#animation name : first frame : last frame : FPS
WALK:walk.sma:30
RUN:run.sma:30
IDLE:idle.sma:30
ATTACK1:attack1.sma:30
DIE:die.sma:30
DIE2:die2.sma:30
ATTACK2:attack2.sma:30
ATTACK3:attack3.sma:30
#
RIGHTSLASH:attack1.sma:30
LEFTSHLASH:attack2.sma:30
RIGHTSTAB:attack3.sma:30
LEFTSTAB:attack1.sma:30
RIGHTPIKESTAB:attack3.sma:30
LLEFTPIKESTAB:attack2.sma:30
#
CAST:attack3.sma:30
#