<EXPERIENCE>:354
<DEATH_SOUND>:SOUNDS/MONSTERS/ABOMINATION/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/ABOMINATION/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/ABOMINATION/die3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/ABOMINATION/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/ABOMINATION/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/ABOMINATION/attack3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/ABOMINATION/eyebeam.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/MONSTERS/ABOMINATION/eyehit.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ABOMINATION/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ABOMINATION/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ABOMINATION/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/ABOMINATION/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ABOMINATION/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ABOMINATION/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ABOMINATION/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/ABOMINATION/idle4.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLOOD
<SPELL>:Grande guérison
<SPELL>:Grande guérison de groupe
<SPELL>:Lent
<SPELL>:Accélération
<SPELL>:Armure spectrale
<SPELL>:Mur de feu
<SPELL>:Foudre
<SPELL>:Boule de feu
<SPELL>:Nuage de poison
<SPELL>:Gel
<SPELL>:Invocation de momies
<SOUND_RADIUS>:50
<DAMAGE_RESISTANCE>:ELECTRIC:60
<DAMAGE_RESISTANCE>:PIERCING:-10
<SKILL>:SKILLATTACKMAGIC:24
<SKILL>:SKILLCHARMMAGIC:24
<SKILL>:SKILLDEFENSEMAGIC:24
#<MINION>:Minion Name:Minimum Minions:Maximum Minions
<MINION>:Abomination:2:3
<MINIONS_COLLIDE>:1
<TACTICS>:MAGE
[/MONSTER]

[MONSTER]
<FAMILY>:Demon
<NAME>:Demoniax
<RARITY>:17
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:36
<MINIMUM_DEPTH>:39
<MODEL>:MONSTERS/DEMON/demon.sms
<MATERIAL_OVERRIDE>:MONSTERS/DEMON/demon2.png:NONE:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/DEMON/collision.mdl
<SCALE>:1.4:1.6
<WALKING_SPEED>:5
<RUNNING_SPEED>:18
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:267:309
<NATURAL_ARMOR>:90
<TOHIT>:94

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:6:8
<DAMAGE>:6:27
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:141
<DEXTERITY>:107
<VITALITY>:143
<MAGIC>:0
<EXPERIENCE>:362
<DEATH_SOUND>:SOUNDS/MONSTERS/DEMON/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DEMON/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DEMON/die3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DEMON/laugh1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/DEMON/laugh1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/DEMON/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/DEMON/roar2.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DEMON/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DEMON/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/woodflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/DEMON/attack2.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Glaive
<PREFERRED_WEAPON>:Harpon
<PREFERRED_WEAPON>:Coutelas
<PREFERRED_WEAPON>:Hache d’armes de guerre
<PREFERRED_WEAPON>:Marteau à pointe
<PREFERRED_WEAPON>:Gourdin en bronze
<PREFERRED_WEAPON>:Masse de guerre à pointes
<PREFERRED_WEAPON>:Épée de guerre
<DUAL_WIELDING>:1
<DAMAGE_RESISTANCE>:FIRE:100
<DAMAGE_RESISTANCE>:ICE:-30
[/MONSTER]

[MONSTER]
<FAMILY>:Insect
<NAME>:Mithrax en armure
<RARITY>:5
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:38
<MINIMUM_DEPTH>:39
<MODEL>:MONSTERS/BEETLE/Beetle.sms
<MATERIAL_OVERRIDE>:MONSTERS/BEETLE/beetle4.png:MONSTERS/BEETLE/Beetleref.png:NONE:NONE:MONSTERS/BEETLE/sheen.png:
<COLLISION_MODEL>:MONSTERS/BEETLE/collision.mdl
<SCALE>:1.9:2.0
<WALKING_SPEED>:5
<RUNNING_SPEED>:14
<TURN_RATE>:5
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:72
<HP>:279:317
<NATURAL_ARMOR>:79
<TOHIT>:82

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:11:14
<DAMAGE>:9:20
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:11:14
<DAMAGE>:9:20
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

<STRENGTH>:160
<DEXTERITY>:101
<VITALITY>:127
<MAGIC>:0
<EXPERIENCE>:378
<DEATH_SOUND>:SOUNDS/MONSTERS/BEETLE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/BEETLE/die2.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/BEETLE/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/BEETLE/roar2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BEETLE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BEETLE/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/BEETLE/attack3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/sliceflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BEETLE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BEETLE/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/BEETLE/attack3.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/sliceflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<MISS_SOUND>:ATTACK2:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:PURPLEBLOOD
[/MONSTER]

[MONSTER]
<FAMILY>:Reptile
<NAME>:Champion Komodo
<RARITY>:20
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:40
<MINIMUM_DEPTH>:40
<MAXIMUM_DEPTH>:60
<MODEL>:MONSTERS/LIZARDMAN/lizardman3.sms
<COLLISION_MODEL>:MONSTERS/LIZARDMAN/collision.mdl
<SCALE>:1.5:1.8
<WALKING_SPEED>:6
<RUNNING_SPEED>:15
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:284:317
<NATURAL_ARMOR>:101
<TOHIT>:92

[UNARMED_ATTACK]
<ANIMATION>:RIGHTSLASH
<RANGE>:8:10
<DAMAGE>:13:26
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:170
<DEXTERITY>:107
<VITALITY>:161
<MAGIC>:60
<EXPERIENCE>:411
<DEATH_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/die2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/roar3.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh1.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh2.wav
<STRIKE_SOUND>:RIGHTSLASH:SOUNDS/BATTLE/woodflesh3.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/LIZARDMAN/attack1.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/LIZARDMAN/attack2.wav
<ATTACK_SOUND>:RIGHTSLASH:SOUNDS/MONSTERS/LIZARDMAN/attack3.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/attack1.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/attack2.wav
<ARMED_ATTACK_SOUND>:SOUNDS/MONSTERS/LIZARDMAN/attack3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:42
<CAN_EQUIP>:CLUB
<CAN_EQUIP>:SHIELD
<CAN_EQUIP>:SPEAR
<CAN_EQUIP>:SWORD
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:AXE
<CAN_EQUIP>:RING
<CAN_EQUIP>:HAMMER
<CAN_EQUIP>:BOW
<CAN_EQUIP>:CROSSBOW
<CAN_EQUIP>:POLEARM
<CAN_EQUIP>:STAFF
<PREFERRED_WEAPON>:Glaive
<PREFERRED_WEAPON>:Harpon
<PREFERRED_WEAPON>:Coutelas
<PREFERRED_WEAPON>:Hache d’armes de guerre
<PREFERRED_WEAPON>:Marteau à pointe
<PREFERRED_WEAPON>:Gourdin en bronze
<PREFERRED_WEAPON>:Masse de guerre à pointes
<PREFERRED_WEAPON>:Épée de guerre
<PREFERRED_WEAPON>:Couperet d’orque
<DUAL_WIELDING>:1
<DAMAGE_RESISTANCE>:ELECTRIC:-10
<DAMAGE_RESISTANCE>:ICE:100
<SPELL>:Ponction d’aura
<SPELL>:Gel
[/MONSTER]

[MONSTER]
<FAMILY>:Spider
<NAME>:Horribulus Horribuli
<RARITY>:100
<ALIGNMENT>:EVIL
<MINIMUM_DEPTH>:41
<MAXIMUM_DEPTH>:61
<BASE_LEVEL>:40
<MODEL>:MONSTERS/SPIDER2/spider.sms
<MATERIAL_OVERRIDE>:MONSTERS/SPIDER2/spider4.png:MONSTERS/SPIDER2/spiderref.png:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/SPIDER2/collision.mdl
<SCALE>:1.1:1.3
<WALKING_SPEED>:8
<RUNNING_SPEED>:18
<TURN_RATE>:9
<VIEW_RADIUS>:35
<MOTION_RADIUS>:25
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:90
<HP>:305:350
<NATURAL_ARMOR>:90
<TOHIT>:102

