#animation name : first frame : last frame : FPS
WALK:walk.sma:30
RUN:run.sma:30
IDLE:idle.sma:30
ATTACK1:attack1.sma:30
DIE:die.sma:30
DIE2:die2.sma:30
#
ATTACK2:attack2.sma:30
ATTACK3:attack3.sma:30
#