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:14:25
<DAMAGE_TYPE>:PIERCING

[EFFECT]
<NAME>:POISON
<EXCLUSIVE>:1
<MESSAGE>:Empoisonné !
<CHANCE_OF_SUCCESS>:60
<ACTIVATION>:USAGE
<TYPE>:HPRECHARGE
<DURATION>:220
<VALUE>:-400
<DAMAGE_TYPE>:POISON
[/EFFECT]

[EFFECT]
<EXCLUSIVE>:1
<NAME>:WEB
<CHANCE_OF_SUCCESS>:30
<ACTIVATION>:USAGE
<TYPE>:PERCENTSPEED
<MESSAGE>:Englué !
<ACTIVATION>:USAGE
<DURATION>:8
<VALUE>:-100
<SFX>:FOLLOWOWNER:8:1:0:0:SPELLS/EFFECTS/WEB/web.ams:1:1
[/EFFECT]

[/UNARMED_ATTACK]

<STRENGTH>:161
<DEXTERITY>:116
<VITALITY>:151
<MAGIC>:0
<EXPERIENCE>:429
<DEATH_SOUND>:SOUNDS/MONSTERS/SPIDER/death1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SPIDER/death2.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:GREENBLOOD
[/MONSTER]

[MONSTER]
<FAMILY>:UNDEAD
<NAME>:Nosferatus
<RARITY>:100
<BRAVERY>:1
<BASE_LEVEL>:40
<MINIMUM_DEPTH>:42
<MAXIMUM_DEPTH>:60
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/VAMPIRE/vampire.sms
<MATERIAL_OVERRIDE>:MONSTERS/VAMPIRE/vampire2.png:NONE:NONE:NONE:NONE:
<COLLISION_MODEL>:MONSTERS/VAMPIRE/collision.mdl
<SCALE>:1.5:2.0
<WALKING_SPEED>:5
<RUNNING_SPEED>:14
<TURN_RATE>:4
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:80
<HP>:329:356
<NATURAL_ARMOR>:109
<TOHIT>:96

[UNARMED_ATTACK]
<ANIMATION>:SLASH1
<RANGE>:6:8
<DAMAGE>:17:35
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:SLASH2
<RANGE>:6:8
<DAMAGE>:17:35
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[EFFECT]
<NAME>:LIFESTEAL
<ACTIVATION>:PASSIVE
<TYPE>:PERCENTLIFESTOLEN
<DURATION>:ALWAYS
<VALUE>:30
[/EFFECT]

<STRENGTH>:176
<DEXTERITY>:117
<VITALITY>:179
<MAGIC>:100
<EXPERIENCE>:451
<DEATH_SOUND>:SOUNDS/MONSTERS/VAMPIRE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/VAMPIRE/die2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/VAMPIRE/idle3.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/VAMPIRE/attack1.wav
<ATTACK_SOUND>:SLASH1:SOUNDS/MONSTERS/VAMPIRE/attack2.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/VAMPIRE/attack1.wav
<ATTACK_SOUND>:SLASH2:SOUNDS/MONSTERS/VAMPIRE/attack2.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:SLASH2:SOUNDS/BATTLE/lightflesh3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<DAMAGE_RESISTANCE>:FIRE:60
<DAMAGE_RESISTANCE>:ICE:80
<DAMAGE_RESISTANCE>:ELECTRIC:80
<DAMAGE_RESISTANCE>:UNDEAD:0
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:RING
<CAN_EQUIP>:BELT
<SPELL>:Invocation de chauve-souris vampires
<SPELL>:Invocation de zombies
<SPELL>:Ponction d’aura
<SPELL>:Gel
<SPELL>:Invocation de momies
<SPELL>:Bannissement
<SKILL>:SKILLATTACKMAGIC:32
<SKILL>:SKILLCHARMMAGIC:32
#<MINION>:Minion Name:Minimum Minions:Maximum Minions
<MINION>:Vampire:2:3
[/MONSTER]

[MONSTER]
<FAMILY>:UNDEAD
<NAME>:Fantôme noir
<RARITY>:40
<BASE_LEVEL>:42
<MINIMUM_DEPTH>:44
<MAXIMUM_DEPTH>:60
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/SPECTRE/ghost.sms
<MATERIAL_OVERRIDE>:NONE:NONE:MONSTERS/SPECTRE/phantom.png:NONE:NONE
<COLLISION_MODEL>:MONSTERS/SPECTRE/collision.mdl
<SCALE>:1.7:1.9
<WALKING_SPEED>:6
<RUNNING_SPEED>:10
<TURN_RATE>:4
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:286:327
<NATURAL_ARMOR>:106
<TOHIT>:95

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:12:28
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:12:28
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK3
<RANGE>:8:10
<DAMAGE>:12:28
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

<STRENGTH>:163
<DEXTERITY>:112
<VITALITY>:162
<MAGIC>:120
<EXPERIENCE>:509
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/SPECTRE/die2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/SPECTRE/attack1.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/SPECTRE/attack2.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/lightflesh3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/SPECTRE/idle4.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar3.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/SPECTRE/roar4.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:BLUEFIRE
<SPELL>:Grande guérison
<SPELL>:Accélération
<SPELL>:Boule de feu
<SPELL>:Brûlure
<SPELL>:Orage
<SPELL>:Toile
<SPELL>:Cécité
<SPELL>:Fragilité
<SOUND_RADIUS>:50
<DAMAGE_RESISTANCE>:UNDEAD:0
<DAMAGE_RESISTANCE>:MAGIC:100
<LIGHT>:IMAGES/purplelight.png:6:PULSE
<SKILL>:SKILLATTACKMAGIC:25
<SKILL>:SKILLCHARMMAGIC:25
#<MINION>:Minion Name:Minimum Minions:Maximum Minions
<MINION>:Wraith:2:3
[/MONSTER]

[MONSTER]
<FAMILY>:Dragon
<NAME>:Dragon vert
<RARITY>:900
<ALIGNMENT>:EVIL
<BASE_LEVEL>:20
<MINIMUM_DEPTH>:44
<MODEL>:MONSTERS/DRAGON/dragon.sms
<COLLISION_MODEL>:MONSTERS/DRAGON/largecollision.mdl
<SCALE>:2:2.2
<WALKING_SPEED>:5
<RUNNING_SPEED>:10
<TURN_RATE>:2
<VIEW_RADIUS>:40
<MOTION_RADIUS>:30
<ATTENTION_RADIUS>:50
<FOLLOW_RADIUS>:60
<HP>:320:400
<NATURAL_ARMOR>:120
<TOHIT>:106

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:20:22
<DAMAGE>:10:40
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:14:16
<DAMAGE>:15:30
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK4
<RANGE>:14:16
<DAMAGE>:15:30
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<TOHITBONUS>:200
<ANIMATION>:ATTACK3
<RANGE>:20:22
<DAMAGE>:15:20
<BREATH_PARTICLE>:SPELLFIRESPARK:0:0:0
<BREATH_PARTICLE>:GREATERDRAGONFIRE:0:30:0
<BREATH_PARTICLE>:SMOKE:0:0:0
<DAMAGE_TYPE>:FIRE
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK5
<RANGE>:18:24
<DAMAGE>:6:12
<TOHITBONUS>:2000
<DAMAGE_TYPE>:CRUSHING
[EFFECT]
<CHANCE_OF_SUCCESS>:100
<NAME>:KNOCKBACK
<ACTIVATION>:USAGE
<TYPE>:KNOCKBACK
<DURATION>:7
<VALUE>:5
[/EFFECT]
[/UNARMED_ATTACK]

<STRENGTH>:213
<DEXTERITY>:123
<VITALITY>:205
<MAGIC>:0
<EXPERIENCE>:531
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DRAGON/dragondie.wav
<STEP_SOUND>:SOUNDS/bigstep1.wav
<STEP_SOUND>:SOUNDS/bigstep2.wav
<STEP_SOUND>:SOUNDS/bigstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh3.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/DRAGON/breathe.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/firehit.wav
<ATTACK_SOUND>:ATTACK5:SOUNDS/MONSTERS/DRAGON/flap.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:72
<DAMAGE_RESISTANCE>:CRUSHING:40
<DAMAGE_RESISTANCE>:MAGIC:90
<DAMAGE_RESISTANCE>:FIRE:100
[/MONSTER]

[MONSTER]
<FAMILY>:Dragon
<NAME>:Dragon de glace
<RARITY>:900
<ALIGNMENT>:EVIL
<BASE_LEVEL>:20
<MINIMUM_DEPTH>:46
<MODEL>:MONSTERS/DRAGON/dragonice.sms
<COLLISION_MODEL>:MONSTERS/DRAGON/largecollision.mdl
<SCALE>:2:2.2
<WALKING_SPEED>:5
<RUNNING_SPEED>:10
<TURN_RATE>:2
<VIEW_RADIUS>:40
<MOTION_RADIUS>:30
<ATTENTION_RADIUS>:50
<FOLLOW_RADIUS>:60
<HP>:320:400
<NATURAL_ARMOR>:122
<TOHIT>:111

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:20:22
<DAMAGE>:10:40
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:14:16
<DAMAGE>:15:30
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK4
<RANGE>:14:16
<DAMAGE>:15:30
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]


[UNARMED_ATTACK]
<TOHITBONUS>:200
<ANIMATION>:ATTACK3
<RANGE>:10:12
<DAMAGE>:15:20
<BREATH_PARTICLE>:SNOW:0:30:0
<BREATH_PARTICLE>:STEAM:0:30:0
<BREATH_PARTICLE>:ICEBREATH:0:30:0
<BREATH_PARTICLE>:SNOWFLAKE:0:30:0
<BREATH_PARTICLE>:ICE:0:20:0
<BREATH_PARTICLE>:SNOWFLAKE:0:0:0
<DAMAGE_TYPE>:ICE

[EFFECT]
<NAME>:SLOW
<EXCLUSIVE>:1
<MESSAGE>:Gelé !
<ACTIVATION>:USAGE
<TYPE>:PERCENTSPEED
<DURATION>:8
<VALUE>:-40
<SFX>:FOLLOWOWNER:5:1:0:0:SPELLS/EFFECTS/ICEPUFF/icepuff.ams:1
[/EFFECT]

[EFFECT]
<NAME>:SLOWATTACK
<EXCLUSIVE>:1
<ACTIVATION>:USAGE
<TYPE>:PERCENTATTACKSPEED
<DURATION>:5
<VALUE>:-40
[/EFFECT]

[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK5
<RANGE>:18:24
<DAMAGE>:6:12
<TOHITBONUS>:2000
<DAMAGE_TYPE>:CRUSHING
[EFFECT]
<CHANCE_OF_SUCCESS>:100
<NAME>:KNOCKBACK
<ACTIVATION>:USAGE
<TYPE>:KNOCKBACK
<DURATION>:7
<VALUE>:5
[/EFFECT]
[/UNARMED_ATTACK]

<STRENGTH>:223
<DEXTERITY>:125
<VITALITY>:205
<MAGIC>:0
<EXPERIENCE>:546
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DRAGON/dragondie.wav
<STEP_SOUND>:SOUNDS/bigstep1.wav
<STEP_SOUND>:SOUNDS/bigstep2.wav
<STEP_SOUND>:SOUNDS/bigstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh3.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/DRAGON/breathe.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/firehit.wav
<ATTACK_SOUND>:ATTACK5:SOUNDS/MONSTERS/DRAGON/flap.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:72
<DAMAGE_RESISTANCE>:CRUSHING:40
<DAMAGE_RESISTANCE>:MAGIC:90
<DAMAGE_RESISTANCE>:ICE:100
<DAMAGE_RESISTANCE>:FIRE:-50
[/MONSTER]

[MONSTER]
<FAMILY>:Dragon
<NAME>:Dragon de foudre
<RARITY>:900
<ALIGNMENT>:EVIL
<BASE_LEVEL>:20
<MINIMUM_DEPTH>:47
<MODEL>:MONSTERS/DRAGON/dragonthunder.sms
<COLLISION_MODEL>:MONSTERS/DRAGON/largecollision.mdl
<SCALE>:2:2.2
<WALKING_SPEED>:5
<RUNNING_SPEED>:10
<TURN_RATE>:2
<VIEW_RADIUS>:40
<MOTION_RADIUS>:30
<ATTENTION_RADIUS>:50
<FOLLOW_RADIUS>:60
<HP>:320:400
<NATURAL_ARMOR>:126
<TOHIT>:119

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:20:22
<DAMAGE>:10:40
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:14:16
<DAMAGE>:15:30
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK4
<RANGE>:14:16
<DAMAGE>:15:30
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]


[UNARMED_ATTACK]
<TOHITBONUS>:200
<ANIMATION>:ATTACK3
<RANGE>:10:12
<DAMAGE>:15:20
<BREATH_PARTICLE>:BLUEFIRE:0:30:0
<BREATH_PARTICLE>:STEAM:0:30:0
<BREATH_PARTICLE>:BLUESPELLFIRE:0:30:0
<BREATH_PARTICLE>:ELECTRIC:0:30:0
<BREATH_PARTICLE>:BLUESPELLFIRE:0:20:0
<BREATH_PARTICLE>:ELECTRIC:0:0:0
<DAMAGE_TYPE>:ELECTRIC

[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK5
<RANGE>:18:24
<DAMAGE>:6:12
<TOHITBONUS>:2000
<DAMAGE_TYPE>:CRUSHING
[EFFECT]
<CHANCE_OF_SUCCESS>:100
<NAME>:KNOCKBACK
<ACTIVATION>:USAGE
<TYPE>:KNOCKBACK
<DURATION>:7
<VALUE>:5
[/EFFECT]
[/UNARMED_ATTACK]

<STRENGTH>:225
<DEXTERITY>:123
<VITALITY>:205
<MAGIC>:50
<EXPERIENCE>:550
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DRAGON/dragondie.wav
<STEP_SOUND>:SOUNDS/bigstep1.wav
<STEP_SOUND>:SOUNDS/bigstep2.wav
<STEP_SOUND>:SOUNDS/bigstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh3.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/DRAGON/breathe.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/firehit.wav
<ATTACK_SOUND>:ATTACK5:SOUNDS/MONSTERS/DRAGON/flap.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:72
<DAMAGE_RESISTANCE>:CRUSHING:10
<DAMAGE_RESISTANCE>:MAGIC:90
<DAMAGE_RESISTANCE>:ELECTRIC:100
<SPELL>:Orage
<SPELL>:Foudre
<SKILL>:SKILLATTACKMAGIC:32
[/MONSTER]

[MONSTER]
<FAMILY>:Dragon
<NAME>:Dragon venimeux
<RARITY>:900
<ALIGNMENT>:EVIL
<BASE_LEVEL>:20
<MINIMUM_DEPTH>:50
<MODEL>:MONSTERS/DRAGON/dragonpoison.sms
<COLLISION_MODEL>:MONSTERS/DRAGON/largecollision.mdl
<SCALE>:2:2.2
<WALKING_SPEED>:5
<RUNNING_SPEED>:10
<TURN_RATE>:2
<VIEW_RADIUS>:40
<MOTION_RADIUS>:30
<ATTENTION_RADIUS>:50
<FOLLOW_RADIUS>:60
<HP>:320:400
<NATURAL_ARMOR>:124
<TOHIT>:120

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:20:22
<DAMAGE>:10:40
<DAMAGE_TYPE>:PIERCING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:14:16
<DAMAGE>:15:30
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK4
<RANGE>:14:16
<DAMAGE>:15:30
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]


[UNARMED_ATTACK]
<TOHITBONUS>:100
<ANIMATION>:ATTACK3
<RANGE>:10:12
<DAMAGE>:15:20
<BREATH_PARTICLE>:POISON:0:30:0
<BREATH_PARTICLE>:POISON:0:30:0
<BREATH_PARTICLE>:GREENSPELLFIRE:0:30:0
<BREATH_PARTICLE>:POISON:0:30:0
<BREATH_PARTICLE>:GREENSPELLFIRE:0:20:0
<BREATH_PARTICLE>:POISON:0:0:0
<DAMAGE_TYPE>:PIERCING

[EFFECT]
<NAME>:POISON
<EXCLUSIVE>:1
<MESSAGE>:Empoisonné !
<CHANCE_OF_SUCCESS>:30
<ACTIVATION>:USAGE
<TYPE>:HPRECHARGE
<DURATION>:300
<VALUE>:-600
<DAMAGE_TYPE>:POISON
[/EFFECT]

[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK5
<RANGE>:18:24
<DAMAGE>:6:12
<TOHITBONUS>:2000
<DAMAGE_TYPE>:CRUSHING
[EFFECT]
<CHANCE_OF_SUCCESS>:100
<NAME>:KNOCKBACK
<ACTIVATION>:USAGE
<TYPE>:KNOCKBACK
<DURATION>:7
<VALUE>:5
[/EFFECT]
[/UNARMED_ATTACK]

<STRENGTH>:228
<DEXTERITY>:127
<VITALITY>:204
<MAGIC>:50
<EXPERIENCE>:550
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DRAGON/idle4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DRAGON/dragondie.wav
<STEP_SOUND>:SOUNDS/bigstep1.wav
<STEP_SOUND>:SOUNDS/bigstep2.wav
<STEP_SOUND>:SOUNDS/bigstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/heavyflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/metalflesh3.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/BATTLE/heavyflesh1.wav
<STRIKE_SOUND>:ATTACK4:SOUNDS/BATTLE/heavyflesh2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/DRAGON/attack1.wav
<ATTACK_SOUND>:ATTACK4:SOUNDS/MONSTERS/DRAGON/attack2.wav
<ATTACK_SOUND>:ATTACK3:SOUNDS/MONSTERS/DRAGON/breathe.wav
<STRIKE_SOUND>:ATTACK3:SOUNDS/BATTLE/firehit.wav
<ATTACK_SOUND>:ATTACK5:SOUNDS/MONSTERS/DRAGON/flap.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:72
<DAMAGE_RESISTANCE>:CRUSHING:10
<DAMAGE_RESISTANCE>:MAGIC:90
<SPELL>:Nuage de poison
<SPELL>:Ponction d’aura
<SKILL>:SKILLATTACKMAGIC:32
[/MONSTER]


[MONSTER]
<FAMILY>:Spider
<NAME>:Grande Veuve
<RARITY>:1000
<ALIGNMENT>:EVIL
<MINIMUM_DEPTH>:10000
<MODEL>:MONSTERS/SPIDER2/spider.sms
<MATERIAL_OVERRIDE>:MONSTERS/SPIDER2/widow.png:MONSTERS/SPIDER2/spiderref.png:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/SPIDER2/collision.mdl
<SCALE>:.25:.4
<WALKING_SPEED>:8
<RUNNING_SPEED>:15
<TURN_RATE>:7
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:6:10
<NATURAL_ARMOR>:3
<TOHIT>:20

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:6:8
<DAMAGE>:2:4
<DAMAGE_TYPE>:PIERCING

[EFFECT]
<NAME>:POISON
<EXCLUSIVE>:1
<MESSAGE>:Empoisonné !
<CHANCE_OF_SUCCESS>:40
<ACTIVATION>:USAGE
<TYPE>:HPRECHARGE
<DURATION>:60
<VALUE>:-65
<DAMAGE_TYPE>:POISON
[/EFFECT]

[/UNARMED_ATTACK]

<STRENGTH>:14
<DEXTERITY>:35
<VITALITY>:20
<MAGIC>:0
<EXPERIENCE>:15
<DEATH_SOUND>:SOUNDS/MONSTERS/SPIDER/smalldeath1.wav
<STEP_SOUND>:SOUNDS/barestep1.wav
<STEP_SOUND>:SOUNDS/barestep2.wav
<STEP_SOUND>:SOUNDS/barestep3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/smallattack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/smallattack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/SPIDER/strike2.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:GREENBLOOD
[/MONSTER]

[MONSTER]
<FAMILY>:Dog
<NAME>:Terrier
<REFID>:Terrier
<RARITY>:1000
<ALIGNMENT>:GOOD
<MODEL>:MONSTERS/DOG/dog.sms
<COLLISION_MODEL>:MONSTERS/DOG/collision.mdl
<WALKING_SPEED>:8
<RUNNING_SPEED>:15
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:100:101
<NATURAL_ARMOR>:15
<TOHIT>:10

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:6:8
<DAMAGE>:2:6
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:6:8
<DAMAGE>:2:6
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

<STRENGTH>:22
<DEXTERITY>:45
<VITALITY>:30
<MAGIC>:0
<FREQUENCY>:10000
<DEATH_SOUND>:SOUNDS/MONSTERS/DOG/whine.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DOG/pant.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DOG/bark.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DOG/bark2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/DOG/bark.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/DOG/bark2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DOG/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DOG/attack2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DOG/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DOG/attack2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh3.wav
<BLOOD_PARTICLE>:BLOOD
<UNIQUE_IDLE>:SIT
[/MONSTER]

[MONSTER]
<FAMILY>:Cat
<NAME>:Chat
<REFID>:Cat
<RARITY>:1000
<ALIGNMENT>:GOOD
<MODEL>:MONSTERS/CAT/cat.sms
<COLLISION_MODEL>:MONSTERS/CAT/collision.mdl
<WALKING_SPEED>:6
<RUNNING_SPEED>:15
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:100:101
<NATURAL_ARMOR>:15
<TOHIT>:10

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:6:8
<DAMAGE>:2:6
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:6:8
<DAMAGE>:2:6
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

<STRENGTH>:22
<DEXTERITY>:45
<VITALITY>:30
<MAGIC>:0
<FREQUENCY>:10000
<IDLE_SOUND>:SOUNDS/MONSTERS/CAT/meow.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/CAT/meow2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/CAT/attack1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/CAT/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/CAT/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/CAT/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/BATTLE/bowmiss.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/BATTLE/bowmiss.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/CAT/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/CAT/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/BATTLE/miss.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/BATTLE/bowmiss.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/BATTLE/miss.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/BATTLE/bowmiss.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh3.wav
<BLOOD_PARTICLE>:BLOOD
<UNIQUE_IDLE>:LICK
<UNIQUE_IDLE>:HUNT
<UNIQUE_IDLE_SOUND>:SOUNDS/MONSTERS/CAT/purr.wav
[/MONSTER]

[MONSTER]
<FAMILY>:Human
<NAME>:Bartleby
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:MONSTERS/INNKEEPER/innkeeper.sms
<COLLISION_MODEL>:MONSTERS/INNKEEPER/collision.mdl
<WALKING_SPEED>:0
<RUNNING_SPEED>:0
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<GREET_MESSAGE>:J’ai des \bpotions\b, de l’\béquipement\b et des \bparchemins\b à vendre. Vous voulez \bacheter\b quelque chose ?
<GREET_SOUND>:SOUNDS/VOICES/fr/INNKEEPER/cue1.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/INNKEEPER/cue2.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/INNKEEPER/cue3.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/INNKEEPER/cue4.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/INNKEEPER/cue5.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/INNKEEPER/cue6.ogg
<SOUND_RADIUS>:60
[/MONSTER]

[MONSTER]
<FAMILY>:Human
<NAME>:Zim
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:PLAYER/gambler.sms
<COLLISION_MODEL>:PLAYER/collision.mdl
<ANIMATION_PATH>:PLAYER/gambleranimation.dat
<WALKING_SPEED>:0
<RUNNING_SPEED>:0
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<GREET_MESSAGE>:Approchez-vous ! Le \bjeu\b est le sport des rois, vous savez. Voulez-vous voir ce que j’ai à offrir ?
<GREET_SOUND>:SOUNDS/VOICES/fr/GAMBLER/cue1.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/GAMBLER/cue2.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/GAMBLER/cue3.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/GAMBLER/cue4.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/GAMBLER/cue5.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/GAMBLER/cue6.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/GAMBLER/cue7.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/GAMBLER/cue8.ogg
<SOUND_RADIUS>:60
<UNIQUE_IDLE>:UNIQUEIDLE
[/MONSTER]

[MONSTER]
<FAMILY>:Human
<NAME>:Dell Arness
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:PLAYER/dwarf.sms
<COLLISION_MODEL>:PLAYER/collision.mdl
<ANIMATION_PATH>:PLAYER/dwarfanimation.dat
<WALKING_SPEED>:0
<RUNNING_SPEED>:0
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<GREET_MESSAGE>:J’ai des \barmes\b et des \barmures\b de la meilleure qualité !  Vous ne trouverez pas meilleure affaire à des lieues... Je peux vous proposer quelque chose ?
<GREET_SOUND>:SOUNDS/VOICES/fr/BLACKSMITH/cue1.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/BLACKSMITH/cue2.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/BLACKSMITH/cue3.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/BLACKSMITH/cue4.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/BLACKSMITH/cue5.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/BLACKSMITH/cue6.ogg
<SOUND_RADIUS>:60
[/MONSTER]

[MONSTER]
<FAMILY>:Human
<NAME>:Rollo le Barde
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:PLAYER/minstrel.sms
<ANIMATION_PATH>:PLAYER/minstrelanimation.dat
<COLLISION_MODEL>:PLAYER/collision.mdl
<WALKING_SPEED>:0
<RUNNING_SPEED>:0
<TURN_RATE>:0
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<GREET_MESSAGE>:Mes \bodes\b confèrent \brenommée\b et \bfortune\b aux aventuriers de toute la contrée !
<SOUND_RADIUS>:60
<GREET_SOUND>:SOUNDS/VOICES/fr/MINSTREL/cue1.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/MINSTREL/cue2.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/MINSTREL/cue3.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/MINSTREL/cue4.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/MINSTREL/cue5.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/MINSTREL/cue6.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/MINSTREL/cue7.ogg
[/MONSTER]

[MONSTER]
<FAMILY>:Human
<NAME>:Jin la Voyante
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:PLAYER/sorceress.sms
<ANIMATION_PATH>:PLAYER/sorcanimation.dat
<COLLISION_MODEL>:PLAYER/collision.mdl
<WALKING_SPEED>:0
<RUNNING_SPEED>:0
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<GREET_MESSAGE>:Les \bObjets mystiques\b et les \bSorts\b sont mon commerce. Veux-tu voir ma \bmarchandise\b ?
<SOUND_RADIUS>:60
<GREET_SOUND>:SOUNDS/VOICES/fr/SORCERESS/cue1.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/SORCERESS/cue2.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/SORCERESS/cue3.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/SORCERESS/cue4.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/SORCERESS/cue5.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/SORCERESS/cue6.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/SORCERESS/cue7.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/SORCERESS/cue8.ogg
[/MONSTER]

[MONSTER]
<FAMILY>:Human
<NAME>:Dreya la Guérisseuse
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:PLAYER/fempeasant.sms
<ANIMATION_PATH>:PLAYER/fempeasantanimation.dat
<COLLISION_MODEL>:PLAYER/collision.mdl
<WALKING_SPEED>:0
<RUNNING_SPEED>:0
<TURN_RATE>:0
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<GREET_MESSAGE>:Je suis \bguérisseuse\b de métier. Puis-je \bpanser tes blessures\b, aventurier ?
<SOUND_RADIUS>:60
<GREET_SOUND>:SOUNDS/VOICES/fr/FEMPEASANT/cue1.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/FEMPEASANT/cue2.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/FEMPEASANT/cue3.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/FEMPEASANT/cue4.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/FEMPEASANT/cue5.ogg
[/MONSTER]

[MONSTER]
<FAMILY>:Human
<NAME>:Bremen
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:PLAYER/wizard.sms
<ANIMATION_PATH>:PLAYER/sorcanimation.dat
<COLLISION_MODEL>:PLAYER/collision.mdl
<WALKING_SPEED>:0
<RUNNING_SPEED>:0
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<GREET_MESSAGE>:Êtes-vous prêt à vous \bretirer\b, et à \bpoursuivre votre œuvre\b avec votre \bdescendant ?\b\n\nVous pouvez \btransmettre\b un \bhéritage\b, cela augmentera son \bpouvoir magique\b !
<SOUND_RADIUS>:60
<GREET_SOUND>:SOUNDS/VOICES/fr/WIZARD/cue1.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/WIZARD/cue2.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/WIZARD/cue3.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/WIZARD/cue4.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/WIZARD/cue5.ogg
[/MONSTER]

[MONSTER]
<FAMILY>:Human
<NAME>:Beregor
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:MONSTERS/INNKEEPER/innkeeper.sms
<COLLISION_MODEL>:MONSTERS/INNKEEPER/collision.mdl
<WALKING_SPEED>:0
<RUNNING_SPEED>:0
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<SOUND_RADIUS>:60
<GREET_SOUND>:SOUNDS/VOICES/fr/INNKEEPER/cue1.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/INNKEEPER/cue2.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/INNKEEPER/cue3.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/INNKEEPER/cue6.ogg
[/MONSTER]


[MONSTER]
<FAMILY>:Human
<NAME>:Gimbo Tel
<RARITY>:1000
<SCALE>:1.25:1.25
<ALIGNMENT>:NEUTRAL
<MODEL>:MONSTERS/ZOMBIE/zombie.sms
<COLLISION_MODEL>:MONSTERS/ZOMBIE/collision.mdl
<WALKING_SPEED>:1
<RUNNING_SPEED>:1
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<GREET_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle1.wav
<GREET_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle2.wav
<GREET_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle3.wav
<GREET_SOUND>:SOUNDS/MONSTERS/ZOMBIE/idle4.wav
[/MONSTER]

[MONSTER]
<FAMILY>:Human
<NAME>:Dimo Nor
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:MONSTERS/IMP/imp.sms
<COLLISION_MODEL>:MONSTERS/IMP/collision.mdl
<WALKING_SPEED>:5
<RUNNING_SPEED>:5
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
[/MONSTER]

[MONSTER]
<FAMILY>:Human
<NAME>:Torvus
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:PLAYER/monk.sms
<COLLISION_MODEL>:PLAYER/collision.mdl
<ANIMATION_PATH>:PLAYER/dwarfanimation.dat
<WALKING_SPEED>:5
<RUNNING_SPEED>:5
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<GREET_SOUND>:SOUNDS/VOICES/fr/MALEPEASANT/cue1.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/MALEPEASANT/cue2.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/MALEPEASANT/cue3.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/MALEPEASANT/cue4.ogg
<SOUND_RADIUS>:60
[/MONSTER]

[MONSTER]
<FAMILY>:Human
<NAME>:Gavido
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:MONSTERS/KOBOLD/kobold.sms
<COLLISION_MODEL>:MONSTERS/KOBOLD/collision.mdl
<WALKING_SPEED>:5
<RUNNING_SPEED>:5
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<GREET_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle1.wav
<GREET_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle2.wav
<GREET_SOUND>:SOUNDS/MONSTERS/JACKALFIEND/idle3.wav
<SOUND_RADIUS>:60
[/MONSTER]

[MONSTER]
<FAMILY>:Human
<NAME>:Seever
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:PLAYER/rogue.sms
<COLLISION_MODEL>:PLAYER/collision.mdl
<ANIMATION_PATH>:PLAYER/dwarfanimation.dat
<WALKING_SPEED>:5
<RUNNING_SPEED>:5
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<GREET_SOUND>:SOUNDS/VOICES/fr/MALEPEASANT/cue1.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/MALEPEASANT/cue2.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/MALEPEASANT/cue3.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/MALEPEASANT/cue4.ogg
<SOUND_RADIUS>:60
[/MONSTER]

[MONSTER]
<FAMILY>:Human
<NAME>:Gann Gar
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:MONSTERS/GOBLIN/goblin.sms
<COLLISION_MODEL>:MONSTERS/GOBLIN/collision.mdl
<WALKING_SPEED>:0
<RUNNING_SPEED>:0
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<GREET_MESSAGE>:Je peux \bextraire les pierres\b des objets.  Cela détruira l’\bobjet\b, mais les \bpierres\b pourront être réutilisées ailleurs ! Vous voulez détruire quelque chose ?
<GREET_SOUND>:SOUNDS/MONSTERS/GOBLIN/idle1.wav
<GREET_SOUND>:SOUNDS/MONSTERS/GOBLIN/idle2.wav
<GREET_SOUND>:SOUNDS/MONSTERS/GOBLIN/growl1.wav
<GREET_SOUND>:SOUNDS/MONSTERS/GOBLIN/growl2.wav
<GREET_SOUND>:SOUNDS/MONSTERS/GOBLIN/growl3.wav
[/MONSTER]

[MONSTER]
<FAMILY>:Human
<NAME>:Samwen
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:MONSTERS/GOBLIN/goblin.sms
<COLLISION_MODEL>:MONSTERS/GOBLIN/collision.mdl
<WALKING_SPEED>:0
<RUNNING_SPEED>:0
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<GREET_MESSAGE>:Je peux \bretirer\b les \bpierres\b d’un objet.  Cela \bdétruira les pierres\b, mais vous pourrez en \bsertir d’autres\b sur votre objet. Vous voulez essayer ?
<GREET_SOUND>:SOUNDS/MONSTERS/GOBLIN/idle1.wav
<GREET_SOUND>:SOUNDS/MONSTERS/GOBLIN/idle2.wav
<GREET_SOUND>:SOUNDS/MONSTERS/GOBLIN/growl1.wav
<GREET_SOUND>:SOUNDS/MONSTERS/GOBLIN/growl2.wav
<GREET_SOUND>:SOUNDS/MONSTERS/GOBLIN/growl3.wav
[/MONSTER]

[MONSTER]
<FAMILY>:Stash
<NAME>:Coffre de réserve
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:ITEMS/BIGCHEST/chest.sms
<COLLISION_MODEL>:ITEMS/BIGCHEST/collision.mdl
<WALKING_SPEED>:0
<RUNNING_SPEED>:0
<TURN_RATE>:0
<VIEW_RADIUS>:0
<MOTION_RADIUS>:0
<ATTENTION_RADIUS>:0
<FOLLOW_RADIUS>:0
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
[/MONSTER]


[MONSTER]
<FAMILY>:Human
<NAME>:Getts le Voyageur
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:PLAYER/traveler.sms
<COLLISION_MODEL>:PLAYER/collision.mdl
<ANIMATION_PATH>:PLAYER/traveleranimation.dat
<WALKING_SPEED>:0
<RUNNING_SPEED>:0
<TURN_RATE>:0
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<GREET_MESSAGE>:Je \bvoyage\b loin pour ramener les \bmeilleurs prix\b sur les \bbiens les plus fins\b... Voulez-vous voir mes dernières \bacquisitions\b ?
<GREET_SOUND>:SOUNDS/VOICES/fr/SALESMAN/cue1.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/SALESMAN/cue2.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/SALESMAN/cue3.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/SALESMAN/cue4.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/SALESMAN/cue5.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/SALESMAN/cue6.ogg
<GREET_SOUND>:SOUNDS/VOICES/fr/SALESMAN/cue7.ogg
<SOUND_RADIUS>:60
<LIGHT>:IMAGES/bluelight.png:6:PULSE
[/MONSTER]

[MONSTER]
<FAMILY>:Human
<NAME>:Pikko le Pêcheur
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:MONSTERS/PENGUIN/penguin.sms
<COLLISION_MODEL>:MONSTERS/PENGUIN/collision.mdl
<WALKING_SPEED>:0
<RUNNING_SPEED>:0
<TURN_RATE>:0
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<GREET_MESSAGE>:Salut ! Voulez-vous achetez de \bbeaux poissons frais\b ?
<SOUND_RADIUS>:60
<LIGHT>:IMAGES/bluelight.png:6:PULSE
[/MONSTER]

[MONSTER]
<FAMILY>:Human
<NAME>:Rikko l’Enchanteur
<RARITY>:1000
<ALIGNMENT>:NEUTRAL
<MODEL>:MONSTERS/PENGUIN/penguin.sms
<COLLISION_MODEL>:MONSTERS/PENGUIN/collision.mdl
<WALKING_SPEED>:0
<RUNNING_SPEED>:0
<TURN_RATE>:0
<VIEW_RADIUS>:30
<MOTION_RADIUS>:10
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:4:9
<NATURAL_ARMOR>:5
<TOHIT>:10
<STRENGTH>:14
<DEXTERITY>:12
<VITALITY>:10
<MAGIC>:0
<EXPERIENCE>:0
<GREET_MESSAGE>:Pour \bquelques pièces\b, je peux essayer de vous \benchanter\b un \bobjet\b. \bParfois\b j’arrive même à ajouter des \bcavités !\b\n\bMais attention\b, \bquelquefois\b je \bmaudis\b accidentellement les objets !\n\nVoulez-vous \bessayer\b ?
<SOUND_RADIUS>:60
<LIGHT>:IMAGES/bluelight.png:6:PULSE
[/MONSTER]

#Bonus Pack Monsters

[MONSTER]
<FAMILY>:YETI
<NAME>:Yeti
<RARITY>:70
<ALIGNMENT>:EVIL
<BASE_LEVEL>:15
<MINIMUM_DEPTH>:10
<MAXIMUM_DEPTH>:39
<MODEL>:MONSTERS/yeti/yeti.sms
<MATERIAL_OVERRIDE>:MONSTERS/yeti/yeti.png:MONSTERS/yeti/yeti_alpha.png:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/YETI/yeti.mdl
<SCALE>:1.0:1.1
<WALKING_SPEED>:10
<RUNNING_SPEED>:17
<TURN_RATE>:12
<VIEW_RADIUS>:35
<MOTION_RADIUS>:40
<ATTENTION_RADIUS>:50
<FOLLOW_RADIUS>:70
<HP>:170:195
<NATURAL_ARMOR>:90
<TOHIT>:69
<REACH_BONUS>:2
<STRENGTH>:110
<DEXTERITY>:93
<VITALITY>:116
<MAGIC>:200
<EXPERIENCE>:230
<DEATH_SOUND>:SOUNDS/MONSTERS/YETI/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/YETI/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/YETI/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/YETI/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/YETI/die5.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/YETI/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/YETI/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/YETI/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/YETI/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/YETI/sight3.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/rockhit.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/rockhit.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/BATTLE/rockhit.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/YETI/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/YETI/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/YETI/attack3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/YETI/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/YETI/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/YETI/attack3.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/YETI/attack1.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/YETI/attack2.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/YETI/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<SPELL>:FROST
<SPELL>:BATTLE FOG
<DAMAGE_RESISTANCE>:ICE:90
<EXPANSION>:1

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:7:11
<DAMAGE>:15:26
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:10:14
<DAMAGE>:15:26
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:PUNCH
<RANGE>:10:14
<DAMAGE>:10:28
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]
[/MONSTER]

[MONSTER]
<FAMILY>:YETI
<NAME>:Yeti Titan
<RARITY>:70
<ALIGNMENT>:EVIL
<BASE_LEVEL>:35
<MINIMUM_DEPTH>:30
<MODEL>:MONSTERS/yeti/yeti.sms
<MATERIAL_OVERRIDE>:MONSTERS/yeti/yeti2.png:MONSTERS/yeti/yeti_alpha.png:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/YETI/yeti.mdl
<SCALE>:1.1:1.3
<WALKING_SPEED>:10
<RUNNING_SPEED>:17
<TURN_RATE>:12
<VIEW_RADIUS>:35
<MOTION_RADIUS>:40
<ATTENTION_RADIUS>:50
<FOLLOW_RADIUS>:70
<HP>:240:265
<NATURAL_ARMOR>:155
<TOHIT>:79
<REACH_BONUS>:2
<STRENGTH>:135
<DEXTERITY>:93
<VITALITY>:137
<MAGIC>:250
<EXPERIENCE>:300
<DEATH_SOUND>:SOUNDS/MONSTERS/YETI/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/YETI/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/YETI/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/YETI/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/YETI/die5.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/YETI/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/YETI/idle2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/YETI/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/YETI/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/YETI/sight3.wav
<STEP_SOUND>:SOUNDS/midstep1.wav
<STEP_SOUND>:SOUNDS/midstep2.wav
<STEP_SOUND>:SOUNDS/midstep3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/rockhit.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/rockhit.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/BATTLE/rockhit.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/YETI/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/YETI/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/YETI/attack3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/YETI/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/YETI/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/YETI/attack3.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/YETI/attack1.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/YETI/attack2.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/YETI/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:42
<SPELL>:FROST
<SPELL>:BATTLE FOG
<SPELL>:AREA SLOW
<DAMAGE_RESISTANCE>:ICE:90
<EXPANSION>:1

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:10:14
<DAMAGE>:18:35
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:10:14
<DAMAGE>:18:35
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:PUNCH
<RANGE>:10:14
<DAMAGE>:12:30
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]
[/MONSTER]

[MONSTER]
<FAMILY>:Demon
<NAME>:Demon
<RARITY>:60
<BRAVERY>:1
<MINIMUM_DEPTH>:15
<MAXIMUM_DEPTH>:40
<BASE_LEVEL>:15
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/DEMON_LARGE/demon_large.sms
<COLLISION_MODEL>:MONSTERS/DEMON_LARGE/demon.mdl
<SCALE>:1.0:1.1
<WALKING_SPEED>:5
<RUNNING_SPEED>:12
<TURN_RATE>:3
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:120:170
<NATURAL_ARMOR>:60
<TOHIT>:40
<STRENGTH>:115
<DEXTERITY>:85
<VITALITY>:120
<MAGIC>:140
<EXPERIENCE>:185
<DEATH_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/die5.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/sight1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/sight2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/sight3.wav
<STEP_SOUND>:SOUNDS/clopstep1.wav
<STEP_SOUND>:SOUNDS/clopstep2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/sight3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DEMON_LARGE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DEMON_LARGE/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DEMON_LARGE/attack3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DEMON_LARGE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DEMON_LARGE/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DEMON_LARGE/attack3.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/MONSTERS/DEMON_LARGE/attack1.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/MONSTERS/DEMON_LARGE/attack2.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/MONSTERS/DEMON_LARGE/attack3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:47
<DAMAGE_RESISTANCE>:FIRE:100
<TACTICS>:MAGE
<CAN_EQUIP>:RING
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:BELT
<SPELL>:FIREBALL
<SPELL>:SCORCH
<SPELL>:FIRE WALL
<SPELL>:SPECTRAL ARMOR
<SKILL>:SKILLATTACKMAGIC:25
<LIGHT>:IMAGES/demonlight.png:12:PULSE
<EXPANSION>:1

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:6:7
<DAMAGE>:15:22
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:6:7
<DAMAGE>:15:22
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:PUNCH
<RANGE>:6:8
<DAMAGE>:18:25
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]
[/MONSTER]

[MONSTER]
<FAMILY>:Demon
<NAME>:Archfiend
<RARITY>:80
<BRAVERY>:1
<MINIMUM_DEPTH>:35
<BASE_LEVEL>:33
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/DEMON_LARGE/archfiend.sms
<COLLISION_MODEL>:MONSTERS/DEMON_LARGE/demon.mdl
<SCALE>:1.4:1.5
<WALKING_SPEED>:5
<RUNNING_SPEED>:10
<TURN_RATE>:3
<VIEW_RADIUS>:50
<MOTION_RADIUS>:40
<ATTENTION_RADIUS>:50
<FOLLOW_RADIUS>:40
<HP>:231:270
<NATURAL_ARMOR>:146
<TOHIT>:79
<STRENGTH>:140
<DEXTERITY>:99
<VITALITY>:165
<MAGIC>:200
<EXPERIENCE>:355
<DEATH_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/die5.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/idle2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/sight1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/sight2.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/sight3.wav
<STEP_SOUND>:SOUNDS/clopstep1.wav
<STEP_SOUND>:SOUNDS/clopstep2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/DEMON_LARGE/sight3.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DEMON_LARGE/attack1.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DEMON_LARGE/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/DEMON_LARGE/attack3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DEMON_LARGE/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DEMON_LARGE/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/DEMON_LARGE/attack3.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK2:SOUNDS/BATTLE/lightflesh3.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/MONSTERS/DEMON_LARGE/attack1.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/MONSTERS/DEMON_LARGE/attack2.wav
<STRIKE_SOUND>:PUNCH:SOUNDS/MONSTERS/DEMON_LARGE/attack3.wav
<BLOOD_PARTICLE>:GREENBLOOD
<SOUND_RADIUS>:47
<DAMAGE_RESISTANCE>:FIRE:100
<TACTICS>:MAGE
<CAN_EQUIP>:RING
<CAN_EQUIP>:NECKLACE
<CAN_EQUIP>:BELT
<SPELL>:FIREBALL
<SPELL>:FIRE WALL
<SPELL>:SCORCH
<SPELL>:SPECTRAL ARMOR
<SPELL>:SUMMON DEMONLING
<SPELL>:METEOR STRIKE
<SKILL>:SKILLATTACKMAGIC:30
<SKILL>:SKILLCHARMMAGIC:15
<LIGHT>:IMAGES/demonlight.png:12:PULSE
<EXPANSION>:1

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:6:7
<DAMAGE>:17:24
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:6:7
<DAMAGE>:17:24
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:PUNCH
<RANGE>:6:8
<DAMAGE>:20:32
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]
[/MONSTER]

[MONSTER]
<FAMILY>:GRYPHON
<NAME>:Gryphon
<RARITY>:50
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:14
<MINIMUM_DEPTH>:14
<MAXIMUM_DEPTH>:45
<MODEL>:MONSTERS/GRYPHON/gryphon.sms
<COLLISION_MODEL>:MONSTERS/UNICORN/collision.mdl
<SCALE>:1.1:1.2
<WALKING_SPEED>:5
<RUNNING_SPEED>:18
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:35
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:142:180
<NATURAL_ARMOR>:63
<TOHIT>:58
<STRENGTH>:92
<DEXTERITY>:109
<VITALITY>:103
<MAGIC>:100
<EXPERIENCE>:213
<DEATH_SOUND>:SOUNDS/MONSTERS/GRYPHON/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GRYPHON/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GRYPHON/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GRYPHON/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GRYPHON/die5.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GRYPHON/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GRYPHON/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GRYPHON/sight3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GRYPHON/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GRYPHON/idle2.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/GRYPHON/attack1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/GRYPHON/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GRYPHON/attack3.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/GRYPHON/attack1.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/GRYPHON/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/GRYPHON/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/GRYPHON/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/GRYPHON/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:52
<EXPANSION>:1

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:12:24
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:12:24
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:PUNCH
<RANGE>:8:10
<DAMAGE>:12:24
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]
[/MONSTER]

[MONSTER]
<FAMILY>:GRYPHON
<NAME>:Gryphoness
<RARITY>:60
<BRAVERY>:1
<ALIGNMENT>:EVIL
<BASE_LEVEL>:30
<MINIMUM_DEPTH>:30
<MODEL>:MONSTERS/GRYPHON/gryphon.sms
<MATERIAL_OVERRIDE>:MONSTERS/GRYPHON/gryphon_alternate.png:MONSTERS/GRYPHON/gryphon_a.png:NONE:NONE:NONE
<COLLISION_MODEL>:MONSTERS/UNICORN/collision.mdl
<SCALE>:1.3:1.5
<WALKING_SPEED>:10
<RUNNING_SPEED>:16
<TURN_RATE>:10
<VIEW_RADIUS>:30
<MOTION_RADIUS>:35
<ATTENTION_RADIUS>:30
<FOLLOW_RADIUS>:60
<HP>:197:225
<NATURAL_ARMOR>:134
<TOHIT>:80
<STRENGTH>:164
<DEXTERITY>:109
<VITALITY>:174
<MAGIC>:200
<EXPERIENCE>:325
<DEATH_SOUND>:SOUNDS/MONSTERS/GRYPHON/die1.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GRYPHON/die2.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GRYPHON/die3.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GRYPHON/die4.wav
<DEATH_SOUND>:SOUNDS/MONSTERS/GRYPHON/die5.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GRYPHON/sight1.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GRYPHON/sight2.wav
<ROAR_SOUND>:SOUNDS/MONSTERS/GRYPHON/sight3.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GRYPHON/idle1.wav
<IDLE_SOUND>:SOUNDS/MONSTERS/GRYPHON/idle2.wav
<STEP_SOUND>:SOUNDS/step1.wav
<STEP_SOUND>:SOUNDS/step2.wav
<STEP_SOUND>:SOUNDS/step3.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/GRYPHON/attack1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/MONSTERS/GRYPHON/attack2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GRYPHON/attack3.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/GRYPHON/attack1.wav
<ATTACK_SOUND>:PUNCH:SOUNDS/MONSTERS/GRYPHON/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/GRYPHON/attack1.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/GRYPHON/attack2.wav
<ATTACK_SOUND>:ATTACK2:SOUNDS/MONSTERS/GRYPHON/attack3.wav
<BLOOD_PARTICLE>:BLOOD
<SOUND_RADIUS>:52
<SPELL>:FIRE WALL
<SPELL>:GREATER HEAL
<SPELL>:DERVISH
<SPELL>:BANISH
<SPELL>:AREA SLOW
<EXPANSION>:1

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:12:24
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:ATTACK2
<RANGE>:8:10
<DAMAGE>:12:24
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]

[UNARMED_ATTACK]
<ANIMATION>:PUNCH
<RANGE>:8:10
<DAMAGE>:12:24
<DAMAGE_TYPE>:SLASHING
[/UNARMED_ATTACK]
[/MONSTER]

[MONSTER]
<FAMILY>:Gel
<NAME>:Voltaic Gel
<RARITY>:200
<MINIMUM_DEPTH>:3
<MAXIMUM_DEPTH>:12
<ALIGNMENT>:EVIL
<MODEL>:MONSTERS/JELLY/jelly.ams
<MATERIAL_OVERRIDE>:MONSTERS/JELLY/jellyvoltaic.png:MONSTERS/JELLY/jelly_a.png:NONE:NONE:MONSTERS/JELLY/jelly_c.png
<COLLISION_MODEL>:MONSTERS/JELLY/collision.mdl
<MATERIAL_OVERRIDE>:MONSTERS/JELLY/jellyvoltaic.png:MONSTERS/JELLY/jelly_a.png:NONE:NONE:MONSTERS/JELLY/jelly_c.png
<SCALE>:.9:1.3
<WALKING_SPEED>:3
<RUNNING_SPEED>:5
<TURN_RATE>:2
<VIEW_RADIUS>:30
<MOTION_RADIUS>:20
<ATTENTION_RADIUS>:40
<FOLLOW_RADIUS>:72
<HP>:20:33
<NATURAL_ARMOR>:4
<TOHIT>:17
<STRENGTH>:20
<DEXTERITY>:15
<VITALITY>:19
<MAGIC>:120
<EXPERIENCE>:31
<DEATH_SOUND>:SOUNDS/MONSTERS/GEL/jellydie.wav
<STEP_SOUND>:SOUNDS/MONSTERS/GEL/jellystep1.wav
<STEP_SOUND>:SOUNDS/MONSTERS/GEL/jellystep2.wav
<ATTACK_SOUND>:ATTACK1:SOUNDS/MONSTERS/GEL/jellyswing.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh1.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh2.wav
<STRIKE_SOUND>:ATTACK1:SOUNDS/BATTLE/lightflesh3.wav
<MISS_SOUND>:ATTACK1:SOUNDS/BATTLE/miss.wav
<BLOOD_PARTICLE>:JELLYBLOODGREEN
<DAMAGE_RESISTANCE>:CRUSHING:30
<DAMAGE_RESISTANCE>:ELECTRIC:100
<DAMAGE_RESISTANCE>:PIERCING:-20
<MATCH_SPEED>:0
<SPELL>:LIGHTNING STRIKE
<SPELL>:SHOCKING BURST
<EXPANSION>:1

[UNARMED_ATTACK]
<ANIMATION>:ATTACK1
<RANGE>:8:10
<DAMAGE>:2:5
<DAMAGE_TYPE>:CRUSHING
[/UNARMED_ATTACK]
[/MONSTER]



#################################################
# END OF FILE
#################################################
